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Weird graphical issue while swimming (sometimes)

graphics bugs underwater

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#1 JumpinBlackjackFlash

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Posted 17 April 2019 - 08:27 PM

Hello.

 

Sometimes when I jump in the water, 3/4 of the screen is "captured" in a freeze frame while the lower left 1/4 continues to show what's actually happening to me.

 

This seems to have an approx. 50/50 chance of happening every time I dive into the drink.

 

I am not quite sure what is causing it.

 

I have attached a summary of my system specs and graphics hardware to this post. I am using the latest TDM version (2.07).

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Edited by JumpinBlackjackFlash, 17 April 2019 - 08:30 PM.


#2 NeonsStyle

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Posted 17 April 2019 - 08:50 PM

I've seen this too. Its like the surface of the water (from the underwater) is replaced with a fixed texture freezeframe.


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#3 JackFarmer

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Posted 18 April 2019 - 12:41 PM

I recall this problem - I take it this only occurs when the player took damage before you go for a swim?

 

If so, then I am almost sure it has already been reported somewhere...



#4 JumpinBlackjackFlash

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Posted 01 May 2019 - 02:30 AM

Bump in hopes someone can solve this/has experience with it.



#5 STiFU

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Posted 01 May 2019 - 11:07 AM

Please try to find out under what circumstances this happens.

 

You could also try to set g_doublevision to 0. This disables the underwater graphical effect, which used to cause issues on nvidia hardware, so it might be worth a shot.



#6 JackFarmer

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Posted 01 May 2019 - 12:52 PM

@STiFU:

 

I am pretty sure this was already reported, but I cannot find it anymore.

 

If I recall correctly, somebody mentioned, that this only happens, when the character takes damage.

 

I will try to reproduce the problem with HHI and get back to you.

 

Update: I cannot reproduce it anymore...maybe it got already fixed in 2.07?


Edited by JackFarmer, 01 May 2019 - 01:02 PM.


#7 Springheel

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Posted 01 May 2019 - 03:38 PM

You've tried the 2.07 hotfix, I assume?


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#8 JumpinBlackjackFlash

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Posted 01 May 2019 - 05:29 PM

Just tested again with an eye on the healthbar, the "window" effect definitely seems to happen when I have some damage and not when I'm healthy.

 

Tested it on the training mission, also seen it happen on Tears of St. Lucia.

 

Not yet with the hotfix, I'll give it a shot.

 

EDIT: Problem still seems to persist under the same circumstances with the hotfix.


Edited by JumpinBlackjackFlash, 01 May 2019 - 05:35 PM.

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