Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01302083302289248 0 0.1041666641831398 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 1 0 0 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 -1 0 -504 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( -1 0 0 -448 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 -1 120 ) ( ( 0.01302083302289248 0 0.1041666641831398 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01302083302289248 0 0.1041666641831398 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 1 0 0 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 -1 -248 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( -1 0 0 -448 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 -1 0 120 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01302083302289248 0 0.1041666641831398 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 1 0 0 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 -1 -248 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 -1 0 -504 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( -1 0 0 -200 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 1 0 0 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 -1 -248 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 -1 0 -504 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( -1 0 0 -448 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 1 240 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01302083302289248 0 0.1041666641831398 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 1 0 0 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 -1 -248 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 -1 0 -504 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( -1 0 0 -448 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 1 0 496 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.01302083302289248 0 0.1041666641831398 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 0 -1 -248 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 0 -1 0 -504 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( -1 0 0 -448 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 ( 1 0 0 440 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 239.4375 ) ) "textures/darkmod/metal/flat/copper_dirty" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 0 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/flat/smooth_marble_white01" 0 0 0 ( 0 1 0 -40 ) ( ( 0.01302083302289248 0 255.8958282470703 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/flat/smooth_marble_white01" 0 0 0 ( 1 0 0 296 ) ( ( 0.01302083302289248 0 255.8958282470703 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/flat/smooth_marble_white01" 0 0 0 ( 0 0 -1 -120 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/flat/smooth_marble_white01" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.01302083302289248 0 0.2083333283662796 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/flat/smooth_marble_white01" 0 0 0 ( -1 0 0 -344 ) ( ( 0.01302083302289248 0 255.375 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/flat/smooth_marble_white01" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-320 -136 -64" "angle" "90" }