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Fan Mission: Marsh of Rahena by ERH+ (2019/4/5)

horror swamp

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Poll: Fan Mission: Marsh of Rahena by ERH+ (2019/4/5) (16 member(s) have cast votes)

Appearance

  1. Unbearable (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Poor (1 votes [6.25%])

    Percentage of vote: 6.25%

  3. Averange (2 votes [12.50%])

    Percentage of vote: 12.50%

  4. Good (10 votes [62.50%])

    Percentage of vote: 62.50%

  5. Excellent (3 votes [18.75%])

    Percentage of vote: 18.75%

Gameplay

  1. Unbearable (2 votes [12.50%])

    Percentage of vote: 12.50%

  2. Poor (5 votes [31.25%])

    Percentage of vote: 31.25%

  3. Averange (2 votes [12.50%])

    Percentage of vote: 12.50%

  4. Good (3 votes [18.75%])

    Percentage of vote: 18.75%

  5. Excellent (4 votes [25.00%])

    Percentage of vote: 25.00%

Story

  1. Unbearable (0 votes [0.00%])

    Percentage of vote: 0.00%

  2. Poor (0 votes [0.00%])

    Percentage of vote: 0.00%

  3. Averange (3 votes [18.75%])

    Percentage of vote: 18.75%

  4. Good (7 votes [43.75%])

    Percentage of vote: 43.75%

  5. Excellent (6 votes [37.50%])

    Percentage of vote: 37.50%

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#76 ERH+

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Posted 21 April 2019 - 12:43 PM

Does it apply for the latest mission update (1.21)? I didn't installed 2.07 hotfix and use win7, don have that problem.


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#77 MVT

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Posted 21 April 2019 - 04:53 PM

I was indeed playing with save files and just updated to mission version 1.1, taken from the downloader yesterday.  Is 1.21 compatible with 1.1 saves, or do I need to restart with 1.21 from the beginning.



#78 nbohr1more

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Posted 21 April 2019 - 10:44 PM

I was indeed playing with save files and just updated to mission version 1.1, taken from the downloader yesterday.  Is 1.21 compatible with 1.1 saves, or do I need to restart with 1.21 from the beginning.

 

Saves generally do not work between mission update builds.


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#79 nbohr1more

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Posted 21 April 2019 - 10:44 PM

Sorry for the delay.

 

Version 1.21 is up on the mirrors and is available via the in-game downloader as an update.


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#80 ERH+

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Posted 22 April 2019 - 01:58 AM

Thanks! :)


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#81 Xhan

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Posted 28 April 2019 - 08:26 AM

I'm also having issues reloading saves on the most recent version of this mission and TDM. The mission shows version 1.21, TDM is version 2.07/64. Prior to updating the mission, the game would just crash when quickloading a save, but now it errors out most of the way through and gives the error "Event overflow. Possible infinite loop in script."

 

Is there any extra information I can provide to help debug this?



#82 ERH+

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Posted 28 April 2019 - 09:11 AM

Are you using saves from earlier mission's version in updated one?


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#83 Xhan

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Posted 28 April 2019 - 10:18 AM

Are you using saves from earlier mission's version in updated one?

 

Saves seem to be working now. I just now completely blew away the mission folder and re-downloaded it using the tool in TDM. I must have had old saves littering it previously, so I apologize for the bad info.

 

Great atmosphere in this mission anyway. I've played through every mission and this is one of my favorites so far.



#84 stgatilov

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Posted 05 May 2019 - 10:14 PM

A brief update on issues:

 

White compass: please set r_useFBO 1 (either in game console or in darkmod.cfg) and make sure it stays so (comment).

If it does not help, please report to the bugtracker issue.

 

Loading crashes: there is a way to bump maximum number of events to fix it (link), but I'm afraid it will only be released with 2.08.

For now, deleting the whole FM directory and downloading it again (to ensure you have latest version 1.21) is the better workaround.

 



#85 ERH+

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Posted 11 May 2019 - 10:39 AM

New version! (link in the first post)

 

Some smaller and bigger bugs fixed, but most importantly

 

now player can choose a pocket lantern and/or loot available for harvesting from the start - in the difficulty menu.

 

If anyone want to play the mission as in original version (with bugs fixed) it is now on difficult level. Enjoy!


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#86 V-Man339

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Posted 15 May 2019 - 08:20 PM

Is the updated version in the mission listing yet?


I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.
Click here for the crappy channel where that happens.


#87 nbohr1more

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Posted 20 May 2019 - 02:37 AM

Version 1.22 is up on the mirrors now.


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Please visit TDM's IndieDB site and help promote the mod:

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(Yeah, shameless promotion... but traffic is traffic folks...)

#88 Thiefette

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Posted 22 May 2019 - 07:50 PM

First of all, congrats on the release of your mission, it looks awesome with a very spooky atmosphere. I thoroughly enjoy solving puzzles and looked forward to the challange. However, unfortunately, I am unable to continue due to a personal phobia. I really tried, but just can't do it at this time, will probably try again another day. Just wanted you to know it looks like a great mission. Thank you for all your hard work. :)


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#89 V-Man339

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Posted 23 May 2019 - 06:51 AM

A bug to report.

 

Spoiler

 

I love this mission and am midway through routing it for video showcase purposes.

 

Direct messaging and posting this in the thread this to you to ensure visibility, ERH+.


Edited by V-Man339, 23 May 2019 - 06:52 AM.

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.
Click here for the crappy channel where that happens.


#90 ERH+

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Posted 23 May 2019 - 07:13 AM

What difficulty have you chose, with objective is already fulfilled?


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#91 V-Man339

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Posted 23 May 2019 - 07:21 AM

Objectives fulfilled is shown in the video.

This is on hardest difficulty in the newest version.

 

Edit:

[spoiler]

I've narrowed it down to something done between having just read father's diary and after reading the hag's notes.

I've also found another case of this on the save, this stack of coins across the room in the chest.

04b1mHM.jpg


Edited by V-Man339, 24 May 2019 - 05:18 AM.

I like to record difficult stealth games, and right now you wonderful people are the only ones delivering on that front.
Click here for the crappy channel where that happens.


#92 ERH+

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Posted 24 May 2019 - 07:11 AM

When I try to load your save the mission starts from the beginning, and the script responsible for frobable loot looks appropriate for this particular coin stash. On higher difficulty the same script is activated after you read the hag's note on level 2 - on lower it is activated on map start, and it works fine when I'm playing. Could you crouch onto chest, directly above this stash, and check if maybe it is just related to small frobbox?


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