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Newbie DarkRadiant Questions


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#7726 VanishedOne

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Posted 20 September 2017 - 02:59 PM

As for the froblock, I imagine you could bind it to a func_rotating.


Some things I'm repeatedly thinking about...

- louder scream when you're dying


#7727 Durandall

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Posted Today, 12:36 PM

Can someone point me to an example of a door blocked by frob removable boards?



#7728 Springheel

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Posted Today, 01:09 PM

Tears of St Lucia has one at the end of the first right turn.



#7729 Durandall

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Posted Today, 01:35 PM

The door is blocked by two movable that aren't boards. The window is boarded, but has nothing to block. Placed moveable boards will remain in the air, but the door immediately knocks them down.

This can be pretty easily handled with scripting, but I wanted to make sure I wasn't missing something, like an existing removable boarded door mapping standard.



#7730 Springheel

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Posted Today, 02:07 PM

The door is blocked by two movable that aren't boards.

 

 

The door is blocked by a movable board that is held in place by two hooks. 





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