Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-30.3879 -32.1837 105.887" "editor_drLastCameraAngle" "-42.3 7.5 0" "editor_drMapPos1" "1139.74 1928.74 1305.57" "editor_drMapAngle1" "-43.5 281.947 0" "editor_drMapPos2" "5.87256 2295.19 -44.706" "editor_drMapAngle2" "-15.9 152.647 0" "editor_drMapPos3" "1120.38 2137.22 550.84" "editor_drMapAngle3" "-0.599998 272.347 0" "editor_drMapPos4" "462.987 512.708 197.518" "editor_drMapAngle4" "-2.8 151.047 0" "editor_drMapPos5" "395.633 301.73 201.855" "editor_drMapAngle5" "-2.6 187.447 0" "editor_drMapPos6" "406.528 296.563 56.6098" "editor_drMapAngle6" "-4 187.247 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 104 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 88 ) ( ( 0.0078125 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-64 -32 8" "angle" "45" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.1 0.05 0.07" "light_center" "0 0 0" "light_radius" "500 500 500" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "88 -40 96" "parallel" "0" "texture" "lights/ambientlightnfo_clouds" } // entity 3 { "classname" "atdm:target_addobjectives" "name" "atdm_target_addobjectives_1" "origin" "-84.0372 50.619 97.492" "obj1_desc" "Return to start when done." "obj1_ongoing" "0" "obj1_visible" "1" "obj1_mandatory" "1" "obj1_irreversible" "0" "obj1_state" "0" "obj1_enabling_objs" "2" "obj1_1_state" "0" "obj1_1_not" "0" "obj1_1_irreversible" "0" "obj1_1_player_responsible" "0" "obj1_1_type" "location" "obj1_1_spec1" "spawnclass" "obj1_1_spec_val1" "idPlayer" "obj1_1_spec2" "name" "obj1_1_spec_val2" "exit" "obj1_1_args" "0" "obj2_desc" "New objective 2- get gold (hidden)" "obj2_ongoing" "0" "obj2_visible" "0" "obj2_mandatory" "1" "obj2_irreversible" "1" "obj2_state" "0" "obj2_target_complete" "GotItGone" "obj2_1_state" "0" "obj2_1_not" "0" "obj2_1_irreversible" "1" "obj2_1_player_responsible" "0" "obj2_1_type" "item" "obj2_1_spec1" "name" "obj2_1_spec_val1" "gold" "obj2_1_args" "1" "obj3_desc" "Any gold should be taken." "obj3_ongoing" "0" "obj3_visible" "1" "obj3_mandatory" "0" "obj3_irreversible" "0" "obj3_state" "0" "obj3_1_state" "0" "obj3_1_not" "0" "obj3_1_irreversible" "0" "obj3_1_player_responsible" "0" "obj3_1_type" "custom" "obj3_1_spec1" "none" "obj3_1_args" "0" } // entity 4 { "classname" "info_tdm_objective_location" "name" "exit" "model" "exit" "origin" "-60 0 56" // primitive 0 { brushDef3 { ( 0 0 1 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/clip" 0 0 0 } } } // entity 5 { "classname" "atdm:loot_nugget_gold" "name" "gold" "origin" "72 40 8" "inv_loot_type" "0" } // entity 6 { "classname" "atdm:target_setobjective_visibility" "name" "GotItGone" "origin" "48 -32 88" "obj_visibility" "0" "obj_idN" "3" }