Today is: Mon Mar 15 17:38:33 2010 This is DarkRadiant 1.2.0 x86 GTK+ Version: 2.16.2 ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/archivezip.dll' Module registered: ArchivePK4 ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/commandsystem.dll' Module registered: CommandSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/eclassmgr.dll' Module registered: EntityClassManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/entity.dll' Module registered: Doom3EntityCreator ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/entitylist.dll' Module registered: EntityList ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/eventmanager.dll' Module registered: EventManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/filetypes.dll' Module registered: FileTypes ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/filters.dll' Module registered: FilterSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/fonts.dll' Module registered: FontManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/grid.dll' Module registered: Grid ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/image.dll' Module registered: ImageLoaderTGA Module registered: ImageLoaderJPG Module registered: ImageLoaderPCX Module registered: ImageLoaderBMP Module registered: ImageLoaderDDS Module registered: ImageLoaderGDK ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/mapdoom3.dll' Module registered: Doom3MapLoader ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/md5model.dll' Module registered: ModelLoaderMD5MESH ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/model.dll' Module registered: ModelLoaderMD3 Module registered: ModelLoader3DS Module registered: ModelLoaderASE Module registered: ModelLoaderMS3D Module registered: ModelLoaderMDC Module registered: ModelLoaderMD2 Module registered: ModelLoaderFM Module registered: ModelLoaderLWO Module registered: ModelLoaderPICOTERRAIN Module registered: ModelLoaderOBJ ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/particles.dll' Module registered: ParticlesManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/scenegraph.dll' Module registered: SceneGraph ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/shaders.dll' Module registered: MaterialManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/skins.dll' Module registered: ModelSkinCache ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/sound.dll' Module registered: SoundManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/uimanager.dll' Module registered: UIManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/undo.dll' Module registered: UndoSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/vfspk3.dll' Module registered: VirtualFileSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/xmlregistry.dll' Module registered: XMLRegistry ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.conversation.dll' Module registered: ConversationEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.difficulty.dll' Module registered: DifficultyEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.editing.dll' Module registered: DarkMod Editing ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.gui.dll' Module registered: GUI Editing ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.objectives.dll' Module registered: ObjectivesEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.stimresponse.dll' Module registered: StimResponseEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/eclasstree.dll' Module registered: EClassTree ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/script.dll' Module registered: ScriptingSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/wavefront.dll' Module registered: WaveFrontExporter ModuleRegistry: preparing to initialise module: ArchivePK4 ModuleRegistry: dependencies satisfied, invoking initialiser for ArchivePK4 ArchivePK4::initialiseModule called => Module ArchivePK4 initialised. ModuleRegistry: preparing to initialise module: Camera Camera needs dependency EventManager ModuleRegistry: preparing to initialise module: EventManager EventManager needs dependency XMLRegistry ModuleRegistry: preparing to initialise module: XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for XMLRegistry XMLRegistry::initialiseModule called XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/user.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/colours.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/input.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/menu.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/commandsystem.xml XMLRegistry: Importing XML file: C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/user.xml XMLRegistry: Importing XML file: C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/input.xml XMLRegistry: Importing XML file: C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/filters.xml => Module XMLRegistry initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for EventManager EventManager::initialiseModule called. EventManager: Modifiers found: 3 MouseEventManager: Buttons found: 5 MouseEventManager: XYView Definitions found: 6 MouseEventManager: Observer Definitions found: 11 MouseEventManager: Camera Definitions found: 2 EventManager successfully initialised. => Module EventManager initialised. Camera needs dependency ShaderCache ModuleRegistry: preparing to initialise module: ShaderCache ShaderCache needs dependency MaterialManager ModuleRegistry: preparing to initialise module: MaterialManager MaterialManager needs dependency PreferenceSystem ModuleRegistry: preparing to initialise module: PreferenceSystem PreferenceSystem needs dependency Radiant ModuleRegistry: preparing to initialise module: Radiant Radiant needs dependency Clipper ModuleRegistry: preparing to initialise module: Clipper Clipper needs dependency CommandSystem ModuleRegistry: preparing to initialise module: CommandSystem CommandSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for CommandSystem CommandSystem::initialiseModule called. => Module CommandSystem initialised. Clipper needs dependency EventManager Clipper needs dependency MainFrame ModuleRegistry: preparing to initialise module: MainFrame MainFrame needs dependency CommandSystem MainFrame needs dependency EventManager MainFrame needs dependency MainFrameLayoutManager ModuleRegistry: preparing to initialise module: MainFrameLayoutManager MainFrameLayoutManager needs dependency CommandSystem MainFrameLayoutManager needs dependency EventManager MainFrameLayoutManager needs dependency UIManager ModuleRegistry: preparing to initialise module: UIManager UIManager needs dependency CommandSystem UIManager needs dependency EventManager UIManager needs dependency Radiant UIManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for UIManager UIManager::initialiseModule called Found toolbar: view Found toolbar: edit Found toolbar: texture Found toolbar: textool ColourSchemeManager: Loading colour schemes... => Module UIManager initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for MainFrameLayoutManager MainFrameLayoutManager::initialiseModule called. => Module MainFrameLayoutManager initialised. MainFrame needs dependency PreferenceSystem MainFrame needs dependency UIManager MainFrame needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for MainFrame MainFrame::initialiseModule called. => Module MainFrame initialised. Clipper needs dependency PreferenceSystem Clipper needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Clipper Clipper::initialiseModule called => Module Clipper initialised. Radiant needs dependency CommandSystem Radiant needs dependency EntityClassManager ModuleRegistry: preparing to initialise module: EntityClassManager EntityClassManager needs dependency ShaderCache EntityClassManager needs dependency UIManager EntityClassManager needs dependency VirtualFileSystem ModuleRegistry: preparing to initialise module: VirtualFileSystem VirtualFileSystem needs dependency ArchivePK4 VirtualFileSystem needs dependency GameManager ModuleRegistry: preparing to initialise module: GameManager GameManager needs dependency FileTypes ModuleRegistry: preparing to initialise module: FileTypes ModuleRegistry: dependencies satisfied, invoking initialiser for FileTypes FileTypeRegistry::initialiseModule called. => Module FileTypes initialised. GameManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for GameManager GameManager: Scanning for game description files: D:/Games/Doom 3/DarkRadiant/games/ XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/games/doom3-demo.game XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/games/doom3.game GameManager: Found game definitions: Doom 3 Doom 3 Demo GameManager: Selected game type: Doom 3 GameManager: Map path set to d:/Games/Doom 3/darkmod/maps/ GameManager: Prefab path set to d:/Games/Doom 3/darkmod/prefabs/ VFS Search Path priority is: - d:/Games/Doom 3/darkmod/ - d:/Games/Doom 3/base/ => Module GameManager initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for VirtualFileSystem VFS::initialiseModule called filesystem initialised [vfs] searched directory: d:/Games/Doom 3/darkmod/ [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_wood01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_window01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_sculpted01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_natural01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_flat01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_cobblestones01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_brick01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_sfx01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_roof01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_plaster01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_paint_paper01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_nature01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_metal01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_glass01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_fabric01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_door01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_decals01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_carpet01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_base01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals_decls01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals05.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals04.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals03.