Several newbie questions about making non-prefab stairs:
What is the steepest angle a TDM AI (e.g. a guard) can walk up the stairs without it causing bugs and glitches, or the AI falling off the stairs ? What's the steepest angle the player can ascend non-prefab, custom-built stairs, without running into bugs and issues ?
What is the recommended method of building non-spiralling stone or wooden stairs, especially ones that touch the corners of a rectangular interior ? I.e. rectangular stairs, either a simple triangle, or an L-shaped staircase, etc.
How do you solve the issue of making non-prefab stairs from brushes, if the stairs are meant for a relatively small interior space, and cannot be winding/spiral ? (I know ladders can be a solution, but if the ladder doesn't fit the environment, I'd like to know about stair solutions.)
Edited by Petike the Taffer, 19 October 2018 - 01:30 AM.