Jump to content


The Dark Mod 2.07 update now available!

  • Please log in to reply
No replies to this topic

#1 Springheel


    Creative Director (retired)

  • Admin
  • 37781 posts

Posted 02 February 2019 - 01:51 PM


TDM 2.07 is primarily a stability release, aimed at improving several experimental features that were added in 2.06.  Soft shadows now work better, for example, with fewer graphical glitches and a new Shadow Map mode that allows for contact hardening (and generally better performance).


In addition to greater stability, there are a few new gameplay features, including a new frob helper that can be turned on in the Gameplay menu.


Mantling low and medium-sized obstacles is now faster and smoother, and further mantling improvements are already in the works for the next update.


There are a few new assets included in the update, including some new architectural module pieces, new chain models, and several trap prefabs (along with videos on how to set them up).


For a longer list of changes and additions, see the 2.07 wiki page, or the full changelog.


To update to this version, simply run tdm_update.exe in your darkmod folder.


edit:  Nbohr has posted a lengthy, illustrated description of the changes here:  https://www.moddb.co...ability-release

  • peter_spy, PsymH, Tarhiel and 14 others like this
TDM Missions:   A Score to Settle   *   A Reputation to Uphold   *   A New Job   *    A Matter of Hours
Video Series:   Springheel's Modules   *   Speedbuild Challenge   *   New Mappers Workshop  *   Building Traps

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users