jimm@opus:~/Games/darkmod$ ./thedarkmod.x64 TDM 2.08/64 #8771 (1435:8771) linux-x86_64 Jun 17 2020 12:09:59 found interface lo - loopback found interface wlxc4e984deef2a - 192.168.1.4/255.255.255.0 Found Generic CPU, features: SSE SSE2 SSE3 TDM using SSE3 for SIMD processing. ------ Initializing File System ------ Current search path: /home/jimm/Games/darkmod/fms/exper /home/jimm/Games/darkmod/ /home/jimm/Games/darkmod/tdm_textures_wood01.pk4 (376 files) /home/jimm/Games/darkmod/tdm_textures_window01.pk4 (389 files) /home/jimm/Games/darkmod/tdm_textures_stone_sculpted01.pk4 (463 files) /home/jimm/Games/darkmod/tdm_textures_stone_natural01.pk4 (130 files) /home/jimm/Games/darkmod/tdm_textures_stone_flat01.pk4 (302 files) /home/jimm/Games/darkmod/tdm_textures_stone_cobblestones01.pk4 (224 files) /home/jimm/Games/darkmod/tdm_textures_stone_brick01.pk4 (520 files) /home/jimm/Games/darkmod/tdm_textures_sfx01.pk4 (69 files) /home/jimm/Games/darkmod/tdm_textures_roof01.pk4 (72 files) /home/jimm/Games/darkmod/tdm_textures_plaster01.pk4 (142 files) /home/jimm/Games/darkmod/tdm_textures_paint_paper01.pk4 (63 files) /home/jimm/Games/darkmod/tdm_textures_other01.pk4 (127 files) /home/jimm/Games/darkmod/tdm_textures_nature01.pk4 (286 files) /home/jimm/Games/darkmod/tdm_textures_metal01.pk4 (496 files) /home/jimm/Games/darkmod/tdm_textures_glass01.pk4 (51 files) /home/jimm/Games/darkmod/tdm_textures_fabric01.pk4 (43 files) /home/jimm/Games/darkmod/tdm_textures_door01.pk4 (177 files) /home/jimm/Games/darkmod/tdm_textures_decals01.pk4 (464 files) /home/jimm/Games/darkmod/tdm_textures_carpet01.pk4 (92 files) /home/jimm/Games/darkmod/tdm_textures_base01.pk4 (398 files) /home/jimm/Games/darkmod/tdm_standalone.pk4 (4 files) /home/jimm/Games/darkmod/tdm_sound_vocals_decls01.pk4 (27 files) /home/jimm/Games/darkmod/tdm_sound_vocals07.pk4 (1111 files) /home/jimm/Games/darkmod/tdm_sound_vocals06.pk4 (696 files) /home/jimm/Games/darkmod/tdm_sound_vocals05.pk4 (119 files) /home/jimm/Games/darkmod/tdm_sound_vocals04.pk4 (2869 files) /home/jimm/Games/darkmod/tdm_sound_vocals03.pk4 (743 files) /home/jimm/Games/darkmod/tdm_sound_vocals02.pk4 (1299 files) /home/jimm/Games/darkmod/tdm_sound_vocals01.pk4 (82 files) /home/jimm/Games/darkmod/tdm_sound_sfx02.pk4 (605 files) /home/jimm/Games/darkmod/tdm_sound_sfx01.pk4 (963 files) /home/jimm/Games/darkmod/tdm_sound_ambient_decls01.pk4 (8 files) /home/jimm/Games/darkmod/tdm_sound_ambient03.pk4 (24 files) /home/jimm/Games/darkmod/tdm_sound_ambient02.pk4 (163 files) /home/jimm/Games/darkmod/tdm_sound_ambient01.pk4 (220 files) /home/jimm/Games/darkmod/tdm_prefabs01.pk4 (968 files) /home/jimm/Games/darkmod/tdm_player01.pk4 (125 files) /home/jimm/Games/darkmod/tdm_models_decls01.pk4 (103 files) /home/jimm/Games/darkmod/tdm_models02.pk4 (2043 files) /home/jimm/Games/darkmod/tdm_models01.pk4 (3123 files) /home/jimm/Games/darkmod/tdm_gui_credits01.pk4 (49 files) /home/jimm/Games/darkmod/tdm_gui01.pk4 (720 files) /home/jimm/Games/darkmod/tdm_fonts01.pk4 (696 files) /home/jimm/Games/darkmod/tdm_env01.pk4 (152 files) /home/jimm/Games/darkmod/tdm_defs01.pk4 (185 files) /home/jimm/Games/darkmod/tdm_base01.pk4 (187 files) /home/jimm/Games/darkmod/tdm_ai_steambots01.pk4 (24 files) /home/jimm/Games/darkmod/tdm_ai_monsters_spiders01.pk4 (80 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_undead01.pk4 (55 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_mages01.pk4 (8 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_heads01.pk4 (100 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_guards01.pk4 (378 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_females01.pk4 (172 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_builders01.pk4 (91 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_beasts02.pk4 (292 