Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-118.689 0.391198 84.1173" "editor_drLastCameraAngle" "-10.2 2.7 0" // primitive 0 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -1 0 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -0 -0 -1 128 ) ( ( 0.01104854345603981 -0.0110485434560398 0 ) ( 0.0110485434560398 0.01104854345603981 0 ) ) "textures/darkmod/wood/boards/pagfloor02_dark" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 15.5 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 1 0 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 15.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 0 -1 -0 ) ( ( 0.015625 0 15.5 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -1 0 0 -256 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -0 -1 -0 128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 15.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 1 0 -128 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 1 0 0 -352 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 0 -1 -0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 15.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -1 -0 -0 320 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -1 0 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 0 1 -0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 0 -1 -0 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -1 0 0 -256 ) ( ( 0.015625 0 15.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 1 0 128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 1 0 -128 ) ( ( 0.015625 0 15.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 0 -1 -0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 15.5 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( -1 0 0 -288 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/interlocking_angled_grey" 0 0 0 ( 1 0 0 256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/darkmod/stone/brick/rough_big_blocks01" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -32 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/rough_wood_fungi" 0 0 0 ( 0 1 0 -32 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/rough_wood_fungi" 0 0 0 ( 1 -0 0 64 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) "textures/darkmod/wood/boards/rough_wood_fungi" 0 0 0 ( 0 0 -1 -0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/rough_wood_fungi" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.015625 0 -0 ) ( -0 0.015625 0 ) ) "textures/darkmod/wood/boards/rough_wood_fungi" 0 0 0 ( -1 0 0 -96 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/rough_wood_fungi" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-192 0 0" "angle" "-3.5083545633527932e-015" } // entity 2 { "classname" "atdm:moveable_horseshoe" "name" "horseshoe" "origin" "-80 0 40" "rotation" "0 -1 0 1 0 0 0 0 1" "objective_ent" "1" } // entity 3 { "classname" "func_static" "name" "func_static_1" "origin" "192 32 0" "model" "models/darkmod/containers/barrell_med.lwo" } // entity 4 { "classname" "func_static" "name" "func_static_2" "origin" "192 -32 0" "model" "models/darkmod/containers/barrell_large.lwo" } // entity 5 { "classname" "info_tdm_objective_location" "name" "location_small" "model" "location_small" "origin" "191 32 26" "interval" "1.0" // primitive 0 { brushDef3 { ( 0 0 1 -27 ) ( ( 0.125 0 0.25 ) ( 0 0.125 30.75 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -12 ) ( ( 0.125 0 0 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -11 ) ( ( 0.125 0 0.25 ) ( 0 0.125 6.625 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -27 ) ( ( 0.125 0 0 ) ( 0 0.125 0 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -12 ) ( ( 0.125 0 0 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -11 ) ( ( 0.125 0 0 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 } } } // entity 6 { "classname" "info_tdm_objective_location" "name" "location_big" "model" "location_big" "origin" "191 -31 35" "interval" "1.0" // primitive 0 { brushDef3 { ( 0 0 1 -36 ) ( ( 0.125 0 8 ) ( 0 0.125 31.5 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -17 ) ( ( 0.125 0 0 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -15 ) ( ( 0.125 0 8 ) ( 0 0.125 6.625 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -36 ) ( ( 0.125 0 8 ) ( 0 0.125 0 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -17 ) ( ( 0.125 0 0 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -15 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 } } } // entity 7 { "classname" "light" "name" "light_1" "origin" "192 2 126" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" } // entity 8 { "classname" "light" "name" "light_3" "origin" "-144 2 126" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.50 0.50 0.50" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" } // entity 9 { "classname" "light" "name" "light_2" "origin" "32 0 128" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.10 0.10 0.10" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 10 { "classname" "atdm:target_addobjectives" "name" "atdm_target_addobjectives_1" "origin" "0 72 24" "obj1_desc" "Pick up the horseshoe." "obj1_ongoing" "0" "obj1_visible" "1" "obj1_mandatory" "1" "obj1_irreversible" "0" "obj1_state" "0" "obj1_logic_success" "1" "obj1_1_state" "0" "obj1_1_not" "1" "obj1_1_irreversible" "0" "obj1_1_player_responsible" "0" "obj1_1_type" "location" "obj1_1_spec1" "name" "obj1_1_spec_val1" "horseshoe" "obj1_1_spec2" "name" "obj1_1_spec_val2" "location_horseshoe" "obj1_1_args" "0" "obj2_desc" "Put the horseshoe into the SMALL barrel." "obj2_ongoing" "0" "obj2_visible" "1" "obj2_mandatory" "1" "obj2_irreversible" "0" "obj2_state" "0" "obj2_enabling_objs" "1" "obj2_target_complete" "light_torchflame_unlit_1" "obj2_logic_success" "1" "obj2_logic_failure" "2" "obj2_1_state" "0" "obj2_1_not" "0" "obj2_1_irreversible" "0" "obj2_1_player_responsible" "0" "obj2_1_type" "location" "obj2_1_spec1" "name" "obj2_1_spec_val1" "horseshoe" "obj2_1_spec2" "name" "obj2_1_spec_val2" "location_small" "obj2_1_args" "0" "obj2_2_state" "0" "obj2_2_not" "0" "obj2_2_irreversible" "0" "obj2_2_player_responsible" "0" "obj2_2_type" "location" "obj2_2_spec1" "name" "obj2_2_spec_val1" "horseshoe" "obj2_2_spec2" "name" "obj2_2_spec_val2" "location_big" "obj2_2_args" "0" } // entity 11 { "classname" "func_static" "name" "func_static_6" "origin" "320 -1 48" "model" "models/darkmod/lights/extinguishable/torch_gothic_mounted.lwo" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 12 { "classname" "light_torchflame_unlit" "name" "light_torchflame_unlit_1" "origin" "303 0 61" "light_center" "0 0 0" "light_radius" "200 200 200" "start_off" "0" "extinguished" "0" } // entity 13 { "classname" "info_tdm_objective_location" "name" "location_horseshoe" "model" "location_horseshoe" "origin" "-80 0 47" // primitive 0 { brushDef3 { ( 0 0 1 -16 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -32 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -16 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -16 ) ( ( 0.125 0 24.25 ) ( 0 0.125 31.875 ) ) "textures/common/clip" 0 0 0 } } }