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_sfx02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_sfx01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient_decls01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient03.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_prefabs01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_player01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_models_decls01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_models02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_models01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_gui_credits01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_gui01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_game02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_game01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_fonts01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_env01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_defs01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_base01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_monsters_spiders01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_undead01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_townsfolk01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_pagans01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_nobles01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_heads01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_guards01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_builders01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_base01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_animals01.pk4 [vfs] searched directory: d:/Games/Doom 3/base/ [vfs] pak file: d:/Games/Doom 3/base/pak008.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak007.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak006.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak005.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak004.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak003.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak002.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak001.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak000.pk4 [vfs] pak file: d:/Games/Doom 3/base/game03.pk4 [vfs] pak file: d:/Games/Doom 3/base/game02.pk4 [vfs] pak file: d:/Games/Doom 3/base/game01.pk4 [vfs] pak file: d:/Games/Doom 3/base/game00.pk4 => Module VirtualFileSystem initialised. EntityClassManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for EntityClassManager EntityClassDoom3::initialiseModule called. searching vfs directory 'def' for *.def [ScopedDebugTimer] "EntityDefs parsed: " in 1 seconds => Module EntityClassManager initialised. Radiant needs dependency EventManager Radiant needs dependency FileTypes Radiant needs dependency PreferenceSystem Radiant needs dependency SceneGraph ModuleRegistry: preparing to initialise module: SceneGraph ModuleRegistry: dependencies satisfied, invoking initialiser for SceneGraph SceneGraph::initialiseModule called => Module SceneGraph initialised. Radiant needs dependency SelectionSystem ModuleRegistry: preparing to initialise module: SelectionSystem SelectionSystem needs dependency EventManager SelectionSystem needs dependency Grid ModuleRegistry: preparing to initialise module: Grid Grid needs dependency CommandSystem Grid needs dependency EventManager Grid needs dependency MainFrame Grid needs dependency PreferenceSystem Grid needs dependency UIManager Grid needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Grid GridManager::initialiseModule called. => Module Grid initialised. SelectionSystem needs dependency SceneGraph SelectionSystem needs dependency ShaderCache SelectionSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for SelectionSystem RadiantSelectionSystem::initialiseModule called. => Module SelectionSystem initialised. Radiant needs dependency ShaderCache Radiant needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Radiant RadiantModule::initialiseModule called. => Module Radiant initialised. PreferenceSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for PreferenceSystem PreferenceSystem::initialiseModule called => Module PreferenceSystem initialised. MaterialManager needs dependency VirtualFileSystem MaterialManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for MaterialManager Doom3ShaderSystem::initialiseModule called [ScopedDebugTimer] "ShaderFiles parsed: " in 1.34375 seconds 8901 shaders found. => Module MaterialManager initialised. ShaderCache needs dependency OpenGL ModuleRegistry: preparing to initialise module: OpenGL ModuleRegistry: dependencies satisfied, invoking initialiser for OpenGL OpenGL::initialiseModule called. => Module OpenGL initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for ShaderCache ShaderCache::initialiseModule called. => Module ShaderCache initialised. Camera needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Camera GlobalCameraManager::initialiseModule called. => Module Camera initialised. ModuleRegistry: preparing to initialise module: ConversationEditor ConversationEditor needs dependency CommandSystem ConversationEditor needs dependency EventManager ConversationEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for ConversationEditor ConversationEditor::initialiseModule called. => Module ConversationEditor initialised. ModuleRegistry: preparing to initialise module: Counters Counters needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for Counters => Module Counters initialised. ModuleRegistry: preparing to initialise module: DarkMod Editing DarkMod Editing needs dependency CommandSystem DarkMod Editing needs dependency EntityInspector ModuleRegistry: preparing to initialise module: EntityInspector EntityInspector needs dependency CommandSystem EntityInspector needs dependency EventManager EntityInspector needs dependency SelectionSystem EntityInspector needs dependency UIManager EntityInspector needs dependency UndoSystem ModuleRegistry: preparing to initialise module: UndoSystem UndoSystem needs dependency CommandSystem UndoSystem needs dependency EventManager UndoSystem needs dependency PreferenceSystem UndoSystem needs dependency SceneGraph UndoSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for UndoSystem UndoSystem::initialiseModule called => Module UndoSystem initialised. EntityInspector needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for EntityInspector => Module EntityInspector initialised. DarkMod Editing needs dependency EventManager DarkMod Editing needs dependency MainFrame DarkMod Editing needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for DarkMod Editing DarkMod Editing::initialiseModule called. => Module DarkMod Editing initialised. ModuleRegistry: preparing to initialise module: DifficultyEditor DifficultyEditor needs dependency CommandSystem DifficultyEditor needs dependency EventManager DifficultyEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for DifficultyEditor DifficultyEditor::initialiseModule called. => Module DifficultyEditor initialised. ModuleRegistry: preparing to initialise module: Doom3BrushCreator Doom3BrushCreator needs dependency EventManager Doom3BrushCreator needs dependency GameManager Doom3BrushCreator needs dependency PreferenceSystem Doom3BrushCreator needs dependency ShaderCache Doom3BrushCreator needs dependency UndoSystem Doom3BrushCreator needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Doom3BrushCreator BrushModuleClass::initialiseModule called. => Module Doom3BrushCreator initialised. ModuleRegistry: preparing to initialise module: Doom3EntityCreator Doom3EntityCreator needs dependency Map ModuleRegistry: preparing to initialise module: Map Map needs dependency Radiant ModuleRegistry: dependencies satisfied, invoking initialiser for Map Map::initialiseModule called. => Module Map initialised. Doom3EntityCreator needs dependency SceneGraph Doom3EntityCreator needs dependency ShaderCache Doom3EntityCreator needs dependency UndoSystem Doom3EntityCreator needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Doom3EntityCreator Doom3EntityCreator::initialiseModule called. => Module Doom3EntityCreator initialised. ModuleRegistry: preparing to initialise module: Doom3MapLoader Doom3MapLoader needs dependency Doom3BrushCreator Doom3MapLoader needs dependency EntityClassManager Doom3MapLoader needs dependency FileTypes Doom3MapLoader needs dependency LayerSystem ModuleRegistry: preparing to initialise module: LayerSystem LayerSystem needs dependency CommandSystem LayerSystem needs dependency EventManager ModuleRegistry: dependencies satisfied, invoking initialiser for LayerSystem LayerSystem::initialiseModule called. => Module LayerSystem initialised. Doom3MapLoader needs dependency MapFormatManager ModuleRegistry: preparing to initialise module: MapFormatManager ModuleRegistry: dependencies satisfied, invoking initialiser for MapFormatManager MapFormatManager::initialiseModule called. => Module MapFormatManager initialised. Doom3MapLoader needs dependency PatchModuleDef2 ModuleRegistry: preparing to initialise module: PatchModuleDef2 PatchModuleDef2 needs dependency PreferenceSystem PatchModuleDef2 needs dependency ShaderCache ModuleRegistry: dependencies satisfied, invoking initialiser for PatchModuleDef2 Doom3PatchDef2Creator::initialiseModule called. => Module PatchModuleDef2 initialised. Doom3MapLoader needs dependency PatchModuleDef3 ModuleRegistry: preparing to initialise module: PatchModuleDef3 PatchModuleDef3 needs dependency PreferenceSystem PatchModuleDef3 needs dependency ShaderCache ModuleRegistry: dependencies satisfied, invoking initialiser for PatchModuleDef3 Doom3PatchDef3Creator::initialiseModule called. => Module PatchModuleDef3 initialised. Doom3MapLoader needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Doom3MapLoader Doom3MapLoader: initialiseModule called. => Module Doom3MapLoader initialised. ModuleRegistry: preparing to initialise module: EClassTree EClassTree needs dependency EventManager EClassTree needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for EClassTree EClassTree::initialiseModule called. => Module EClassTree initialised. ModuleRegistry: preparing to initialise module: EntityList EntityList needs dependency CommandSystem EntityList needs dependency EventManager ModuleRegistry: dependencies satisfied, invoking initialiser for EntityList EntityListModule::initialiseModule called => Module EntityList initialised. ModuleRegistry: preparing to initialise module: FilterSystem FilterSystem needs dependency EventManager FilterSystem needs dependency GameManager FilterSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for FilterSystem [filters] Loaded 30 filters from registry. => Module FilterSystem