// Custom defenition entityDef func_mover_dragofer { "inherit" "func_mover" "spawnclass" "idMover" "editor_displayFolder" "Func" "editor_usage" "A custom func_mover by dragofer" "editor_var scriptobject" "Scriptobject this entity uses. Don't change." "editor_float time" "total time taken to move" "editor_float accelTime" "time taken to accelerate" "editor_float decelTime" "time taken to decelerate" "editor_var translate" "amount to translate" "editor_var rotate" "amount to rotate" "editor_bool invert" "should the mover invert after (invert_count) number of movements" "editor_float invert_count" "number of movements the mover should make before inverting movement direction" "editor_var speaker" "name of the speaker the speaker bound to the mover. Unfortunately directly scripting sounds for movers is broken. #5102" "editor_var button" "name of the button controlling the mover" "scriptobject" "reusable_script" "time" "2" "accelTime" "1" "decelTime" "1" "translate" "50 0 0" "rotate" "50 0 0" "invert" "1" "invert_count" "4" "speaker" "put the name of the speaker entity here" "button" "put the name of the button entity here" }