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How to control the HUD camera and animations?

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#1 RPGista


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Posted 07 June 2018 - 05:55 PM

I was looking into cinematics and shall use that (thanks grayman for the tutorial) - but was wondering if its possible to take over control of the player's camera, as well as the HUD models animations, in a similar manner as you would a scripted camera scene. The difference would be that in theory you would still be able to see the players hands and weapons, even control those models, along with the looking around or moving about. And then hand over control to the player. Has anyone tried this before?

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