initialised. ModuleRegistry: preparing to initialise module: FontManager FontManager needs dependency MaterialManager FontManager needs dependency VirtualFileSystem FontManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for FontManager FontManager::initialiseModule called 0 fonts registered. => Module FontManager initialised. ModuleRegistry: preparing to initialise module: GUI Editing GUI Editing needs dependency CommandSystem GUI Editing needs dependency EventManager GUI Editing needs dependency FontManager GUI Editing needs dependency GameManager GUI Editing needs dependency MainFrame GUI Editing needs dependency Map GUI Editing needs dependency MaterialManager GUI Editing needs dependency OpenGL GUI Editing needs dependency PreferenceSystem GUI Editing needs dependency Radiant GUI Editing needs dependency ShaderCache GUI Editing needs dependency UIManager GUI Editing needs dependency VirtualFileSystem GUI Editing needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for GUI Editing GUI Editing::initialiseModule called. [GuiManager]: Found 226 guis. => Module GUI Editing initialised. ModuleRegistry: preparing to initialise module: ImageLoaderBMP ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderBMP ImageLoaderBMP::initialiseModule called. => Module ImageLoaderBMP initialised. ModuleRegistry: preparing to initialise module: ImageLoaderDDS ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderDDS ImageLoaderDDS::initialiseModule called. => Module ImageLoaderDDS initialised. ModuleRegistry: preparing to initialise module: ImageLoaderGDK ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderGDK ImageLoaderGDK::initialiseModule called. => Module ImageLoaderGDK initialised. ModuleRegistry: preparing to initialise module: ImageLoaderJPG ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderJPG ImageLoaderJPG::initialiseModule called. => Module ImageLoaderJPG initialised. ModuleRegistry: preparing to initialise module: ImageLoaderPCX ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderPCX ImageLoaderPCX::initialiseModule called. => Module ImageLoaderPCX initialised. ModuleRegistry: preparing to initialise module: ImageLoaderTGA ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderTGA ImageLoaderTGA::initialiseModule called. => Module ImageLoaderTGA initialised. ModuleRegistry: preparing to initialise module: MapResourceManager MapResourceManager needs dependency Doom3MapLoader MapResourceManager needs dependency FileTypes MapResourceManager needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for MapResourceManager MapResourceManager::initialiseModule called. => Module MapResourceManager initialised. ModuleRegistry: preparing to initialise module: ModelCache ModelCache needs dependency CommandSystem ModelCache needs dependency ModelLoaderASE ModuleRegistry: preparing to initialise module: ModelLoaderASE ModelLoaderASE needs dependency FileTypes ModelLoaderASE needs dependency ShaderCache ModelLoaderASE needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderASE PicoModelLoader: ModelLoaderASE initialised. => Module ModelLoaderASE initialised. ModelCache needs dependency ModelLoaderLWO ModuleRegistry: preparing to initialise module: ModelLoaderLWO ModelLoaderLWO needs dependency FileTypes ModelLoaderLWO needs dependency ShaderCache ModelLoaderLWO needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderLWO PicoModelLoader: ModelLoaderLWO initialised. => Module ModelLoaderLWO initialised. ModelCache needs dependency ModelLoaderMD5MESH ModuleRegistry: preparing to initialise module: ModelLoaderMD5MESH ModelLoaderMD5MESH needs dependency FileTypes ModelLoaderMD5MESH needs dependency ShaderCache ModelLoaderMD5MESH needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMD5MESH MD5Model::initialiseModule called. => Module ModelLoaderMD5MESH initialised. ModelCache needs dependency SelectionSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelCache ModelCache::initialiseModule called. => Module ModelCache initialised. ModuleRegistry: preparing to initialise module: ModelLoader3DS ModelLoader3DS needs dependency FileTypes ModelLoader3DS needs dependency ShaderCache ModelLoader3DS needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoader3DS PicoModelLoader: ModelLoader3DS initialised. => Module ModelLoader3DS initialised. ModuleRegistry: preparing to initialise module: ModelLoaderFM ModelLoaderFM needs dependency FileTypes ModelLoaderFM needs dependency ShaderCache ModelLoaderFM needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderFM PicoModelLoader: ModelLoaderFM initialised. => Module ModelLoaderFM initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMD2 ModelLoaderMD2 needs dependency FileTypes ModelLoaderMD2 needs dependency ShaderCache ModelLoaderMD2 needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMD2 PicoModelLoader: ModelLoaderMD2 initialised. => Module ModelLoaderMD2 initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMD3 ModelLoaderMD3 needs dependency FileTypes ModelLoaderMD3 needs dependency ShaderCache ModelLoaderMD3 needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMD3 PicoModelLoader: ModelLoaderMD3 initialised. => Module ModelLoaderMD3 initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMDC ModelLoaderMDC needs dependency FileTypes ModelLoaderMDC needs dependency ShaderCache ModelLoaderMDC needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMDC PicoModelLoader: ModelLoaderMDC initialised. => Module ModelLoaderMDC initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMS3D ModelLoaderMS3D needs dependency FileTypes ModelLoaderMS3D needs dependency ShaderCache ModelLoaderMS3D needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMS3D PicoModelLoader: ModelLoaderMS3D initialised. => Module ModelLoaderMS3D initialised. ModuleRegistry: preparing to initialise module: ModelLoaderOBJ ModelLoaderOBJ needs dependency FileTypes ModelLoaderOBJ needs dependency ShaderCache ModelLoaderOBJ needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderOBJ PicoModelLoader: ModelLoaderOBJ initialised. => Module ModelLoaderOBJ initialised. ModuleRegistry: preparing to initialise module: ModelLoaderPICOTERRAIN ModelLoaderPICOTERRAIN needs dependency FileTypes ModelLoaderPICOTERRAIN needs dependency ShaderCache ModelLoaderPICOTERRAIN needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderPICOTERRAIN PicoModelLoader: ModelLoaderPICOTERRAIN initialised. => Module ModelLoaderPICOTERRAIN initialised. ModuleRegistry: preparing to initialise module: ModelSkinCache ModelSkinCache needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelSkinCache Doom3SkinCache::initialiseModule called [skins] Loading skins. => Module ModelSkinCache initialised. ModuleRegistry: preparing to initialise module: NamespaceFactory ModuleRegistry: dependencies satisfied, invoking initialiser for NamespaceFactory NamespaceFactory::initialiseModule called. => Module NamespaceFactory initialised. ModuleRegistry: preparing to initialise module: ObjectivesEditor ObjectivesEditor needs dependency CommandSystem ObjectivesEditor needs dependency EventManager ObjectivesEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for ObjectivesEditor ObjectivesEditorModule::initialiseModule called. => Module ObjectivesEditor initialised. ModuleRegistry: preparing to initialise module: ParticlesManager ParticlesManager needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ParticlesManager ParticlesManager::initialiseModule called [ScopedDebugTimer] "Particle definitions parsed: " in 0.265625 seconds => Module ParticlesManager initialised. ModuleRegistry: preparing to initialise module: ScriptingSystem ScriptingSystem needs dependency CommandSystem ScriptingSystem needs dependency EventManager ScriptingSystem needs dependency Radiant ScriptingSystem needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for ScriptingSystem ScriptingSystem::initialiseModule called. ScriptingSystem: Python interpreter initialised. Registered script file commands/example.py as Example Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly ScriptModule: Found 4 commands. => Module ScriptingSystem initialised. ModuleRegistry: preparing to initialise module: SoundManager SoundManager needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for SoundManager SoundManager::initialiseModule called [ScopedDebugTimer] "Sound definitions parsed: " in 0.421875 seconds 3698 sound shaders found. SoundManager: initialising sound playback => Module SoundManager initialised. ModuleRegistry: preparing to initialise module: StimResponseEditor StimResponseEditor needs dependency CommandSystem StimResponseEditor needs dependency EventManager StimResponseEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for StimResponseEditor StimResponseModule::initialiseModule called. => Module StimResponseEditor initialised. ModuleRegistry: preparing to initialise module: WaveFrontExporter WaveFrontExporter needs dependency CommandSystem WaveFrontExporter needs dependency EventManager WaveFrontExporter needs dependency SelectionSystem WaveFrontExporter needs dependency UIManager WaveFrontExporter needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for WaveFrontExporter WaveFrontModule::initialiseModule called => Module WaveFrontExporter initialised. Default screen has 1 monitors. Monitor 0 geometry: 1280x1024 at 0, 0 ToolbarManager: Instantiating toolbar: view ToolbarManager: Instantiating toolbar: edit OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 8800 GTX/PCI/SSE2 GL_VERSION: 3.0.0 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control Started logging to C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/darkradiant.log Today is: Mon Mar 15 17:38:33 2010 This is DarkRadiant 1.2.0 x86 GTK+ Version: 2.16.2 ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/archivezip.dll' Module registered: ArchivePK4 ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/commandsystem.dll' Module registered: CommandSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/eclassmgr.dll' Module registered: EntityClassManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/entity.dll' Module registered: Doom3EntityCreator ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/entitylist.dll' Module registered: EntityList ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/eventmanager.dll' Module registered: EventManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/filetypes.dll' Module registered: FileTypes ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/filters.dll' Module registered: FilterSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/fonts.dll' Module registered: FontManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/grid.dll' Module registered: Grid ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/image.dll' Module registered: ImageLoaderTGA Module registered: ImageLoaderJPG Module registered: ImageLoaderPCX Module registered: ImageLoaderBMP Module registered: ImageLoaderDDS Module registered: ImageLoaderGDK ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/mapdoom3.dll' Module registered: Doom3MapLoader ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/md5model.dll' Module registered: ModelLoaderMD5MESH ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/model.dll' Module registered: ModelLoaderMD3 Module registered: ModelLoader3DS Module registered: ModelLoaderASE Module registered: ModelLoaderMS3D Module registered: ModelLoaderMDC Module registered: ModelLoaderMD2 Module registered: ModelLoaderFM Module registered: ModelLoaderLWO Module registered: ModelLoaderPICOTERRAIN Module registered: ModelLoaderOBJ ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/particles.dll' Module registered: ParticlesManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/scenegraph.dll' Module registered: SceneGraph ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/shaders.dll' Module registered: MaterialManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/skins.dll' Module registered: ModelSkinCache ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/sound.dll' Module registered: SoundManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/uimanager.dll' Module registered: UIManager ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/undo.dll' Module registered: UndoSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/vfspk3.dll' Module registered: VirtualFileSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/modules/xmlregistry.dll' Module registered: XMLRegistry ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.conversation.dll' Module registered: ConversationEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.difficulty.dll' Module registered: DifficultyEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.editing.dll' Module registered: DarkMod Editing ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.gui.dll' Module registered: GUI Editing ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.objectives.dll' Module registered: ObjectivesEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/dm.stimresponse.dll' Module registered: StimResponseEditor ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/eclasstree.dll' Module registered: EClassTree ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/script.dll' Module registered: ScriptingSystem ModuleLoader: Loading module 'D:/Games/Doom 3/DarkRadiant/plugins/wavefront.dll' Module registered: WaveFrontExporter ModuleRegistry: preparing to initialise module: ArchivePK4 ModuleRegistry: dependencies satisfied, invoking initialiser for ArchivePK4 ArchivePK4::initialiseModule called => Module ArchivePK4 initialised. ModuleRegistry: preparing to initialise module: Camera Camera needs dependency EventManager ModuleRegistry: preparing to initialise module: EventManager EventManager needs dependency XMLRegistry ModuleRegistry: preparing to initialise module: XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for XMLRegistry XMLRegistry::initialiseModule called XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/user.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/colours.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/input.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/menu.xml XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/commandsystem.xml XMLRegistry: Importing XML file: C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/user.xml XMLRegistry: Importing XML file: C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/input.xml XMLRegistry: Importing XML file: C:\Documents and Settings\Daniel\Application Data\DarkRadiant\/filters.xml => Module XMLRegistry initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for EventManager EventManager::initialiseModule called. EventManager: Modifiers found: 3 MouseEventManager: Buttons found: 5 MouseEventManager: XYView Definitions found: 6 MouseEventManager: Observer Definitions found: 11 MouseEventManager: Camera Definitions found: 2 EventManager successfully initialised. => Module EventManager initialised. Camera needs dependency ShaderCache ModuleRegistry: preparing to initialise module: ShaderCache ShaderCache needs dependency MaterialManager ModuleRegistry: preparing to initialise module: MaterialManager MaterialManager needs dependency PreferenceSystem ModuleRegistry: preparing to initialise module: PreferenceSystem PreferenceSystem needs dependency Radiant ModuleRegistry: preparing to initialise module: Radiant Radiant needs dependency Clipper ModuleRegistry: preparing to initialise module: Clipper Clipper needs dependency CommandSystem ModuleRegistry: preparing to initialise module: CommandSystem CommandSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for CommandSystem CommandSystem::initialiseModule called. => Module CommandSystem initialised. Clipper needs dependency EventManager Clipper needs dependency MainFrame ModuleRegistry: preparing to initialise module: MainFrame MainFrame needs dependency CommandSystem MainFrame needs dependency EventManager MainFrame needs dependency MainFrameLayoutManager ModuleRegistry: preparing to initialise module: MainFrameLayoutManager MainFrameLayoutManager needs dependency CommandSystem MainFrameLayoutManager needs dependency EventManager MainFrameLayoutManager needs dependency UIManager ModuleRegistry: preparing to initialise module: UIManager UIManager needs dependency CommandSystem UIManager needs dependency EventManager UIManager needs dependency Radiant UIManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for UIManager UIManager::initialiseModule called Found toolbar: view Found toolbar: edit Found toolbar: texture Found toolbar: textool ColourSchemeManager: Loading colour schemes... => Module UIManager initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for MainFrameLayoutManager MainFrameLayoutManager::initialiseModule called. => Module MainFrameLayoutManager initialised. MainFrame needs dependency PreferenceSystem MainFrame needs dependency UIManager MainFrame needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for MainFrame MainFrame::initialiseModule called. => Module MainFrame initialised. Clipper needs dependency PreferenceSystem Clipper needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Clipper Clipper::initialiseModule called => Module Clipper initialised. Radiant needs dependency CommandSystem Radiant needs dependency EntityClassManager ModuleRegistry: preparing to initialise module: EntityClassManager EntityClassManager needs dependency ShaderCache EntityClassManager needs dependency UIManager EntityClassManager needs dependency VirtualFileSystem ModuleRegistry: preparing to initialise module: VirtualFileSystem VirtualFileSystem needs dependency ArchivePK4 VirtualFileSystem needs dependency GameManager ModuleRegistry: preparing to initialise module: GameManager GameManager needs dependency FileTypes ModuleRegistry: preparing to initialise module: FileTypes ModuleRegistry: dependencies satisfied, invoking initialiser for FileTypes FileTypeRegistry::initialiseModule called. => Module FileTypes initialised. GameManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for GameManager GameManager: Scanning for game description files: D:/Games/Doom 3/DarkRadiant/games/ XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/games/doom3-demo.game XMLRegistry: Importing XML file: D:/Games/Doom 3/DarkRadiant/games/doom3.game GameManager: Found game definitions: Doom 3 Doom 3 Demo GameManager: Selected game type: Doom 3 GameManager: Map path set to d:/Games/Doom 3/darkmod/maps/ GameManager: Prefab path set to d:/Games/Doom 3/darkmod/prefabs/ VFS Search Path priority is: - d:/Games/Doom 3/darkmod/ - d:/Games/Doom 3/base/ => Module GameManager initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for VirtualFileSystem VFS::initialiseModule called filesystem initialised [vfs] searched directory: d:/Games/Doom 3/darkmod/ [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_wood01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_window01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_sculpted01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_natural01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_flat01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_cobblestones01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_stone_brick01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_sfx01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_roof01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_plaster01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_paint_paper01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_nature01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_metal01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_glass01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_fabric01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_door01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_decals01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_carpet01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_textures_base01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals_decls01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals05.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals04.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals03.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_vocals01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_sfx02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_sfx01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient_decls01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient03.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_sound_ambient01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_prefabs01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_player01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_models_decls01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_models02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_models01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_gui_credits01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_gui01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_game02.