Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "131.487 -16.3771 20.5421" "editor_drLastCameraAngle" "10.8 244.5 0" // primitive 0 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -200 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 192 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -192 ) ( ( 0.0078125 0 15.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 71 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 -0.0078125 1.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -200 ) ( ( -0.0078125 0 14.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 72 ) ( ( -0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 -0.0078125 254.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -200 ) ( ( -0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 192 ) ( ( -0.0078125 0 17 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 -0.0078125 1.125 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -192 ) ( ( -0.0078125 0 14.8125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 -0.0078125 14.875 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -160 ) ( ( -0.0078125 0 1.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -208 ) ( ( -0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 200 ) ( ( -0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 63 ) ( ( -0.02083333022892475 1.09278435189708e-008 2.499998569488525 ) ( 9.106539966552418e-010 0.0624999962747097 122.5 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 -64 ) ( ( -0.02083333022892475 1.09278435189708e-008 2.500000715255737 ) ( 9.106539966552418e-010 0.0624999962747097 6.499999523162842 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 72 ) ( ( -0.06249981001019478 -3.035856934729964e-006 6.500174522399902 ) ( 4.743544224083962e-008 -0.9999992251396179 63.99994659423828 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 88 ) ( ( -0.02083315141499043 -8.757818250160199e-006 254.5005798339844 ) ( 4.561413646797519e-008 -0.9999977946281433 63.9998664855957 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -104 ) ( ( -0.02083315141499043 -8.757818250160199e-006 2.50053858757019 ) ( 4.561413646797519e-008 -0.9999977946281433 63.99985504150391 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 -120 ) ( ( -0.06249981001019478 -3.035856934729964e-006 250.5002136230469 ) ( 4.743544224083962e-008 -0.9999992251396179 63.99995803833008 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 71 ) ( ( 0.0078125 0 0.0078125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 1 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 -200 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 1 0 -192 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 -200 ) ( ( -0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -168 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -200 ) ( ( -0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } } // entity 1 { "classname" "func_static" "name" "func_static_1" "origin" "74.625 96 0" "model" "models/darkmod/mechanical/switches/switch_flip_backplate.ase" "rotation" "-1.11022e-016 1 0 -1 -1.11022e-016 0 0 0 1" } // entity 2 { "classname" "atdm:switch_flip" "name" "switch_flip" "origin" "74.625 96 0" "model" "models/darkmod/mechanical/switches/switch_flip.ase" "rotation" "1.11022e-016 1 0 -1 1.11022e-016 0 0 0 1" "rotate" "0 0 180" } // entity 3 { "classname" "atdm:target_set_frobable" "name" "switch_flip_frob_control" "model" "switch_flip_frob_control" "origin" "76 96 0" // primitive 0 { brushDef3 { ( 0 0 1 -16 ) ( ( 0.0625 0 122.5 ) ( 0 0.125 119 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -8 ) ( ( 0.125 0 10 ) ( 0 0.03125 0.5 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -4 ) ( ( 0.0625 0 122.5 ) ( 0 0.03125 0.5 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.0625 0 122.5 ) ( 0 0.125 10 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.125 0 119 ) ( 0 0.03125 0.5 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -4 ) ( ( 0.0625 0 6.5 ) ( 0 0.03125 0.5 ) ) "textures/common/clip" 0 0 0 } } } // entity 4 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "0 0 -64" "angle" "90" } // entity 5 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "0 64 0" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.40 0.40 0.40" "texture" "lights/ambientlightnfo" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" } // entity 6 { "classname" "atdm:switch_flip" "name" "switch_flip1" "origin" "74 0 0" "model" "models/darkmod/mechanical/switches/switch_flip.ase" "rotation" "1.11022e-016 1 0 -1 1.11022e-016 0 0 0 1" "rotate" "0 0 180" "frobbox_size" "4" } // entity 7 { "classname" "func_static" "name" "func_static_2" "origin" "74 0 0" "model" "models/darkmod/mechanical/switches/switch_flip_backplate.ase" "rotation" "-1.11022e-016 1 0 -1 -1.11022e-016 0 0 0 1" } // entity 8 { "classname" "atdm:switch_flip" "name" "switch_flip2" "origin" "74.544 -96.0722 0" "model" "models/darkmod/mechanical/switches/switch_flip.ase" "rotation" "1.11022e-016 1 0 -1 1.11022e-016 0 0 0 1" "rotate" "0 0 180" } // entity 9 { "classname" "func_static" "name" "func_static_3" "origin" "74.544 -96.0722 0" "model" "models/darkmod/mechanical/switches/switch_flip_backplate.ase" "rotation" "1.11022e-016 1 0 -1 1.11022e-016 0 0 0 1" } // entity 10 { "classname" "text" "name" "text_1" "origin" "80 0 24" "Text" "frobbox_size 7" "Force" "1" "rotation" "-1 1.11022e-016 0 -1.11022e-016 -1 0 0 0 1" } // entity 11 { "classname" "text" "name" "text_2" "origin" "80 96 24" "Text" "Triggered switch" "Force" "1" "rotation" "-1 1.11022e-016 0 -1.11022e-016 -1 0 0 0 1" } // entity 12 { "classname" "text" "name" "text_3" "origin" "80.51 -95.5568 24" "Text" "normal switch" "Force" "1" "rotation" "-1 1.11022e-016 0 -1.11022e-016 -1 0 0 0 1" } // entity 13 { "classname" "text" "name" "text_4" "origin" "80 96 -60" "Text" "Rug is trigger zone" "Force" "1" "rotation" "-1 1.11022e-016 0 -1.11022e-016 -1 0 0 0 1" } // entity 14 { "classname" "trigger_multiple" "name" "func_static_4" "model" "func_static_4" "origin" "96 96 -8" "target" "switch_flip_frob_control" "wait" "3" // primitive 0 { brushDef3 { ( 0 0 1 -56 ) ( ( 0.02083333395421505 0 126.5 ) ( 0 0.02500000037252903 125.8000030517578 ) ) "textures/common/trigger" 0 0 0 ( 0 1 0 -24 ) ( ( 0.02500000037252903 0 3.200000047683716 ) ( 0 0.008928571827709675 0.4285714328289032 ) ) "textures/common/trigger" 0 0 0 ( 1 0 0 -8 ) ( ( 0.02083333395421505 0 126.5 ) ( 0 0.008928571827709675 0.4285714328289032 ) ) "textures/common/trigger" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.02083333395421505 0 126.5 ) ( 0 0.02500000037252903 3.200000047683716 ) ) "textures/common/trigger" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.02500000037252903 0 125.8000030517578 ) ( 0 0.008928571827709675 0.4285714328289032 ) ) "textures/common/trigger" 0 0 0 ( -1 0 0 -8 ) ( ( 0.02083333395421505 0 2.5 ) ( 0 0.008928571827709675 0.4285714328289032 ) ) "textures/common/trigger" 0 0 0 } } }