files) /home/jimm/Games/darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files) /home/jimm/Games/darkmod/tdm_ai_base01.pk4 (8 files) /home/jimm/Games/darkmod/tdm_ai_animals01.pk4 (82 files) File System Initialized. -------------------------------------- Couldn't open journal files /proc/cpuinfo CPU processors: 2 /proc/cpuinfo CPU logical cores: 2 ----- Initializing Decls ----- WARNING:file materials/tdm_epi_shader_2.mtr, line 485: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:389 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' previously defined at skins/steam_engine_003.skin:1 WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' previously defined at skins/steam_engine_003.skin:18 WARNING:file sound/tdm_ai_maiden.sndshd, line 1709: sound 'tdm_ai_maiden_request_help' previously defined at sound/tdm_ai_maiden.sndshd:1561 ------------------------------ /proc/cpuinfo CPU frequency: 2855.41 MHz I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1274 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. Couldn't exec editor.cfg - file does not exist. execing default.cfg execing Darkmod.cfg execing DarkmodKeybinds.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1274 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'ALSA Default' OpenAL: found device 'HDA Intel PCH, ALC656 Analog (CARD=PCH,DEV=0)' OpenAL: using 'OpenAL Soft' OpenAL: HRTF is available AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.19.1 OpenAL: found EFX extension OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT) OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Setup X display connection AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe Using screen 0 of 0x6054c60 display AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe AL lib: (EE) ALCplaybackAlsa_mixerNoMMapProc: available update failed: Broken pipe Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 XFree86-VidModeExtension: not fullscreen, ignored Chosen visual: 0x021 ...creating GL context: core-fc ...initializing QGL ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ OpenGL vendor: Intel Open Source Technology Center OpenGL renderer: Mesa DRI Intel(R) HD Graphics 2500 (IVB GT1) OpenGL version: 4.2 (Core Profile) Mesa 20.0.8 core Checking required OpenGL features... v - using GL_VERSION_3_1 v - using GL_EXT_texture_compression_s3tc v - using GLX_VERSION_1_4 Checking optional OpenGL extensions... Max texture units: 16 Max active textures: 96 Max geometry output vertices: 256 Max geometry output components: 1024 Max vertex attribs: 16 v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 X - GL_ARB_vertex_program not found X - GL_ARB_stencil_texturing not found X - GL_EXT_depth_bounds_test not found X - GL_ARB_geometry_shader4 not found v - using GL_ARB_timer_query v - using GL_KHR_debug v - using GL_ARB_sync v - using GL_ARB_draw_elements_base_vertex v - using GL_ARB_texture_swizzle v - using GL_ARB_buffer_storage No ARB programs loaded ---------- R_ReloadGLSLPrograms_f ----------- Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... --------------------------------- New buffer size: 49152 kb New buffer size: 49152 kb Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.08/64, linux-x86_64, code revision 8771 Build date: Jun 17 2020 WARNING:file def/tdm_ai_undead_zombie.def, line 1084: entityDef 'atdm:ai_undead_zombie_alt_animations' previously defined at def/tdm_ai_undead_zombie.def:292 WARNING:file materials/tdm_epi_shader_2.mtr, line 485: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:389 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1 Initializing event system ...841 event definitions Initializing class hierarchy ...172 classes, 1668544 bytes for event callbacks Initializing scripts Compiled '0��': 150.6 ms ---------- Compile stats ---------- Memory usage: Strings: 45, 7520 bytes Statements: 20325, 813000 bytes