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_game01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_fonts01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_env01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_defs01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_base01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_monsters_spiders01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_undead01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_townsfolk01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_pagans01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_nobles01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_heads01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_guards01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_humanoid_builders01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_base01.pk4 [vfs] pak file: d:/Games/Doom 3/darkmod/tdm_ai_animals01.pk4 [vfs] searched directory: d:/Games/Doom 3/base/ [vfs] pak file: d:/Games/Doom 3/base/pak008.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak007.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak006.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak005.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak004.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak003.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak002.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak001.pk4 [vfs] pak file: d:/Games/Doom 3/base/pak000.pk4 [vfs] pak file: d:/Games/Doom 3/base/game03.pk4 [vfs] pak file: d:/Games/Doom 3/base/game02.pk4 [vfs] pak file: d:/Games/Doom 3/base/game01.pk4 [vfs] pak file: d:/Games/Doom 3/base/game00.pk4 => Module VirtualFileSystem initialised. EntityClassManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for EntityClassManager EntityClassDoom3::initialiseModule called. searching vfs directory 'def' for *.def [ScopedDebugTimer] "EntityDefs parsed: " in 1 seconds => Module EntityClassManager initialised. Radiant needs dependency EventManager Radiant needs dependency FileTypes Radiant needs dependency PreferenceSystem Radiant needs dependency SceneGraph ModuleRegistry: preparing to initialise module: SceneGraph ModuleRegistry: dependencies satisfied, invoking initialiser for SceneGraph SceneGraph::initialiseModule called => Module SceneGraph initialised. Radiant needs dependency SelectionSystem ModuleRegistry: preparing to initialise module: SelectionSystem SelectionSystem needs dependency EventManager SelectionSystem needs dependency Grid ModuleRegistry: preparing to initialise module: Grid Grid needs dependency CommandSystem Grid needs dependency EventManager Grid needs dependency MainFrame Grid needs dependency PreferenceSystem Grid needs dependency UIManager Grid needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Grid GridManager::initialiseModule called. => Module Grid initialised. SelectionSystem needs dependency SceneGraph SelectionSystem needs dependency ShaderCache SelectionSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for SelectionSystem RadiantSelectionSystem::initialiseModule called. => Module SelectionSystem initialised. Radiant needs dependency ShaderCache Radiant needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Radiant RadiantModule::initialiseModule called. => Module Radiant initialised. PreferenceSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for PreferenceSystem PreferenceSystem::initialiseModule called => Module PreferenceSystem initialised. MaterialManager needs dependency VirtualFileSystem MaterialManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for MaterialManager Doom3ShaderSystem::initialiseModule called [ScopedDebugTimer] "ShaderFiles parsed: " in 1.34375 seconds 8901 shaders found. => Module MaterialManager initialised. ShaderCache needs dependency OpenGL ModuleRegistry: preparing to initialise module: OpenGL ModuleRegistry: dependencies satisfied, invoking initialiser for OpenGL OpenGL::initialiseModule called. => Module OpenGL initialised. ModuleRegistry: dependencies satisfied, invoking initialiser for ShaderCache ShaderCache::initialiseModule called. => Module ShaderCache initialised. Camera needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Camera GlobalCameraManager::initialiseModule called. => Module Camera initialised. ModuleRegistry: preparing to initialise module: ConversationEditor ConversationEditor needs dependency CommandSystem ConversationEditor needs dependency EventManager ConversationEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for ConversationEditor ConversationEditor::initialiseModule called. => Module ConversationEditor initialised. ModuleRegistry: preparing to initialise module: Counters Counters needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for Counters => Module Counters initialised. ModuleRegistry: preparing to initialise module: DarkMod Editing DarkMod Editing needs dependency CommandSystem DarkMod Editing needs dependency EntityInspector ModuleRegistry: preparing to initialise module: EntityInspector EntityInspector needs dependency CommandSystem EntityInspector needs dependency EventManager EntityInspector needs dependency SelectionSystem EntityInspector needs dependency UIManager EntityInspector needs dependency UndoSystem ModuleRegistry: preparing to initialise module: UndoSystem UndoSystem needs dependency CommandSystem UndoSystem needs dependency EventManager UndoSystem needs dependency PreferenceSystem UndoSystem needs dependency SceneGraph UndoSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for UndoSystem UndoSystem::initialiseModule called => Module UndoSystem initialised. EntityInspector needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for EntityInspector => Module EntityInspector initialised. DarkMod Editing needs dependency EventManager DarkMod Editing needs dependency MainFrame DarkMod Editing needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for DarkMod Editing DarkMod Editing::initialiseModule called. => Module DarkMod Editing initialised. ModuleRegistry: preparing to initialise module: DifficultyEditor DifficultyEditor needs dependency CommandSystem DifficultyEditor needs dependency EventManager DifficultyEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for DifficultyEditor DifficultyEditor::initialiseModule called. => Module DifficultyEditor initialised. ModuleRegistry: preparing to initialise module: Doom3BrushCreator Doom3BrushCreator needs dependency EventManager Doom3BrushCreator needs dependency GameManager Doom3BrushCreator needs dependency PreferenceSystem Doom3BrushCreator needs dependency ShaderCache Doom3BrushCreator needs dependency UndoSystem Doom3BrushCreator needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Doom3BrushCreator BrushModuleClass::initialiseModule called. => Module Doom3BrushCreator initialised. ModuleRegistry: preparing to initialise module: Doom3EntityCreator Doom3EntityCreator needs dependency Map ModuleRegistry: preparing to initialise module: Map Map needs dependency Radiant ModuleRegistry: dependencies satisfied, invoking initialiser for Map Map::initialiseModule called. => Module Map initialised. Doom3EntityCreator needs dependency SceneGraph Doom3EntityCreator needs dependency ShaderCache Doom3EntityCreator needs dependency UndoSystem Doom3EntityCreator needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Doom3EntityCreator Doom3EntityCreator::initialiseModule called. => Module Doom3EntityCreator initialised. ModuleRegistry: preparing to initialise module: Doom3MapLoader Doom3MapLoader needs dependency Doom3BrushCreator Doom3MapLoader needs dependency EntityClassManager Doom3MapLoader needs dependency FileTypes Doom3MapLoader needs dependency LayerSystem ModuleRegistry: preparing to initialise module: LayerSystem LayerSystem needs dependency CommandSystem LayerSystem needs dependency EventManager ModuleRegistry: dependencies satisfied, invoking initialiser for LayerSystem LayerSystem::initialiseModule called. => Module LayerSystem initialised. Doom3MapLoader needs dependency MapFormatManager ModuleRegistry: preparing to initialise module: MapFormatManager ModuleRegistry: dependencies satisfied, invoking initialiser for MapFormatManager MapFormatManager::initialiseModule called. => Module MapFormatManager initialised. Doom3MapLoader needs dependency PatchModuleDef2 ModuleRegistry: preparing to initialise module: PatchModuleDef2 PatchModuleDef2 needs dependency PreferenceSystem PatchModuleDef2 needs dependency ShaderCache ModuleRegistry: dependencies satisfied, invoking initialiser for PatchModuleDef2 Doom3PatchDef2Creator::initialiseModule called. => Module PatchModuleDef2 initialised. Doom3MapLoader needs dependency PatchModuleDef3 ModuleRegistry: preparing to initialise module: PatchModuleDef3 PatchModuleDef3 needs dependency PreferenceSystem PatchModuleDef3 needs dependency ShaderCache ModuleRegistry: dependencies satisfied, invoking initialiser for PatchModuleDef3 Doom3PatchDef3Creator::initialiseModule called. => Module PatchModuleDef3 initialised. Doom3MapLoader needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for Doom3MapLoader Doom3MapLoader: initialiseModule called. => Module Doom3MapLoader initialised. ModuleRegistry: preparing to initialise module: EClassTree EClassTree needs dependency EventManager EClassTree needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for EClassTree EClassTree::initialiseModule called. => Module EClassTree initialised. ModuleRegistry: preparing to initialise module: EntityList EntityList needs dependency CommandSystem EntityList needs dependency EventManager ModuleRegistry: dependencies satisfied, invoking initialiser for EntityList EntityListModule::initialiseModule called => Module EntityList initialised. ModuleRegistry: preparing to initialise module: FilterSystem FilterSystem needs dependency EventManager FilterSystem needs dependency GameManager FilterSystem needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for FilterSystem [filters] Loaded 30 filters from registry. => Module FilterSystem initialised. ModuleRegistry: preparing to initialise module: FontManager FontManager needs dependency MaterialManager FontManager needs dependency VirtualFileSystem FontManager needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for FontManager FontManager::initialiseModule called 0 fonts registered. => Module FontManager initialised. ModuleRegistry: preparing to initialise module: GUI Editing GUI Editing needs dependency CommandSystem GUI Editing needs dependency EventManager GUI Editing needs dependency FontManager GUI Editing needs dependency GameManager GUI Editing needs dependency MainFrame GUI Editing needs dependency Map GUI Editing needs dependency MaterialManager GUI Editing needs dependency OpenGL GUI Editing needs dependency