Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "60.8223 36.3434 20.0255" "editor_drLastCameraAngle" "-31.5 206.7 0" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( -1 0 0 -4 ) ( ( 0.0078125 0 31.96875 ) ( 0 0.0078125 0.984375 ) ) "textures/darkmod/stone/brick/red_rotted_mossy" 0 0 0 ( 1 0 0 -4 ) ( ( 0.0078125 0 31.96875 ) ( 0 0.0078125 0.984375 ) ) "textures/darkmod/stone/brick/red_rotted_mossy" 0 0 0 ( 0 0 1 10 ) ( ( 0.0078125 0 31.96875 ) ( 0 0.0078125 1.375 ) ) "textures/darkmod/stone/brick/red_rotted_mossy" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.0078125 0 31.75 ) ( 0 0.0078125 0.984375 ) ) "textures/darkmod/stone/brick/red_rotted_mossy" 0 0 0 ( 0 1 0 -24 ) ( ( 0.0078125 0 32.1875 ) ( 0 0.0078125 0.984375 ) ) "textures/darkmod/stone/brick/red_rotted_mossy" 0 0 0 ( 0 0 -1 -40 ) ( ( 0.0078125 0 31.96875 ) ( 0 0.0078125 0.328125 ) ) "textures/darkmod/stone/brick/red_rotted_mossy" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 1 0 -120 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 -1 0 -112 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 -1 88 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 -1 0 120 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 1 0 -120 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 -1 0 -112 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( -1 0 0 152 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 1 0 -120 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 -1 0 -112 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.75 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 1 80 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 1 0 0 -152 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 -1 0 -120 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 1 0 112 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0.125 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 1 0 -120 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 0 -1 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 0 -1 0 -112 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.015625 127.875 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( -1 0 0 -168 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 ( 1 0 0 160 ) ( ( 0.0078125 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/panels/beam_brown_old" 0 0 0 } } } // entity 1 { "classname" "func_static" "name" "func_static_2692" "model" "models/darkmod/mechanical/switches/switch_rotate_backplate.ase" "origin" "-4.66 -0.035 -32" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 2 { "classname" "atdm:mover_button" "name" "Switch34" "model" "Switch34" "origin" "-5 0 -27" "translate" "0.5 0 0" "frob_bias" "2" // primitive 0 { brushDef3 { ( 0 0 1 -2 ) ( ( 0.0390625 0 16.95298957824707 ) ( 0 0.0390625 166.8749389648438 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_heavily_scratched" 0 0 0 ( -1 0 0 -1.043200016021729 ) ( ( 0.5 0 0.483154296875 ) ( 0 0.25 121.75 ) ) "textures/darkmod/metal/detailed/panel_square_dark01" 0 0 0 ( 0 1 0 -0.9664012789726257 ) ( ( 0.0390625 0 89.12503051757813 ) ( 0 0.0390625 245.921875 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_heavily_scratched" 0 0 0 ( 0 0 -1 -2 ) ( ( 0.0390625 0 16.95298957824707 ) ( 0 0.0390625 89.12503051757813 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_heavily_scratched" 0 0 0 ( 1 0 0 0.04319997876882553 ) ( ( 0.03125 0 17.78220367431641 ) ( 0 0.03125 123.71875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1.03359866142273 ) ( ( 0.0390625 0 166.8749389648438 ) ( 0 0.0390625 245.921875 ) ) "textures/darkmod/metal/flat/tiling_1d/steel_heavily_scratched" 0 0 0 } } } // entity 3 { "classname" "func_static" "name" "Blocker" "frobable" "1" "model" "Blocker" "origin" "4.5 -0.5 -27" "frob_distance" "100" // primitive 0 { brushDef3 { ( 0 -1 0 -23.5 ) ( ( 0.5 0 0.483154296875 ) ( 0 0.25 121.75 ) ) "textures/common/tdm_nodrawsolid_stone" 0 0 0 ( 0 0 -1 -13 ) ( ( 0.5 0 127.483154296875 ) ( 0 0.25 121.75 ) ) "textures/common/tdm_nodrawsolid_stone" 0 0 0 ( -1 0 0 -0.5 ) ( ( 0.5 0 0.483154296875 ) ( 0 0.25 121.75 ) ) "textures/common/tdm_nodrawsolid_stone" 0 0 0 ( 1 0 0 -0.5 ) ( ( 0.5 0 0.483154296875 ) ( 0 0.25 121.75 ) ) "textures/common/tdm_nodrawsolid_stone" 0 0 0 ( 0 0 1 -17 ) ( ( 0.5 0 0.483154296875 ) ( 0 0.25 121.75 ) ) "textures/common/tdm_nodrawsolid_stone" 0 0 0 ( 0 1 0 -24.5 ) ( ( 0.5 0 0.483154296875 ) ( 0 0.25 121.75 ) ) "textures/common/tdm_nodrawsolid_stone" 0 0 0 } } } // entity 4 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "01" "origin" "-104 -8 -72" } // entity 5 { "classname" "light" "name" "light_1" "_color" "0.50 0.50 0.50" "light_center" "0 0 0" "light_radius" "320 320 320" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "104 8 56" "parallel" "0" } // entity 6 { "classname" "light" "name" "light_2" "_color" "0.50 0.50 0.50" "light_center" "0 0 0" "light_radius" "320 320 320" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "-80 8 64" "parallel" "0" }