Pressure plate with projectile shooter
Chest armed with springloaded spike
Tripwire with crossbow
Here are possible future traps that the community has thought of. Feel free to post ideas for how any of these could be implemented, have a go at implementing them or to make new suggestions. It'd be helpful to start each of your post with the name of the trap you're writing about.
1. Crushing walls
2. Spiked pits
3. Rooms filling with water
Existing examples can be found in Old Habits 2 and one of Sotha's missions.
4. A Dishonored-type lightning trap
5. Thief-like heads that fire projectiles
Probably would require an AI def.
6. Poison gas traps
Ideally these could be avoided with breath potions. Sotha's gas mine may be used as a basis.
7. Swinging blades
8. Boulder drop
Either an unstable floor, made as in the Pressure Plate trap, or a trapdoor which suddenly opens when triggered.
10. Electric or heated plates
Edited by Dragofer, 24 August 2018 - 05:27 AM.