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New Release: Darkradiant 0.7.0


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Version 0.7.0 of DarkRadiant is now available at SourceForge:

 

http://sourceforge.net/project/showfiles.php?group_id=161727

 

Features

 

* New Media Browser for browsing and loading textures. Screenshot

* Entity Inspector interface improved in response to user feedback, displays a flat list of set options rather than hiding them under categories (categories are still available through the context-menu Add Property option). Screenshot

* Completely new Filter system based on matching rules, allowing filters to be created that hide specific textures, entities and objects

* User-customisable colour schemes

* New left-hand vertical toolbar contains "edit" options, to avoid excessive length of the main toolbar (a problem for lower-resolution displays)

* Toolbar toggle to display all light volumes, as in DoomEdit

* Export to OBJ functionality added (via brush export plugin).

* "Select Inside" and "Select Touching" functionality added (Edit menu and toolbar)

 

Bugfixes

 

* Fixed crash when loading maps with keyvalues set on the worldspawn (askave can now be loaded).

* Fixed incorrect polycounts for LWO models in Model Selector info panel.

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