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Wench character yawns with a mans voice


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#1 AluminumHaste

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Posted 27 March 2018 - 10:26 AM

I was playing The Bakery last night and at the beginning when the wench comes out and stands by the well, she yawns but it's a man's voice.

This happens in 2.05 as well, so it's been around for a while.

 

It's not the map either, I checked another level with the wench AI and she does the same thing when yawning. All the other voiced barks are a woman's voice.


I always assumed I'd taste like boot leather.

 

#2 Bikerdude

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Posted 27 March 2018 - 10:34 AM

Wonna log a tracker fella.



#3 nbohr1more

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Posted 27 March 2018 - 10:42 AM

LOL.

(Please don't fix this...)
(And gimme back my talking horses please...)
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#4 AluminumHaste

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Posted 27 March 2018 - 10:54 AM

Wonna log a tracker fella.

 

Not really, it's hilarious, and I also miss the talking horses.


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I always assumed I'd taste like boot leather.

 

#5 Springheel

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Posted 27 March 2018 - 11:19 AM

The yawns are triggered by the animation directly, so they ignore the vocal set.  I thought I changed the female yawn animation to use a female voice though.  I guess not.


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#6 AluminumHaste

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Posted 27 March 2018 - 12:05 PM

@springheel, you want me to make a bugtracker for it?


I always assumed I'd taste like boot leather.

 

#7 Springheel

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Posted 27 March 2018 - 12:23 PM

@springheel, you want me to make a bugtracker for it?

 

Unless there's a consensus that people would rather not fix it.



#8 Abusimplea

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Posted 27 March 2018 - 12:38 PM

 

Unless there's a consensus that people would rather not fix it.

+1 for fixing it.


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#9 AluminumHaste

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Posted 27 March 2018 - 12:59 PM

+10 for keeping the easter egg in. :P

 

But on a serious note we should probably fix it, TDM is seriouzszszs businesszzzz!


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I always assumed I'd taste like boot leather.

 

#10 wesp5

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Posted 28 March 2018 - 03:49 AM

+1 for fixing. What's an easter egg for old time veterans looks like a stupid bug to new players ;)!



#11 demagogue

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Posted 28 March 2018 - 06:32 AM

We have to fix it IMO. But we can just have a laugh at the fact it happened for a long time.

 

I was at work and laughed just at this thread title thinking, yep, the typical serious business over at TDM today. :laugh:


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#12 Sotha

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Posted 28 March 2018 - 08:54 AM

+1 for fixing of course.

I remember the time when we had a phantom killer murdering AI randomly in maps. Funny stuff, but good that they were fixed.
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#13 Goldwell

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Posted 28 March 2018 - 11:54 AM

+1 for fixing of course.

I remember the time when we had a phantom killer murdering AI randomly in maps. Funny stuff, but good that they were fixed.

 

LOL


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#14 Springheel

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Posted 31 March 2018 - 04:14 PM

Now fixed on SVN


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#15 demagogue

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Posted 31 March 2018 - 10:29 PM

This feels like an important rite of passage into a new life stage. TDM is growing into adulthood. :P


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