Posted 14 December 2004 - 01:33 PM
Yes, but you have to understand, I'm on a mission to nerf the blackjack, or at least balance it, give it a few cons, the only current one being that you have to be right beside the AI to use it (which, let's face it, isn't that hard)
So, an AI becomes unBJable the instant he hears or sees anyting suspicious - no 'what was that?' line first. This means that yur sneak up on an AI will have to be absolutely perfect for a knockout to work.
AI with helmets cannot be knocked out - that makes no sense whatsoever.
If you take out more than two AI on a level, all the AI on that level are constanty expecting trouble and are very wary, their sight and hearing are far more acute so they can no longer be BJed.
I don't think a player should be able to taff through a level knocking out all the AI with no inconveniece to himself.
Civillisation will not attain perfection until the last stone, from the last church, falls on the last priest.
- Emil Zolacharacter models site