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Fan Mission: Cleaning Up the Neighbourhood by some1stoleit,bikerdude (2019/02/19)


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#1 some1stoleit

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Posted 18 February 2019 - 11:50 PM

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Cleaning Up the Neighborhood

by some1stoleit, bikerdude

 

VifBPtn.png

 

Brief Description:

 

A small-medium sized assassination mission, taking place in a bar and casino environment with streets surrounding the bar.

 

Story:

 

Crime is out of control in my neighbourhood, when thugs attacked my wife I decided I can no longer stand by idly. Unable to rely on the corruptible city watch and the aloof Builders, I must take matters into my own hands.

 

My first target is a bar called the Scoundrel’s Rest which is not far from my home. It’s owned by a man named Godfrey and considered neutral ground to the various criminal factions inhabiting the city district. There is no doubt its presence attracts criminals towards my neighbourhood, contributing to the infestation of crime.

 

Infiltrating the bar not only creates the opportunity to kill Godfrey and shut it down for good but also allows me to find information about the rest of criminal groups that inhabit my neighbourhood.

I gave my thieving days when I met my wife, but for her sake I must take up the profession once more and prowl in the shadows again.

 

Notes/Tips:

  • Your lock picks are noticeably old, so you can’t rely on them to get you past every door. Examine the environment and keep an eye out for keys on pockets.
  • If you see a pipe outside, chances are you can climb up it.
  • On Rusty and Practiced difficulty settings there's a map available for the bar’s ground level and the street surrounding it.
  • It should be possible to ghost the every area in the mission. A small amount of loot however may be difficult or impossible to acquire without knockouts.
  • There are a few hidden optional objectives you can discover.

 

Screenshots

 

Spoiler

 

Download Mirrors:

 

https://www.dropbox....d v1.0.zip?dl=0

https://mega.nz/#!bM...wMNVr8oENnS2Qxg

 

FAQ:

 

I dislike when I get stuck on an FM and have to leave the game to scroll through forums to find out what to do. I think the mission should be straightforward enough to beat without answers, but I will provide a FAQ if it’s needed. Just be sure to give a good try working it out yourself before reading this.

 

Spoiler

 

Thanks:

 

I’ve found the TDM community very welcoming and helpful as a new member and would like to thank several people.

  • Bikerdude, for allowing me to collobarate with him and showing me a different way to build maps from scratch in Dark Radiant, as well as many other mapping techniques.
  • Resources:
    • Springheel, for his Modules and his retroactive permission to use New Job street segments.
    • Amadeus, for doing some proofreading of the briefing and readables.
    • Obsttorte, for his objective checking script used for one of the optional objectives.
    • Rsoul, for creating new internal version of architecture models.
  • Beta Testers:
    • Amadeus, Cambridge Spy, Abusimplea, Shadow, Boiler’s_hiss, nbohr1more, Springheel, Judith
  • People who helped Answer my Questions:
    • Destined, JackFarmer
  • Special thanks to Sotha and Springheel whose video tutorial series give me the guidance and confidence to start using Dark Radiant.

I apologise if I missed anyone, if I missed you please do contact me and I’ll credit you appropriately.

 

About the Development:

 

Initially this was a solo developed mission made by myself, upon some beta testing I agreed to make the mission collaboration with Bikerdude, with the intention to learn good mapping practices from the collaboration. The mission was redesigning using the same layout as the original but using Springheel’s modules instead of my very simple brushwork, and expanded in scope to include a more detailed street, a canal, a sewer and a rooftop segments. Bikerdude’s use of springheel modules and custom skins is mostly responsible for the beautiful visuals, with my contribution being the layout of areas and the writing.

 

Known Issues:

  • None at the moment.

Edited by some1stoleit, 19 February 2019 - 06:55 PM.

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#2 nbohr1more

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Posted 19 February 2019 - 12:29 AM

The mission is also available in the in-game downloader along with the Missions page.

http://www.thedarkmo...details/?id=133
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Please visit TDM's IndieDB site and help promote the mod:

http://www.indiedb.c...ds/the-dark-mod

(Yeah, shameless promotion... but traffic is traffic folks...)

#3 Amadeus

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Posted 19 February 2019 - 12:30 AM

Congrats on the release!!!