PreferenceSystem GUI Editing needs dependency Radiant GUI Editing needs dependency ShaderCache GUI Editing needs dependency UIManager GUI Editing needs dependency VirtualFileSystem GUI Editing needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for GUI Editing GUI Editing::initialiseModule called. [GuiManager]: Found 226 guis. => Module GUI Editing initialised. ModuleRegistry: preparing to initialise module: ImageLoaderBMP ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderBMP ImageLoaderBMP::initialiseModule called. => Module ImageLoaderBMP initialised. ModuleRegistry: preparing to initialise module: ImageLoaderDDS ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderDDS ImageLoaderDDS::initialiseModule called. => Module ImageLoaderDDS initialised. ModuleRegistry: preparing to initialise module: ImageLoaderGDK ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderGDK ImageLoaderGDK::initialiseModule called. => Module ImageLoaderGDK initialised. ModuleRegistry: preparing to initialise module: ImageLoaderJPG ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderJPG ImageLoaderJPG::initialiseModule called. => Module ImageLoaderJPG initialised. ModuleRegistry: preparing to initialise module: ImageLoaderPCX ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderPCX ImageLoaderPCX::initialiseModule called. => Module ImageLoaderPCX initialised. ModuleRegistry: preparing to initialise module: ImageLoaderTGA ModuleRegistry: dependencies satisfied, invoking initialiser for ImageLoaderTGA ImageLoaderTGA::initialiseModule called. => Module ImageLoaderTGA initialised. ModuleRegistry: preparing to initialise module: MapResourceManager MapResourceManager needs dependency Doom3MapLoader MapResourceManager needs dependency FileTypes MapResourceManager needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for MapResourceManager MapResourceManager::initialiseModule called. => Module MapResourceManager initialised. ModuleRegistry: preparing to initialise module: ModelCache ModelCache needs dependency CommandSystem ModelCache needs dependency ModelLoaderASE ModuleRegistry: preparing to initialise module: ModelLoaderASE ModelLoaderASE needs dependency FileTypes ModelLoaderASE needs dependency ShaderCache ModelLoaderASE needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderASE PicoModelLoader: ModelLoaderASE initialised. => Module ModelLoaderASE initialised. ModelCache needs dependency ModelLoaderLWO ModuleRegistry: preparing to initialise module: ModelLoaderLWO ModelLoaderLWO needs dependency FileTypes ModelLoaderLWO needs dependency ShaderCache ModelLoaderLWO needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderLWO PicoModelLoader: ModelLoaderLWO initialised. => Module ModelLoaderLWO initialised. ModelCache needs dependency ModelLoaderMD5MESH ModuleRegistry: preparing to initialise module: ModelLoaderMD5MESH ModelLoaderMD5MESH needs dependency FileTypes ModelLoaderMD5MESH needs dependency ShaderCache ModelLoaderMD5MESH needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMD5MESH MD5Model::initialiseModule called. => Module ModelLoaderMD5MESH initialised. ModelCache needs dependency SelectionSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelCache ModelCache::initialiseModule called. => Module ModelCache initialised. ModuleRegistry: preparing to initialise module: ModelLoader3DS ModelLoader3DS needs dependency FileTypes ModelLoader3DS needs dependency ShaderCache ModelLoader3DS needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoader3DS PicoModelLoader: ModelLoader3DS initialised. => Module ModelLoader3DS initialised. ModuleRegistry: preparing to initialise module: ModelLoaderFM ModelLoaderFM needs dependency FileTypes ModelLoaderFM needs dependency ShaderCache ModelLoaderFM needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderFM PicoModelLoader: ModelLoaderFM initialised. => Module ModelLoaderFM initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMD2 ModelLoaderMD2 needs dependency FileTypes ModelLoaderMD2 needs dependency ShaderCache ModelLoaderMD2 needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMD2 PicoModelLoader: ModelLoaderMD2 initialised. => Module ModelLoaderMD2 initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMD3 ModelLoaderMD3 needs dependency FileTypes ModelLoaderMD3 needs dependency ShaderCache ModelLoaderMD3 needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMD3 PicoModelLoader: ModelLoaderMD3 initialised. => Module ModelLoaderMD3 initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMDC ModelLoaderMDC needs dependency FileTypes ModelLoaderMDC needs dependency ShaderCache ModelLoaderMDC needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMDC PicoModelLoader: ModelLoaderMDC initialised. => Module ModelLoaderMDC initialised. ModuleRegistry: preparing to initialise module: ModelLoaderMS3D ModelLoaderMS3D needs dependency FileTypes ModelLoaderMS3D needs dependency ShaderCache ModelLoaderMS3D needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderMS3D PicoModelLoader: ModelLoaderMS3D initialised. => Module ModelLoaderMS3D initialised. ModuleRegistry: preparing to initialise module: ModelLoaderOBJ ModelLoaderOBJ needs dependency FileTypes ModelLoaderOBJ needs dependency ShaderCache ModelLoaderOBJ needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderOBJ PicoModelLoader: ModelLoaderOBJ initialised. => Module ModelLoaderOBJ initialised. ModuleRegistry: preparing to initialise module: ModelLoaderPICOTERRAIN ModelLoaderPICOTERRAIN needs dependency FileTypes ModelLoaderPICOTERRAIN needs dependency ShaderCache ModelLoaderPICOTERRAIN needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelLoaderPICOTERRAIN PicoModelLoader: ModelLoaderPICOTERRAIN initialised. => Module ModelLoaderPICOTERRAIN initialised. ModuleRegistry: preparing to initialise module: ModelSkinCache ModelSkinCache needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ModelSkinCache Doom3SkinCache::initialiseModule called [skins] Loading skins. => Module ModelSkinCache initialised. ModuleRegistry: preparing to initialise module: NamespaceFactory ModuleRegistry: dependencies satisfied, invoking initialiser for NamespaceFactory NamespaceFactory::initialiseModule called. => Module NamespaceFactory initialised. ModuleRegistry: preparing to initialise module: ObjectivesEditor ObjectivesEditor needs dependency CommandSystem ObjectivesEditor needs dependency EventManager ObjectivesEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for ObjectivesEditor ObjectivesEditorModule::initialiseModule called. => Module ObjectivesEditor initialised. ModuleRegistry: preparing to initialise module: ParticlesManager ParticlesManager needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for ParticlesManager ParticlesManager::initialiseModule called [ScopedDebugTimer] "Particle definitions parsed: " in 0.265625 seconds => Module ParticlesManager initialised. ModuleRegistry: preparing to initialise module: ScriptingSystem ScriptingSystem needs dependency CommandSystem ScriptingSystem needs dependency EventManager ScriptingSystem needs dependency Radiant ScriptingSystem needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for ScriptingSystem ScriptingSystem::initialiseModule called. ScriptingSystem: Python interpreter initialised. Registered script file commands/example.py as Example Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly ScriptModule: Found 4 commands. => Module ScriptingSystem initialised. ModuleRegistry: preparing to initialise module: SoundManager SoundManager needs dependency VirtualFileSystem ModuleRegistry: dependencies satisfied, invoking initialiser for SoundManager SoundManager::initialiseModule called [ScopedDebugTimer] "Sound definitions parsed: " in 0.421875 seconds 3698 sound shaders found. SoundManager: initialising sound playback => Module SoundManager initialised. ModuleRegistry: preparing to initialise module: StimResponseEditor StimResponseEditor needs dependency CommandSystem StimResponseEditor needs dependency EventManager StimResponseEditor needs dependency UIManager ModuleRegistry: dependencies satisfied, invoking initialiser for StimResponseEditor StimResponseModule::initialiseModule called. => Module StimResponseEditor initialised. ModuleRegistry: preparing to initialise module: WaveFrontExporter WaveFrontExporter needs dependency CommandSystem WaveFrontExporter needs dependency EventManager WaveFrontExporter needs dependency SelectionSystem WaveFrontExporter needs dependency UIManager WaveFrontExporter needs dependency XMLRegistry ModuleRegistry: dependencies satisfied, invoking initialiser for WaveFrontExporter WaveFrontModule::initialiseModule called => Module WaveFrontExporter initialised. Default screen has 1 monitors. Monitor 0 geometry: 1280x1024 at 0, 0 ToolbarManager: Instantiating toolbar: view ToolbarManager: Instantiating toolbar: edit OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 8800 GTX/PCI/SSE2 GL_VERSION: 3.0.0 GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_swizzle GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control [eclassmgr] Entity class damage_bfgfreq_cinematic specifies parent damage_bfgFreq which is not found. [eclassmgr] Entity class damage_bfgsplash_cinematic specifies parent damage_bfgSplash which is not found. [eclassmgr] Entity class damage_grenadesplash_inhand specifies parent damage_grenadeSplash which is not found. [eclassmgr] Entity class intro_scientist specifies parent char_labcoat_young which is not found. EventManager: Event ToggleClipper is not a Toggle. EventManager: Event MouseTranslate is not a Toggle. EventManager: Event MouseRotate is not a Toggle. EventManager: Event MouseDrag is not a Toggle. EventManager: Event FilterWorldgeometry already registered! EventManager: Event FilterCaulk already registered! EventManager: Event FilterCollisionsurfaces already registered! EventManager: Event FilterLights already registered! EventManager: Event FilterAllentities already registered! EventManager: Event FilterVisportals already registered! EventManager: Event FilterDecals already registered! EventManager: Event FilterClipTextures already registered! EventManager: Event FilterTriggerTextures already registered! EventManager: Event FilterNodrawTextures already registered! EventManager: Event FilterShadowTextures already registered! EventManager: Event FilterPatches already registered! EventManager: Event FilterBrushes already registered! EventManager: Event FilterWeatherTextures already registered! EventManager: Event FilterPaths already registered! model intro_scientist inherits unknown model char_npc [particles] Failed to parse examples.prt: DefTokeniser: