Yep, same here. The city hub made a great addition to the mission, reminded me a lot of TDS, some of the architecture, and Corbin's home did as well. The mission layout was just great, with many twists and turns, and then you ended up where you've been before, which is good. I also liked that the mission isn't as linear, and you can go where you want, and do the objectives you like to do first. The mission is also on the easier side, which i liked, as i mentioned elsewhere, i find most missions too difficult.
The performance issues i described above where gone when i booted TDM up another time. I really don't know why i sometimes have big lags, and sometimes all is running fluently. There's two small issues i noticed in the mission, one might be by design:
Anyway, excellent mission, and i really had a lot of fun playing it through. Looking forward to the other missions of the campaign.
Thanks for playing!
I noticed that there is a very strange bug with performance in TDM and the only way I found to diagnose it is by running the game and making sure the menu has a constant 60fps, if it sits at around 30-40 fps then just keep closing TDM and reopening it until you get that constant 60 fps. That bug has actually been fixed in 2.06 however so it shouldn't be an issue for much longer.
In terms of your spoilers, getting stuck shouldn't have happened.. the other should have happened though
I'm currently working on the second mission which shouldn't be too far off as it's mostly already built, I just have to do a few detail passes and then begin testing on it.