Hello everybody, while the TDM team is busy improving the more technical aspects of the mod, like performance, soft shadows, BFG-based or even VR versions, this patch combines several small improvements to the main mod, that in my opinion make the gameplay more realistic and fun, maybe easier too, and it also brings some order into the downloaded mission list! It has just been updated to work with TDM 2.06 and the recently released new fan missions.
Download link: https://www.moddb.co...nofficial-patch
Moveable candles can be extinguished directly by frobing the candle.
More blackjack immune enemies and inextinguishable candles modified.
The key frob distance has been decreased to be that of lockpicking.
Holy Water bottles must be thrown directly, but they do more damage.
The controls settings menu additions have been updated for TDM 2.06.
New mission names have been fixed to fix format and spacing issues.
Added looking up and looking down controls for people without mouse.
Pointed bad prefabs container open/close sounds to existing effects.
Many enemies will not become immune to blackjacking when alerted.
Oil lamps, candle sconces and chandeliers can be frob extinguished.
The controls settings menu lists that "use" can work on held items.
Mission names were syncronised between download and online lists.
The controls settings menu lists that "frob" can get or drop items.
Astericks were added to official missions to move them to list top.
Minor text and format bugs have been fixed in some mission infos.