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Fan Mission: Sir Taffsalot's Sword (by grayman) (2018/3/18)


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Poll: Sir Taffsalot's Sword (16 member(s) have cast votes)

Gameplay: Enjoyment, fun duration, smooth flow, etc. vs Bugs, boredom, frustration, frame lag

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (1 votes [6.25%])

    Percentage of vote: 6.25%

  3. Good (4 votes [25.00%])

    Percentage of vote: 25.00%

  4. Excellent (8 votes [50.00%])

    Percentage of vote: 50.00%

  5. Near Perfect (3 votes [18.75%])

    Percentage of vote: 18.75%

Appearance: Visual pleasure, lighting, visual style, deduct for bad texturing, etc.

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (1 votes [6.25%])

    Percentage of vote: 6.25%

  3. Good (4 votes [25.00%])

    Percentage of vote: 25.00%

  4. Excellent (4 votes [25.00%])

    Percentage of vote: 25.00%

  5. Near Perfect (7 votes [43.75%])

    Percentage of vote: 43.75%

Story: Story and text, briefing, graphic storytelling

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Good (5 votes [31.25%])

    Percentage of vote: 31.25%

  4. Excellent (9 votes [56.25%])

    Percentage of vote: 56.25%

  5. Near Perfect (2 votes [12.50%])

    Percentage of vote: 12.50%

Vote Guests cannot vote

#26 grayman

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Posted 25 March 2018 - 05:31 PM

Kind words from a master!

Glad you enjoyed it.

#27 nbohr1more

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Posted 25 March 2018 - 10:08 PM

Thank you very much for this!

Haven't gotten far into this one but I must comment that you've either wittingly or unwittingly
captured some of the "mood" of Sir Taff's mission design with your color choices and large\bold
architecture.

I was gonna try an Iron Man run but it seems I keep getting busted so it's back to
saves for me...
Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#28 Bienie

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Posted 28 March 2018 - 02:38 PM

This was a nice little mission you were able to make in a short time! There are a few areas where the speed build shows, but in general it's very well made. It's a very nice tribute to Gary/Sir T!



#29 NeonsStyle

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Posted 29 March 2018 - 02:25 AM

What a great idea to tribute him. He was certainly a well known and valuable member of the community.


I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 


#30 chakkman

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Posted 20 May 2018 - 07:54 AM

Just finished this mission. I really liked it. Good, classic mansion mission. 

 

Spoiler

Edited by chakkman, 20 May 2018 - 07:55 AM.

  • Bikerdude likes this

#31 grayman

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Posted 20 May 2018 - 09:04 AM

@chakkman,

 

Thanks for playing! Glad you liked it.

 

I, too, would've liked more entry points, but IIRC there aren't any 2.05 "open window" models that go with the windows I used.

 

And I toned down the noticeability of missing paintings, but in the end I decided that if things got too out of hand for some players, they could always adjust the "AI sight" setting.


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#32 Bikerdude

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Posted 20 May 2018 - 10:20 AM

I, too, would've liked more entry points

What are you like :P, there are 3 entry points

 

doh!


Edited by Bikerdude, 20 May 2018 - 12:46 PM.


#33 grayman

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Posted 20 May 2018 - 10:50 AM

You're thinking of a different mission, @Biker.  ;)



#34 chakkman

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Posted 20 May 2018 - 11:06 AM

Just thought i'd mention that i actually like it when guards notice missing loot. It's just that that particular guard which patrolled 3 floors was quite a menace, because he was alerted almost throughout the whole mission. :)

 

BTW, this is amazing for a speed build. Doesn't feel like it at all.


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#35 grayman

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Posted 20 May 2018 - 11:09 AM

BTW, this is amazing for a speed build. Doesn't feel like it at all.

 

Thank Springheel for that, because w/o his architecture models, I might not even have considered creating the mission, since I wanted something that was timely.


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#36 MVT

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Posted 29 May 2018 - 07:54 AM

A very nice, well executed mission.  A few hard TDM crashes left me looking at the desktop, but these do not seem to be reproducible.

I never found the second of Taffsalot first editions.  Where is it please?



#37 grayman

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Posted 29 May 2018 - 08:13 AM

A very nice, well executed mission.  A few hard TDM crashes left me looking at the desktop, but these do not seem to be reproducible.

I never found the second of Taffsalot first editions.  Where is it please?

 

Spoiler

 

Sorry to hear about the crashes. 2.05? 2.06 beta? 2.06 released?



#38 MVT

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Posted 31 May 2018 - 08:04 AM

 


Sorry to hear about the crashes. 2.05? 2.06 beta? 2.06 released?

 

 

2.05.  Tried the updater, which fixed a few small things, but didn't get rid of seemingly random crashes.



#39 Cambridge Spy

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Posted 12 June 2018 - 02:58 AM

Here's my video playthrough of Sir Taffsalot's Sword:

 


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"Let me guess - little blue men with three heads stole your sweetroll?"

#40 Diego

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Posted 15 June 2018 - 10:53 PM

It's been a while since I played any TDM. Very little time for gaming in general unfortunately. Decided to pick this one up and boy what a fun mission! I had a blast. Got curious about the name and thought it was a collaborative work while playing. Then I read the sad news.

 

But, yeah, awesome mission! great heist style, good challenge but not save/load incessantly hard, and no leaps of logic puzzles. Very engaging and satisfying.



#41 grayman

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Posted 16 June 2018 - 12:32 AM

Glad you liked it!

My small memorial for Sir T.

#42 Thiefette

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Posted 25 July 2018 - 03:28 PM

Great mission grayman, really enjoyed it. Thanks for all your hard work. 



#43 grayman

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Posted 25 July 2018 - 08:34 PM

@Thiefette,

 

Thanks for playing!






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