Functions: 1268, 169880 bytes Variables: 92036 bytes Mem used: 2098520 bytes Static data: 4014424 bytes Allocated: 5131200 bytes Thread size: 7912 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 85 mods in the FM folder. Parsed 85 mission declarations. WARNING:No 'startingmap.txt' file for the current mod: exper No 'tdm_mapsequence.txt' file found for the current mod: exper -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. WARNING:Couldn't load sound 'sound' using default session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Couldn't load sound 'sound' using default WARNING:file def/tdm_ai_undead_zombie.def, line 1084: entityDef 'atdm:ai_undead_zombie_alt_animations' previously defined at def/tdm_ai_undead_zombie.def:292 WARNING:file materials/tdm_epi_shader_2.mtr, line 485: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:389 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' previously defined at skins/steam_engine_003.skin:1 WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' previously defined at skins/steam_engine_003.skin:18 WARNING:file sound/tdm_ai_maiden.sndshd, line 1709: sound 'tdm_ai_maiden_request_help' previously defined at sound/tdm_ai_maiden.sndshd:1561 WARNING:No 'startingmap.txt' file for the current mod: exper 8 warnings WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly terminal support enabled ( use +set in_tty 0 to disabled ) pid: 79467 Async thread started Couldn't exec autocommands.cfg - file does not exist. Linking GLSL program cubeMap ... Linking GLSL program bumpyEnvironment ... Linking GLSL program depthAlpha ... Linking GLSL program fog ... Linking GLSL program oldStage ... Linking GLSL program blend ... Linking GLSL program stencilshadow ... Linking GLSL program shadowMapA ... Linking GLSL program shadowMapN ... Linking GLSL program ambientInteraction ... Linking GLSL program interactionStencil ... Linking GLSL program interactionShadowMaps ... Linking GLSL program interactionMultiLight ... Linking GLSL program frob ... Linking GLSL program soft_particle ... Linking GLSL program tonemap ... ]dmap exper ---- dmap ---- --- LoadDMapFile --- loading fms/exper/maps/exper Linking GLSL program ambientEnvironment ... 16 total world brushes 0 total world triSurfs 0 patches 67 entities 76 planes 0 areaportals size: -504, -512, -208 to 880, 896, 705 ############### entity 0 ############### -- ( worldspawn: ) 0.0 seconds for BuildLightShadows 1 entities containing primitives processed. ----- WriteOutputFile ----- writing fms/exper/maps/exper.proc Dmap complete, moving on to collision world and AAS... 48 total shadow triangles 9 total shadow verts ----------------------- 0 seconds for dmap collision data: 1 models 40 vertices (0 KB) 57 edges (2 KB) 26 polygons (1 KB) 16 brushes (2 KB) 45 nodes (2 KB) 38 polygon refs (0 KB) 31 brush refs (0 KB) 32 internal edges 0 sharp edges 0 contained polygons removed 0 polygons merged 10 KB total memory used 0 msec to load collision data. ------------------------------------- 0 seconds to create collision map no entities in map that use aas48 ======================================================= no entities in map that use aas96 ======================================================= no entities in map that use aas32 ======================================================= no entities in map that use aas100 ======================================================= no entities in map that use aas_rat ======================================================= no entities in map that use aas_elemental ]map exper reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. [swscaler @ 0x7856d00] deprecated pixel format used, make sure you did set range correctly --------- Map Initialization --------- Map: exper ----------- Game Map Init ------------ collision data: 1 models 40 vertices (0 KB) 57 edges (2 KB) 26 polygons (1 KB) 16 brushes (2 KB) 45 nodes (2 KB) 38 polygon refs (0 KB) 31 brush refs (0 KB) 32 internal edges 0 sharp edges 0 contained polygons removed 0 polygons merged 10 KB total memory used 0 msec to load collision data. map bounds are (1383.6, 1408.5, 913.0) max clip sector is (86.5, 88.0, 57.1) 0 bytes passage memory used to build PVS 0 msec to calculate PVS 3 areas 0 portals 0 areas visible on average 12 bytes PVS data [Load AAS] loading maps/exper.aas48 [Load AAS] loading maps/exper.aas96 [Load AAS] loading maps/exper.aas32 [Load AAS] loading maps/exper.aas100 [Load AAS] loading maps/exper.aas_rat [Load AAS] loading maps/exper.aas_elemental ConversationManager: Found 0 valid conversations. Entering tdm_main() Exiting tdm_main() Spawning entities Linking GLSL program heatHazeWithDepth ... Linking GLSL program heatHazeWithMaskAndDepth ... WARNING:Couldn't load sound 'sound/map_specific/city_bustle_distant_loop01.ogg' using default ... 27 entities spawned, 41 inhibited ==== Processing events ==== -------------------------------------- SpawnPlayer: 0 WARNING:Couldn't load sound 'player_sounds_doublevision' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default WARNING:Couldn't load sound 'player_sounds_guienter' using default WARNING:Couldn't load sound 'player_sounds_guiexit' using default WARNING:Couldn't load sound 'player_sounds_hitarmor' using default WARNING:Couldn't load sound 'player_sounds_hitflesh' using default WARNING:Couldn't load sound 'player_sounds_teleportexit' using default WARNING:Couldn't load sound 'player_sounds_teleportstart' using default ----- idRenderModelManagerLocal::EndLevelLoad ----- New buffer size: 50082 kb New buffer size: 49300 kb Static vertex data ready New buffer size: 50082 kb Static index data ready New buffer size: 49300 kb 0 models purged from previous level, 51 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- 0 purged from previous 199 kept from previous 193 new loaded all images loaded in 4.0 seconds ---------------------------------------- ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 11870k referenced 3614k purged ---------------------------------------- sound: missing efxs/exper.efx ----------------------------------- 4731 msec to load exper Interaction table generated: size = 0/4 Initial counts: 65 entities 0 lightDefs 5 entityDefs ------------- Warnings --------------- during exper... WARNING:Couldn't load sound 'player_sounds_doublevision' using default WARNING:Couldn't load sound 'player_sounds_guienter' using default WARNING:Couldn't load sound 'player_sounds_guiexit' using default WARNING:Couldn't load sound 'player_sounds_hitarmor' using default WARNING:Couldn't load sound 'player_sounds_hitflesh' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default WARNING:Couldn't load sound 'player_sounds_teleportexit' using default WARNING:Couldn't load sound 'player_sounds_teleportstart' using default WARNING:Couldn't load sound 'sound/map_specific/city_bustle_distant_loop01.ogg' using default 9 warnings Ambient light 'ambient_world' not found, attempting to create a new one. Note: The main ambient light could not be determined Generated framebuffer DEPTH attachment: 1356x736 Generated framebuffer DEPTH_STENCIL attachment: 1356x736 Generated framebuffer COLOR attachment: 1356x736 Generated render buffer: 1356x736x0 Generated render buffer: 1356x736x0 Generated render buffer: 1356x736x1 ]quit --------- Game Map Shutdown ---------- ModelGenerator memory: No LOD entries. --------- Game Map Shutdown done ----- Shutting down sound hardware idRenderSystem::Shutdown() ...shutting down QGL I18NLocal: Shutdown. ------------ Game Shutdown ----------- ModelGenerator memory: No LOD entries. Shutdown event system -------------------------------------- shutdown terminal support About to exit with code 0