Thought we'd have a thread where everyone can chime in on this release since there doesn't seem to be an official thread.
Wow, guys. The performance is phenomenal. Was how occlusion culling works changed? I seem to be able to noclip all over the place without the FPS dipping much.
As for the shadow maps, I notice that they can end up very different in some spots:
Is the idea that maps will replace stencils?
With shadow maps, will larger more open spaces in missions be more feasible now?
How is anti-aliasing done now? Still rendering at higher resolution and scaling down?
Anyway, well done. The game feels so much more smooth now and this release seems very impressive.