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#4 grayman

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Posted 19 February 2019 - 08:10 AM

Congratulations!!


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#5 Bienie

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Posted 19 February 2019 - 05:20 PM

Glad to see this coming to release! I've only seen screenshots so far so it will be fun to play this through for the first time! I'll post again once I've finished the mission. Congratulations on your first FM!


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#6 AluminumHaste

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Posted 19 February 2019 - 07:06 PM

Very nice work!


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I always assumed I'd taste like boot leather.

 

#7 JackFarmer

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Posted 21 February 2019 - 01:05 PM

Congratulations & thanks for this. The story is really different!


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#8 Tarhiel

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Posted 21 February 2019 - 07:35 PM

Congrats on a release! I am gonna give it a try during the wekeend :)


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#9 Masterkas

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Posted 22 February 2019 - 04:13 AM

Great mission M8 ! I really liked the play-thru and story line. Hope to see more :D


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#10 some1stoleit

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Posted 24 February 2019 - 12:20 AM

Great mission M8 ! I really liked the play-thru and story line. Hope to see more :D

 

Thank you =). I see your first post is for my fm, nice! Hope to see you more on the forums.


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#11 kin

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Posted 24 February 2019 - 02:07 PM

Great mission thanks,
I have to note a bug that I found accidentally:
I killed Godfrey without opening his room door. I smacked the sword on the door to wake him up and by leaning on the door made my self visible to him. This way he tried to attack me but having the door between us kept him at a safe distance so I could kill him with some safe well placed sword thrusts.
Mission complete  :laugh:


Edited by kin, 24 February 2019 - 02:09 PM.

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#12 peispud

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Posted 25 February 2019 - 03:52 AM

Good job on this mission. Thank you.


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#13 joebarnin

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Posted 04 March 2019 - 02:13 PM

Great mission! I accomplished the main objective right away, but the loot and optional objectives kept me busy. Good street environment around the bar. Good stories within it. Thanks!


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#14 Bienie

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Posted 04 March 2019 - 08:44 PM

Ok I finally played through it tonight. Great mission! The assassination part was not too challenging, but like joebarnin said there was LOTS to do aside from that. Very enjoyable!

I took about 2 hours to finish it, with

Spoiler

 

The inside of the Scoundrel's Rest was well designed and provided some pretty engaging gameplay, without being too hard or easy. The streets around it felt very natural and they felt pretty unique, it was only the starting part in the sewers that looked a little too much like The Elixir, though I quite liked the connection to the inn with the curved stairs.

 

All in all, amazing work! I can't wait to see where the story goes next, what other bad guys need an arrow to the face? :)


Edited by Bienie, 04 March 2019 - 08:44 PM.

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#15 acolyte6

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Posted 06 March 2019 - 02:49 PM

Awesome mission! Got stuck on how to get into Godfrey's room, so checked out the spoiler for that, but after that. Finished it...


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My hobby built desktop is: XFX Play Hard-nVidia nForce 790i Ultra SLI
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All service packs and latest drivers installed.

#16 NeonsStyle

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Posted 12 March 2019 - 08:25 AM

Nice mission. Bit stuck in Godfreys office. Is there a secret here? Some of the text suggests there's more to it than meets the eye. Is there a way to get

into Godfreys room?


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I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 


#17 Sneaker

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Posted 12 March 2019 - 07:02 PM

Nice mission. Bit stuck in Godfreys office. Is there a secret here? Some of the text suggests there's more to it than meets the eye. Is there a way to get

into Godfreys room?

 

Did you miss some1stoleit's faq spoilers in the first post?  They're in there...



#18 NeonsStyle

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Posted 13 March 2019 - 03:10 AM

Problem: Getting into Godfreys bedroom

 

Spoiler

 

Some problems I found: 

 

At the back canal, near the back of the boat, if you jump in the water and stay just under it but near the surface, a wierd

texture is overlayed on the screen blocking everything. When you enter the back door near the canal, the FPS was fine

outside, but immediately after closing the door it dropped from 60/130 fps down to 20 fps. Especially in the gambling den. 

Seems some visportals is probably not working well inside. 

 

All in all, a really enjoyable mission. Really liked the look of the place, and it's design. The gameplay was really good aside

from what I already mentioned. Fun mission, thanks. :)


Edited by NeonsStyle, 13 March 2019 - 03:37 AM.

