Sometimes I dabble with Linux with the intention of moving to it permanently, but I always abort the attempt when I realize just how much either flat out doesn't work due to lack of software availability, or works poorly compared to Windows when there is a Linux version. I have the latter issue with TDM, in which the anti-aliasing option does absolutely nothing in Linux for some reason yet works fine in Windows. I've tried a fresh config in addition to using the config I had in Windows, up to and including console commands. It doesn't seem to do anything (using official NVIDIA drivers on both systems).
This is rather disappointing since visually it makes a very big difference and I lack the incentive to keep trying to move if one of favorite games doesn't work in Linux as well as it does in Windows. Can anyone shed some light on this? Is this a limitation of the Doom 3 engine on Linux or is this just a problem that no-one cares enough to fix?