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Fan Mission: Sir Taffsalot's Sword (by grayman) (2018/3/18)


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Poll: Sir Taffsalot's Sword (18 member(s) have cast votes)

Gameplay: Enjoyment, fun duration, smooth flow, etc. vs Bugs, boredom, frustration, frame lag

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (1 votes [5.56%])

    Percentage of vote: 5.56%

  3. Good (5 votes [27.78%])

    Percentage of vote: 27.78%

  4. Excellent (9 votes [50.00%])

    Percentage of vote: 50.00%

  5. Near Perfect (3 votes [16.67%])

    Percentage of vote: 16.67%

Appearance: Visual pleasure, lighting, visual style, deduct for bad texturing, etc.

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (1 votes [5.56%])

    Percentage of vote: 5.56%

  3. Good (4 votes [22.22%])

    Percentage of vote: 22.22%

  4. Excellent (5 votes [27.78%])

    Percentage of vote: 27.78%

  5. Near Perfect (8 votes [44.44%])

    Percentage of vote: 44.44%

Story: Story and text, briefing, graphic storytelling

  1. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Tolerable (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Good (5 votes [27.78%])

    Percentage of vote: 27.78%

  4. Excellent (10 votes [55.56%])

    Percentage of vote: 55.56%

  5. Near Perfect (3 votes [16.67%])

    Percentage of vote: 16.67%

Vote Guests cannot vote

#26 grayman

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Posted 25 March 2018 - 05:31 PM

Kind words from a master!

Glad you enjoyed it.

#27 nbohr1more

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Posted 25 March 2018 - 10:08 PM

Thank you very much for this!

Haven't gotten far into this one but I must comment that you've either wittingly or unwittingly
captured some of the "mood" of Sir Taff's mission design with your color choices and large\bold
architecture.

I was gonna try an Iron Man run but it seems I keep getting busted so it's back to
saves for me...
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#28 Bienie

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Posted 28 March 2018 - 02:38 PM

This was a nice little mission you were able to make in a short time! There are a few areas where the speed build shows, but in general it's very well made. It's a very nice tribute to Gary/Sir T!



#29 NeonsStyle

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Posted 29 March 2018 - 02:25 AM

What a great idea to tribute him. He was certainly a well known and valuable member of the community.


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#30 chakkman

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Posted 20 May 2018 - 07:54 AM

Just finished this mission. I really liked it. Good, classic mansion mission. 

 

Spoiler

Edited by chakkman, 20 May 2018 - 07:55 AM.

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#31 grayman

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Posted 20 May 2018 - 09:04 AM

@chakkman,

 

Thanks for playing! Glad you liked it.

 

I, too, would've liked more entry points, but IIRC there aren't any 2.05 "open window" models that go with the windows I used.

 

And I toned down the noticeability of missing paintings, but in the end I decided that if things got too out of hand for some players, they could always adjust the "AI sight" setting.


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#32 Bikerdude

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Posted 20 May 2018 - 10:20 AM

I, too, would've liked more entry points

What are you like :P, there are 3 entry points

 

doh!


Edited by Bikerdude, 20 May 2018 - 12:46 PM.


#33 grayman

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Posted 20 May 2018 - 10:50 AM

You're thinking of a different mission, @Biker.  ;)



#34 chakkman

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Posted 20 May 2018 - 11:06 AM

Just thought i'd mention that i actually like it when guards notice missing loot. It's just that that particular guard which patrolled 3 floors was quite a menace, because he was alerted almost throughout the whole mission. :)

 

BTW, this is amazing for a speed build. Doesn't feel like it at all.


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#35 grayman

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Posted 20 May 2018 - 11:09 AM

BTW, this is amazing for a speed build. Doesn't feel like it at all.

 

Thank Springheel for that, because w/o his architecture models, I might not even have considered creating the mission, since I wanted something that was timely.


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#36 MVT

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Posted 29 May 2018 - 07:54 AM

A very nice, well executed mission.  A few hard TDM crashes left me looking at the desktop, but these do not seem to be reproducible.

I never found the second of Taffsalot first editions.  Where is it please?



#37 grayman

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Posted 29 May 2018 - 08:13 AM

A very nice, well executed mission.  A few hard TDM crashes left me looking at the desktop, but these do not seem to be reproducible.

I never found the second of Taffsalot first editions.  Where is it please?

 

Spoiler

 

Sorry to hear about the crashes. 2.05? 2.06 beta? 2.06 released?



#38 MVT

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Posted 31 May 2018 - 08:04 AM

 


Sorry to hear about the crashes. 2.05? 2.06 beta? 2.06 released?

 

 

2.05.  Tried the updater, which fixed a few small things, but didn't get rid of seemingly random crashes.



#39 Cambridge Spy

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Posted 12 June 2018 - 02:58 AM

Here's my video playthrough of Sir Taffsalot's Sword:

 


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"Let me guess - little blue men with three heads stole your sweetroll?"

#40 Diego

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Posted 15 June 2018 - 10:53 PM

It's been a while since I played any TDM. Very little time for gaming in general unfortunately. Decided to pick this one up and boy what a fun mission! I had a blast. Got curious about the name and thought it was a collaborative work while playing. Then I read the sad news.

 

But, yeah, awesome mission! great heist style, good challenge but not save/load incessantly hard, and no leaps of logic puzzles. Very engaging and satisfying.



#41 grayman

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Posted 16 June 2018 - 12:32 AM

Glad you liked it!

My small memorial for Sir T.

#42 Thiefette

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Posted 25 July 2018 - 03:28 PM

Great mission grayman, really enjoyed it. Thanks for all your hard work. 



#43 grayman

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Posted 25 July 2018 - 08:34 PM

@Thiefette,

 

Thanks for playing!



#44 SeriousToni

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Posted 29 August 2018 - 03:35 PM

I was (and will be mostly) absent for a longer time and I just came here to say you guys a big Thanks! for this FM. It is one of the very best Mansion Missions I played so far and it is surely the utmost tribute to him you guys could've done! Very, very amazing work! I love this mission! :)


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#45 grayman

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Posted 29 August 2018 - 03:46 PM

Glad you enjoyed it!

I was adding a tribute area to WS4 when I thought, "Hey, why not a whole mission?".

With Springheel's architectural models and a terrific effort by the Beta testers, we knocked it out in record time, which was important, given the circumstances.


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#46 SeriousToni

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Posted 30 August 2018 - 04:24 PM

Glad you enjoyed it!

I was adding a tribute area to WS4 when I thought, Hey, why not a whole mission?.

With Springheels architectural models and a terrific effort by the Beta testers, we knocked it out in record time, which was important, given the circumstances.

 

Again my dearest congratulations and thank you for your answer. This present surely had made him smile on you out of happiness :)


"Einen giftigen Trank aus Kräutern und Wurzeln für die närrischen Städter wollen wir brauen." - Text aus einem verlassenen Heidenlager

#47 NeonsStyle

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Posted 02 September 2018 - 09:02 AM

Awesome level, and a great tribute to the man. Loved the design. The house was beautifully lit. My only

gripe was it was a little easy on expert, could've done with some more guards inside I thought; but still

really enjoyed ghosting it. 

 

Thanks, I'm sure Gary would be pleased!


I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 





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