  • some1stoleit likes this

I have an eclectic YouTube channel making videos on a variety of games. Come and have look here:
 
https://www.youtube.com/c/NeonsStyleHD

 

Dark Mod Missions: Briarwood Manor - available here or in game

http://forums.thedar...2017-update-16/

 

 

 


#19 raymeld

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Posted 21 March 2019 - 09:55 AM

Probably just me , but after installing this mission and bringing DM up to date , I keep getting what looks like traces of the task bar flashing across the screen in the background when I’m playing.Very odd.Maybe DM is corrupted and I should delete and redownload it.

#20 Tarhiel

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Posted 23 March 2019 - 09:27 PM

Hi,

 

Does somebody knows where to 

Spoiler


Edited by Tarhiel, 23 March 2019 - 09:28 PM.


#21 Cambridge Spy

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Posted 23 March 2019 - 10:15 PM

Hi,

 

Does somebody knows where to 

Spoiler

Spoiler


"Let me guess - little blue men with three heads stole your sweetroll?"

#22 some1stoleit

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Posted 24 March 2019 - 02:44 AM

Glad to see people are enjoying the mission for the most part!

 

 

Great mission! I accomplished the main objective right away, but the loot and optional objectives kept me busy. Good street environment around the bar. Good stories within it. Thanks!

 

Ok I finally played through it tonight. Great mission! The assassination part was not too challenging, but like joebarnin said there was LOTS to do aside from that. Very enjoyable!

I took about 2 hours to finish it, with

Spoiler

 

The inside of the Scoundrel's Rest was well designed and provided some pretty engaging gameplay, without being too hard or easy. The streets around it felt very natural and they felt pretty unique, it was only the starting part in the sewers that looked a little too much like The Elixir, though I quite liked the connection to the inn with the curved stairs.

 

All in all, amazing work! I can't wait to see where the story goes next, what other bad guys need an arrow to the face? :)

 

Thanks I appreciate that you liked the main story and all the other small stories around the map. I was inspired by the TDM FM Ulysses, whose unique protagonist I found very refreshing, especially in the way it made a lethal playstyle actually feel natural.

 

Problem: Getting into Godfreys bedroom

 

Spoiler

 

Some problems I found: 

 

At the back canal, near the back of the boat, if you jump in the water and stay just under it but near the surface, a wierd

texture is overlayed on the screen blocking everything. When you enter the back door near the canal, the FPS was fine

outside, but immediately after closing the door it dropped from 60/130 fps down to 20 fps. Especially in the gambling den. 

Seems some visportals is probably not working well inside. 

 

All in all, a really enjoyable mission. Really liked the look of the place, and it's design. The gameplay was really good aside

from what I already mentioned. Fun mission, thanks. :)

 

I'll have to check that one out. I do recall needing a quicksave or two to get the jump right but I don't recall the jump being too many attempts to pass. I'll also see about the other issues too.


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#23 Tarhiel

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Posted 24 March 2019 - 01:27 PM

Spoiler

 

Thanks! I would never thought that´s the proper item, because in his diary he mentions he would like to lay his hands on a ledger, so I assumed the ledger it´s the correct item.

I haven´t been able to find 2 out of 3 perches, but that doesn´t bug me as much as this did :)



#24 Cambridge Spy

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Posted 25 March 2019 - 12:37 AM

Here's a long-awaited playthrough of Cleaning Up The Neighbourhood:

 


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"Let me guess - little blue men with three heads stole your sweetroll?"

#25 raymeld

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Posted 25 March 2019 - 01:38 PM

Probably just me , but after installing this mission and bringing DM up to date , I keep getting what looks like traces of the task bar flashing across the screen in the background when I’m playing.Very odd.Maybe DM is corrupted and I should delete and redownload it.


Well , I deleted everything and re installed DM and the flashing etc is still there.The yellow cursor you get at the beginning for starting / selecting mission etc flashes on the screen only larger.Also odd background flashing .Can’t expect anyone to understand my rambling description without actually seeing it.At nearly eighty and not understanding computers I think that’s the end of my Thief playing days sadly as it completely spoils any enjoyment of the games.




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