Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "317.509 305.083 61.7711" "editor_drLastCameraAngle" "-11.1 313.2 0" // primitive 0 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 1 0 0 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 0 -1 72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 1 0 -136 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 1 0 0 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 -1 0 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 0 1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 1 0 0 -8 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( -1 0 0 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 1 0 0 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 0 1 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 1 0 0 0 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 -1 0 -136 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 1 0 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 0 1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( -1 0 0 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 ( 1 0 0 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/stone/brick/bricks_dirty_yellow" 0 0 0 } } // primitive 6 { patchDef2 { "textures/darkmod/stone/brick/bricks_dirty_yellow" ( 5 3 0 0 0 ) ( ( ( -64 124 -4.000000000000002 0 -2 ) ( -64 -4 -4.000000000000002 0 -1 ) ( -64 -132 -4.000000000000002 0 0 ) ) ( ( -64 124 68 0.75 -2 ) ( -64 -4 68 0.75 -1 ) ( -64 -132 68 0.75 0 ) ) ( ( -32 124 68 4.75 -2 ) ( -32 -4 68 4.75 -1 ) ( -32 -132 68 4.75 0 ) ) ( ( 3.552713678800501e-15 124 68 8.75 -2 ) ( 3.552713678800501e-15 -4 68 8.75 -1 ) ( 3.552713678800501e-15 -132 68 8.75 0 ) ) ( ( 3.552713678800501e-15 124 -4.000000000000002 9.5 -2 ) ( 3.552713678800501e-15 -4 -4.000000000000002 9.5 -1 ) ( 3.552713678800501e-15 -132 -4.000000000000002 9.5 0 ) ) ) } } // primitive 7 { brushDef3 { ( 0 0 1 24 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 1 0 -448 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 1 0 0 -384 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 -1 0 192 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( -1 0 0 128 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 } } // primitive 8 { patchDef2 { "textures/darkmod/stone/brick/bricks_orange_old" ( 5 3 0 0 0 ) ( ( ( 255 447.0000000000001 -24 0 0 ) ( 255 383 -24 0 -0.03125 ) ( 255 258.0000000000001 -24 0 -0.0625 ) ) ( ( 255 447.0000000000001 127 1 0 ) ( 255 383 127 1 -0.03125 ) ( 257 258.0000000000001 124 1 -0.0625 ) ) ( ( 319.5 447.0000000000001 127 1.5 0 ) ( 319.5 383 127 1.5 -0.03125 ) ( 319.5 192.0000000000001 127 1.5 -0.0625 ) ) ( ( 384 447.0000000000001 127 2 0 ) ( 384 383 127 2 -0.03125 ) ( 383 258.0000000000001 127 2 -0.0625 ) ) ( ( 384 447.0000000000001 -24 3 0 ) ( 384 383 -24 3 -0.03125 ) ( 381 258.0000000000001 -24 3 -0.0625 ) ) ) } } // primitive 9 { patchDef2 { "textures/darkmod/stone/brick/bricks_orange_old" ( 5 3 0 0 0 ) ( ( ( 255 128.0000000000001 -24 0 -0.0625 ) ( 255 3.000000000000114 -24 0 -0.03125 ) ( 255 -60.99999999999994 -24 0 0 ) ) ( ( 257 128.0000000000001 124 1 -0.0625 ) ( 255 3.000000000000114 127 1 -0.03125 ) ( 255 -60.99999999999994 127 1 0 ) ) ( ( 319.5 194.0000000000001 127 1.5 -0.0625 ) ( 319.5 3.000000000000114 127 1.5 -0.03125 ) ( 319.5 -60.99999999999994 127 1.5 0 ) ) ( ( 383 128.0000000000001 127 2 -0.0625 ) ( 384 3.000000000000114 127 2 -0.03125 ) ( 384 -60.99999999999994 127 2 0 ) ) ( ( 381 128.0000000000001 -24 3 -0.0625 ) ( 384 3.000000000000114 -24 3 -0.03125 ) ( 384 -60.99999999999994 -24 3 0 ) ) ) } } // primitive 10 { brushDef3 { ( 0 0 1 24 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 1 0 -193 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 1 0 0 -383 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 -1 0 -63 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( -1 0 0 127 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 24 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 1 0 -193 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 1 0 0 -639 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 -1 0 -63 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( -1 0 0 383 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 24 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 1 0 -449 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 1 0 0 -638 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( 0 -1 0 193 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 ( -1 0 0 382 ) ( ( 0.00390625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/bricks_worn_bluish" 0 0 0 } } // primitive 13 { patchDef2 { "textures/darkmod/stone/brick/bricks_orange_old" ( 5 3 0 0 0 ) ( ( ( 572 259 -24 0 0 ) ( 508 259 -24 0 -0.03125 ) ( 383 259 -24 0 -0.0625 ) ) ( ( 572 259 127 1 0 ) ( 508 259 127 1 -0.03125 ) ( 383 257 124 1 -0.0625 ) ) ( ( 572 194.5 127 1.5 0 ) ( 508 194.5 127 1.5 -0.03125 ) ( 317 194.5 127 1.5 -0.0625 ) ) ( ( 572 130 127 2 0 ) ( 508 130 127 2 -0.03125 ) ( 383 131 127 2 -0.0625 ) ) ( ( 572 130 -24 3 0 ) ( 508 130 -24 3 -0.03125 ) ( 383 133 -24 3 -0.0625 ) ) ) } } }