=========================================== = Blender 2.82 (sub 7) System Information = =========================================== Blender: =========================================== version: 2.82 (sub 7), branch: Unknown, commit date: Unknown Unknown, hash: Unknown, type: Unknown build date: Unknown, Unknown platform: Unknown binary path: '/usr/bin/blender' build cflags: Unknown build cxxflags: Unknown build linkflags: Unknown build system: Unknown Python: =========================================== version: 3.8.5 (default, Jul 28 2020, 12:59:40) [GCC 9.3.0] paths: '/usr/share/blender/scripts/startup' '/usr/share/blender/scripts/modules' '/usr/lib/python38.zip' '/usr/lib/python3.8' '/usr/lib/python3.8/lib-dynload' '/usr/local/lib/python3.8/dist-packages' '/usr/lib/python3/dist-packages' '/usr/share/blender/scripts/freestyle/modules' '/usr/share/blender/scripts/addons/modules' '/home/jimm/.config/blender/2.82/scripts/addons/modules' '/usr/share/blender/scripts/addons' '/home/jimm/.config/blender/2.82/scripts/addons' Python (External Binary): =========================================== binary path: '/usr/bin/python3.8' version: Python 3.8.5 Directories: =========================================== scripts: '/usr/share/blender/scripts/modules' '/usr/share/blender/scripts' '/home/jimm/.config/blender/2.82/scripts' user scripts: '/home/jimm/.config/blender/2.82/scripts' pref scripts: None datafiles: '/home/jimm/.config/blender/2.82/datafiles/' config: '/home/jimm/.config/blender/2.82/config/' scripts : '/home/jimm/.config/blender/2.82/scripts/' autosave: '/home/jimm/.config/blender/2.82/autosave/' tempdir: '/tmp/blender_PJGnJX/' FFmpeg: =========================================== avcodec: '58, 54, 100' avdevice: '58, 8, 100' avformat: '58, 29, 100' avutil: '56, 31, 100' swscale: ' 5, 5, 100' SDL: =========================================== Version: 1.2.15 Loading method: linked (WITH_SDL_DYNLOAD=OFF) Other Libraries: =========================================== OpenColorIO: 1, 1, 1 OpenImageIO: 2, 1, 12 OpenShadingLanguage: Blender was built without OpenShadingLanguage support in Cycles OpenSubdiv: 0, 0, 0 OpenVDB: 6, 2, 0 Alembic: Blender was built without Alembic support USD: Blender was built without USD support OpenGL: =========================================== renderer: 'Mesa DRI Intel(R) HD Graphics 2500 (IVB GT1)' vendor: 'Intel Open Source Technology Center' version: '4.2 (Core Profile) Mesa 20.2.6' extensions: GL_3DFX_texture_compression_FXT1 GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_trinary_minmax GL_AMD_texture_texture4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_APPLE_object_purgeable GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_viewport_layer_array GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_spirv_extensions GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map_array GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_EGL_image_storage GL_EXT_EGL_sync GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_demote_to_helper_invocation GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_shader_samples_identical GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_shadow_lod GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_multimode_draw_arrays GL_INTEL_blackhole_render GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_parallel_shader_compile GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_compute_shader_derivatives GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc Implementation Dependent OpenGL Limits: =========================================== Maximum DrawElements Vertices: 3000 Maximum DrawElements Indices: 3000 GLSL: Maximum Varying Floats: 128 Maximum Vertex Attributes: 16 Maximum Vertex Uniform Components: 16384 Maximum Fragment Uniform Components: 16384 Maximum Vertex Image Units: 16 Maximum Fragment Image Units: 16 Maximum Pipeline Image Units: 96 Cycles: =========================================== CPU device capabilities: SSE2 SSE3 SSE41 OpenCL device capabilities: No OpenCL platforms found Enabled add-ons: =========================================== io_anim_bvh (version: (1, 0, 0), path: /usr/share/blender/scripts/addons/io_anim_bvh/__init__.py) io_curve_svg (version: UNKNOWN, path: /usr/share/blender/scripts/addons/io_curve_svg/__init__.py) io_mesh_ply (version: (1, 1, 0), path: /usr/share/blender/scripts/addons/io_mesh_ply/__init__.py) io_mesh_stl (version: (1, 1, 3), path: /usr/share/blender/scripts/addons/io_mesh_stl/__init__.py) io_mesh_uv_layout (version: (1, 1, 1), path: /usr/share/blender/scripts/addons/io_mesh_uv_layout/__init__.py) io_scene_fbx (version: (4, 20, 2), path: /usr/share/blender/scripts/addons/io_scene_fbx/__init__.py) io_scene_gltf2 (version: (1, 1, 46), path: /usr/share/blender/scripts/addons/io_scene_gltf2/__init__.py) io_scene_obj (version: (3, 8, 0), path: /usr/share/blender/scripts/addons/io_scene_obj/__init__.py) io_scene_x3d (version: (2, 2, 5), path: /usr/share/blender/scripts/addons/io_scene_x3d/__init__.py) cycles (version: UNKNOWN, path: /usr/share/blender/scripts/addons/cycles/__init__.py) io_export_lwo (version: (2, 8, 0), path: /home/jimm/.config/blender/2.82/scripts/addons/io_export_lwo.py) io_export_ase2 (version: (2, 8, 0), path: /home/jimm/.config/blender/2.82/scripts/addons/io_export_ase2.py)