Assertion failed: Required "particle", found "material" [particles] Failed to parse weapons.prt: DefTokeniser: Assertion failed: Required "particle", found "material" Cannot register statement Example, this statement is already registered. Cannot register statement SelectAllModelsOfType, this statement is already registered. Cannot register statement ShiftTexturesRandomly, this statement is already registered. Cannot register statement ShiftTexturesUpwardsRandomly, this statement is already registered. MainFrame: Activating layout SplitPane OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none ToolbarManager: Instantiating toolbar: texture OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = none [shaders] ShaderLibrary: definition not found: init.py executed EventManager: Shortcuts found in Registry: 346 OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp Open file d:/Games/Doom 3/darkmod/prefabs/prefabs/readables/sheets/mobile/sheet_paper_mobile_andrew_script.pfb for read...success[mapdoom3] Unable to parse info file header: DefTokeniser: no more tokens [shaders] Loaded texture: textures/common/collision [shaders] Loaded texture: models/darkmod/props/textures/parchment_freshpaper [shaders] Loaded texture: textures/editor/entityGui Open file d:/Games/Doom 3/darkmod/prefabs/prefabs/readables/sheets/mobile/sheet_paper_mobile_calig_carolingia.pfb for read...success [mapdoom3] Unable to parse info file header: DefTokeniser: no more tokens Open file d:/Games/Doom 3/darkmod/prefabs/prefabs/readables/sheets/mobile/sheet_paper_mobile_calig_camberic.pfb for read...success [mapdoom3] Unable to parse info file header: DefTokeniser: no more tokens Open file d:/Games/Doom 3/darkmod/prefabs/prefabs/readables/sheets/mobile/sheet_paper_mobile_andrew_script.pfb for read...success [mapdoom3] Unable to parse info file header: DefTokeniser: no more tokens Open file d:/Games/Doom 3/darkmod/prefabs/prefabs/readables/sheets/mobile/sheet_paper_mobile_andrew_script.pfb for read...success [mapdoom3] Unable to parse info file header: DefTokeniser: no more tokens Name: sheet_paper already exists in this namespace. Rename it to sheet_paper1 loadPrefabAt OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp [XDataLoader::importDef] Error: Specified definition sheet_paper_andrew_script not found. Could not open file: Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundmulti Cannot find font in windowDef leftPageCurl Cannot find font in windowDef rightPageCurl Cannot find font in windowDef backgroundsingle Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/sheets/sheet_paper_multi_background [shaders] Loaded texture: guis/assets/readables/sheets/sheet_paper_multi_leftcurl [shaders] Loaded texture: guis/assets/readables/sheets/sheet_paper_multi_rightcurl [shaders] Loaded texture: guis/assets/readables/sheets/sheet_paper_single_backgroundCannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Cannot find font nancy in windowDef title Cannot find font nancy in windowDef body Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Couldn't find include file: guis/readables/rotten_paper_nancy.gui in guis/readables/rotten_paper_nancy_world.gui Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book10page.gui: DefTokeniser: Assertion failed: Required ";", found "}" Error while parsing guis/readables/test/book1page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book2page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book3page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book4page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book5page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book6page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book7page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book8page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book9page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageCurl Cannot find font in windowDef rightPageCurl Cannot find font mac_humaine in windowDef leftTitle Cannot find font mac_humaine in windowDef leftBody Cannot find font mac_humaine in windowDef rightTitle Cannot find font mac_humaine in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/books/book_background01B [shaders] Loaded texture: guis/assets/readables/books/book_background01B_left [shaders] Loaded texture: guis/assets/readables/books/book_background01B_rightCannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageBackground Cannot find font in windowDef rightPageBackground Cannot find font bamberg in windowDef title Cannot find font bamberg in windowDef leftBody Cannot find font bamberg in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/books/book_background_01 [shaders] Loaded texture: guis/assets/readables/books/book_leftpage_curled_01 [shaders] Loaded texture: guis/assets/readables/books/book_rightpage_curled_01GUI Script: unknown windowDef leftCapHilite Cannot assign value $gui::left_cap_hilite to variable $gui::left_cap_hilite GUI Script: unknown windowDef rightCapHilite Cannot assign value $gui::right_cap_hilite to variable $gui::right_cap_hilite Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font bamberg in windowDef leftCapShadow Cannot find font bamberg in windowDef leftcapHiLite Cannot find font bamberg in windowDef leftCapital Cannot find font bamberg in windowDef leftBody Cannot find font bamberg in windowDef rightCapShadow Cannot find font bamberg in windowDef rightcapHiLite Cannot find font bamberg in windowDef rightCapital Cannot find font bamberg in windowDef rightBody Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] ShaderLibrary: definition not found: guis/assets/readables/books/book_background_ornate01_right.dds Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageCurl Cannot find font in windowDef rightPageCurl Cannot find font bamberg in windowDef title Cannot find font bamberg in windowDef leftBody Cannot find font bamberg in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/books/book_background_ornate01 [shaders] Loaded texture: guis/assets/readables/books/book_background_ornate01_left [shaders] Loaded texture: guis/assets/readables/books/book_background_ornate01_rightCannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageBackground Cannot find font in windowDef rightPageBackground Cannot find font bamberg in windowDef title Cannot find font bamberg in windowDef leftBody Cannot find font bamberg in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/books/book_rightpage_01Cannot find font bamberg in windowDef title Cannot find font bamberg in windowDef leftBody Cannot find font bamberg in windowDef rightBody Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageBackground Cannot find font in windowDef rightPageBackground Cannot find font bamberg in windowDef title Cannot find font bamberg in windowDef leftBody Cannot find font bamberg in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/books/book_leftpage_01Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageBackground Cannot find font in windowDef rightPageBackground Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageBackground Cannot find font in windowDef rightPageBackground Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundImage Cannot find font in windowDef leftPageBackground Cannot find font in windowDef rightPageBackground Cannot find font stone in windowDef title Cannot find font stone in windowDef leftBody Cannot find font stone in windowDef rightBody Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Cannot find font treasure_map in windowDef title Cannot find font jd_hand in windowDef leftBody Cannot find font jd_hand in windowDef rightBody Loading map from d:/Games/Doom 3/darkmod/maps/hotel/hotel.map Open file d:/Games/Doom 3/darkmod/maps/hotel/hotel.map for read... found information file... success [InfoFile]: Parsed layer #0 with name Default [InfoFile]: Parsed layer #1 with name Startmap_stuff [InfoFile]: Parsed layer #2 with name Visportals [InfoFile]: Parsed layer #3 with name Roomlevel1 [InfoFile]: Parsed layer #4 with name Roomlevel2 [InfoFile]: Parsed layer #5 with name Exterior [InfoFile]: Parsed layer #6 with name Roomlevel3 [InfoFile]: Parsed layer #7 with name MainStairs [InfoFile]: Parsed layer #8 with name Roomlevel0 [InfoFile]: Parsed layer #9 with name Vaultcontainers [InfoFile]: Parsed layer #10 with name Lobbycontainers [InfoFile]: Parsed layer #11 with name Lobby [InfoFile]: Parsed layer #12 with name Keyhooks [InfoFile]: Parsed layer #13 with name Paths [InfoFile]: Parsed layer #14 with name Cellar [shaders] Loaded texture: textures/darkmod/stone/brick/even_greyish01_ed ToolbarManager: Instantiating toolbar: textool OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp [shaders] Loaded texture: textures/darkmod/plaster/plaster_01_ed [shaders] Loaded texture: textures/common/caulk [shaders] Loaded texture: textures/darkmod/stone/brick/grainy_blocks01_ed [shaders] Loaded texture: textures/darkmod/wood/panels/panel_decorative_frame_long_ed [shaders] Loaded texture: textures/darkmod/stone/brick/tight_large_blocks_ed [shaders] Loaded texture: env/skyboxes/skybox_industrial_01/industrial_01_ed [shaders] Loaded texture: textures/darkmod/stone/cobblestones/cobblestones01_square_light_ed [shaders] Loaded texture: textures/water_source/green_plain_flat [shaders] Loaded texture: textures/water_source/greengrey_plain_flat [shaders] Loaded texture: textures/water_source/blue_plain_flat [shaders] Loaded texture: textures/water_source/bluegrey_plain_flat [shaders] Loaded texture: textures/common/nodraw [shaders] Loaded texture: textures/editor/visportal [shaders] Loaded texture: textures/darkmod/stone/natural/dark_dirty_ed [shaders] Loaded texture: textures/darkmod/wood/boards/polished_01_ed [shaders] Loaded texture: textures/darkmod/wood/panels/panel_circle_face_ed [shaders] Loaded texture: textures/darkmod/paint_paper/wallpaper_ornamental_01_green_ed [shaders] Loaded texture: textures/darkmod/wood/panels/thin_panels_with_trim_dark_ed [shaders] Loaded texture: textures/darkmod/wood/panels/panel_carved_rectangles_01_ed [shaders] Loaded texture: textures/darkmod/paint_paper/wallpaper_ornamental_01_red_ed [shaders] Loaded texture: textures/darkmod/carpet/runners/geometric02_red_ed [shaders] Loaded texture: textures/darkmod/carpet/runners/geometric02_red_end_ed [shaders] Loaded texture: textures/darkmod/wood/boards/polished_shiny_ed [shaders] Loaded texture: textures/darkmod/wood/boards/dim_01_ed [shaders] Loaded texture: textures/darkmod/metal/flat/steel_scratched01_ed [shaders] Loaded texture: textures/darkmod/wood/panels/panel_carved_star_ed [shaders] Loaded texture: textures/darkmod/paint_paper/wallpaper_flowers_01_ed [shaders] Loaded texture: models/darkmod/props/textures/winerack2_d_ed [shaders] Loaded texture: textures/darkmod/wood/panels/panel_decorative_frame_ed [shaders] Loaded texture: textures/darkmod/stone/brick/dirty_large_blocks_ed [shaders] Loaded texture: textures/darkmod/stone/flat/rough_plain_tiles01_ed [shaders] Loaded texture: textures/darkmod/stone/flat/smooth_marble_black_squares_ed [shaders] Loaded texture: textures/darkmod/paint_paper/wallpaper_ornamental_02_white_ed [shaders] Loaded texture: textures/darkmod/stone/brick/blocks_sandstone01_ed [shaders] Loaded texture: textures/darkmod/window/roundtop_white01_barelylit_ed [shaders] Loaded texture: textures/darkmod/window/roundtop_white01_ed [shaders] Loaded texture: textures/darkmod/wood/boards/dark_rough_ed [shaders] Loaded texture: textures/darkmod/roof/shingles_red_ed [shaders] Loaded texture: textures/darkmod/stone/brick/grainy_large_blocks01_ed [shaders] Loaded texture: textures/darkmod/stone/cobblestones/cobblestone_fan_pattern_ed [shaders] Loaded texture: textures/darkmod/window/roundtop_diamond_pattern01_grey_dark_ed [shaders] Loaded texture: textures/common/ladder [shaders] Loaded texture: textures/darkmod/paint_paper/wallpaper_ornamental_01_blue_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/worn_plates_grey_ed [shaders] Loaded texture: textures/darkmod/wood/panels/ceiling_ornament_precious_001_ed [shaders] Loaded texture: textures/darkmod/wood/panels/panel_warrior_ed [shaders] Loaded texture: textures/darkmod/wood/panels/molding_leaves_ed [shaders] Loaded texture: textures/darkmod/metal/flat/brass_flecked_ed [shaders] Loaded texture: textures/common/clip [shaders] Loaded texture: textures/darkmod/metal/detailed/rusty_diamond_pattern_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/plates_large_grey_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/plates_rivets_iron_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/panel_square_dark01_ed [shaders] Loaded texture: textures/darkmod/metal/flat/rusty_crusted_brownish_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/bars_rivets_steel_ed [shaders] Loaded texture: textures/darkmod/metal/flat/iron_rough_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/copper_plate_rivets_tiling_1d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/steel_scratched01 [shaders] Loaded texture: textures/darkmod/metal/detailed/panel_rivets_rusty01_ed [shaders] Loaded texture: textures/darkmod/metal/flat/heavy_rust_pocked01_ed [shaders] Loaded texture: textures/darkmod/nature/bark/old_rough01_ed [shaders] Loaded texture: textures/darkmod/plaster/halftimber_plaster_ed [shaders] Loaded texture: textures/darkmod/wood/boards/old_worn_with_nails_ed [shaders] Loaded texture: models/darkmod/props/textures/winerack_d_ed [shaders] Loaded texture: textures/darkmod/wood/boards/rough_wood_darkbrown_ed [shaders] Loaded texture: textures/darkmod/plaster/plaster_dirty01_brown_tiling_1d_ed [shaders] Loaded texture: textures/darkmod/wood/boards/scratched_ed [shaders] Loaded texture: textures/darkmod/roof/shingle_dullbrown01_ed [shaders] Loaded texture: textures/darkmod/window/diamond_pattern01_lit_ed [shaders] Loaded texture: textures/darkmod/wood/panels/beam_rough_brown_endcap_nontiling_ed [shaders] Loaded texture: textures/darkmod/wood/panels/beam_rough_weathered_endcap_nontiling_ed [shaders] Loaded texture: textures/darkmod/nature/bark/old_rough02_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/plates_rivets_rusty_ed [shaders] Loaded texture: textures/darkmod/wood/boards/rough_wood_brown_ed [shaders] Loaded texture: textures/darkmod/wood/panels/beam_brown_old_ed [shaders] Loaded texture: models/darkmod/props/textures/book_cover1_ed [shaders] Loaded texture: models/darkmod/props/textures/book_open_blank [shaders] Loaded texture: models/darkmod/props/textures/book_t1_ed [shaders] Loaded texture: models/darkmod/props/textures/parchment_rolledscroll [shaders] Loaded texture: textures/water_source/water_grey [shaders] Loaded texture: textures/water_source/water_blue [shaders] Loaded texture: textures/water_source/water_green [shaders] Loaded texture: models/darkmod/props/textures/anchor_d_ed [shaders] Loaded texture: models/darkmod/props/textures/boat2_d_ed [shaders] Loaded texture: models/darkmod/props/textures/ship_common_d_ed [shaders] Loaded texture: models/darkmod/props/textures/anvil_d_ed [shaders] Loaded texture: textures/darkmod/stone/natural/dark_rough_ed [shaders] Loaded texture: textures/common/shadow [shaders] Loaded texture: textures/darkmod/stone/flat/rough_marble_dark01_ed [shaders] Loaded texture: models/darkmod/props/textures/crown1_ed [shaders] Loaded texture: models/darkmod/props/textures/metal1_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_gaugesteam_ed [shaders] Loaded texture: textures/darkmod/sfx/whiteglass_ed [shaders] Loaded texture: models/darkmod/props/textures/compass_rose01 [shaders] Loaded texture: textures/darkmod/metal/flat/copper_dirty_ed [shaders] Loaded texture: models/darkmod/props/textures/ropearrow/ropearrow_rope [shaders] Loaded texture: textures/darkmod/metal/flat/gen_dark_rusted01_tiling_1d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/gen_smooth_iron01_tiling_1d_ed [shaders] Loaded texture: textures/darkmod/window/lamp_glass_lit_ed [shaders] Loaded texture: models/darkmod/props/textures/spyglass2_d_ed [shaders] Loaded texture: models/darkmod/props/textures/airpotion_s_ed [shaders] Loaded texture: models/darkmod/props/textures/potbottle_d_ed [shaders] Loaded texture: models/darkmod/props/textures/health_ed [shaders] Loaded texture: models/darkmod/props/textures/broadsword/broadsword_d_ed [shaders] Loaded texture: models/darkmod/props/textures/blackjack/blackjack_d_ed [shaders] Loaded texture: models/darkmod/props/textures/flashbomb_d_ed [shaders] Loaded texture: textures/darkmod/plaster/stucco_01_ed [shaders] Loaded texture: textures/common/monster_clip [shaders] Loaded texture: env/skyboxes/skybox_ocean/ocean_ed [shaders] Loaded texture: textures/common/player_clip[shaders] ShaderLibrary: definition not found: textures/darkmod/gleeful/daysky [shaders] Loaded texture: textures/darkmod/wood/boards/rough_wood_brown_dull_ed [shaders] Loaded texture: models/darkmod/props/textures/arrow_gen [shaders] Loaded texture: models/darkmod/props/textures/broadhead_d_ed [shaders] Loaded texture: models/darkmod/props/textures/firearrow/firearrow_head [shaders] Loaded texture: models/darkmod/props/textures/gasarrow/gasarrow_head [shaders] Loaded texture: models/darkmod/props/textures/mossarrow/mossarrow [shaders] Loaded texture: models/darkmod/props/textures/tree_01_d [shaders] Loaded texture: textures/darkmod/decals/vegetation/tropical_broadleaf [shaders] Loaded texture: models/darkmod/props/textures/noisemaker/noisemaker_head [shaders] Loaded texture: models/darkmod/props/textures/ropearrow/ropearrow_gen [shaders] Loaded texture: models/darkmod/props/textures/ropearrow/ropearrow_head [shaders] Loaded texture: models/darkmod/props/textures/broadhead/broadhead_d [shaders] Loaded texture: models/darkmod/props/textures/waterarrow/waterarrow_head [shaders] Loaded texture: models/darkmod/props/textures/lockpicks_d_ed [shaders] Loaded texture: models/darkmod/props/textures/mine_bottom_d_ed [shaders] Loaded texture: models/darkmod/props/textures/mine_d_ed [shaders] Loaded texture: models/darkmod/props/textures/holywater_ed [shaders] Loaded texture: models/darkmod/props/textures/flashmine_ed [shaders] Loaded texture: models/md5/chars/builders/builder_armor [shaders] Loaded texture: models/md5/chars/builders/priesttop_d [shaders] Loaded texture: models/md5/chars/builders/priestbottom_d [shaders] Loaded texture: textures/darkmod/metal/flat/gen_smooth_bronze01_tiling_1d_ed [shaders] Loaded texture: models/md5/chars/npc_hand_full [shaders] Loaded texture: models/md5/chars/builders/builder_cloth [shaders] Loaded texture: models/md5/chars/builders/guard/builder_cloth_ed [shaders] Loaded texture: models/md5/chars/guards/citywatch/cityguard_armor_ed [shaders] Loaded texture: models/md5/chars/thief/thief_d_ed [shaders] Loaded texture: models/md5/chars/chainmail_ed [shaders] Loaded texture: models/md5/chars/guards/leather_tunic01 [shaders] Loaded texture: models/md5/chars/guards/cityguard_armor [shaders] Loaded texture: models/md5/chars/builders/inquisitorbottom_d [shaders] Loaded texture: models/md5/chars/heads/head_02 [shaders] Loaded texture: models/md5/chars/teeth [shaders] Loaded texture: models/md5/chars/heads/hood_inquisitor_green [shaders] Loaded texture: textures/darkmod/door/metal/simple_rough01_ed [shaders] Loaded texture: models/md5/chars/nobles/nobleman1/tunic_green_ed [shaders] Loaded texture: models/darkmod/props/textures/coinsuv2_d_ed [shaders] Loaded texture: textures/darkmod/fabric/cloth_embroidery01_purple_dark_ed [shaders] Loaded texture: textures/common/nodrawsolid [shaders] Loaded texture: textures/common/trigonce [mapdoom3]: Could not find entity class: atdm:map_of [shaders] Loaded texture: models/md5/chars/guards/proguard/proguard_armor_ed [shaders] Loaded texture: models/md5/chars/guards/tunic_reddish_pattern [shaders] Loaded texture: models/md5/chars/cloth_velvet_ed [shaders] Loaded texture: models/md5/chars/guards/proguard/old_cloth_ed [shaders] Loaded texture: models/md5/chars/mouth [shaders] Loaded texture: models/md5/chars/inventors/engineer2/engineer_apron_ed [shaders] Loaded texture: models/md5/chars/thief/thief_leather_ed [shaders] Loaded texture: models/md5/chars/inventors/engineer2/engineer_main_ed [shaders] Loaded texture: models/md5/chars/guards/citywatch/citywatchhead_d_ed [shaders] Loaded texture: models/md5/chars/heads/citywatchhead_pale [shaders] Loaded texture: models/md5/chars/heads/commoner04_back [shaders] Loaded texture: models/md5/chars/guards/elite_citywatch/elite_citywatch_armor_ed [shaders] Loaded texture: models/md5/chars/thief/thief_leather [shaders] Loaded texture: models/md5/chars/guards/proguard_leather_armor [shaders] Loaded texture: models/darkmod/props/textures/shortbow/bracer_d_ed [shaders] Loaded texture: models/darkmod/props/textures/generic_d [shaders] Loaded texture: models/md5/chars/cloth_rough_generic_brown [shaders] Loaded texture: models/md5/chars/guards/proguard/proguard2_d_ed [shaders] Loaded texture: models/md5/chars/guards/proguard/proguard3_d_ed [shaders] Loaded texture: models/md5/chars/heads/npcs/beard_black_ed [shaders] Loaded texture: models/md5/chars/heads/head06 [shaders] Loaded texture: models/md5/chars/heads/page_hair_light [shaders] Loaded texture: models/md5/chars/nobles/nobleman1/nobleman_hair_dark_ed [shaders] Loaded texture: models/md5/chars/nobles/nobleman_hair_light [shaders] Loaded texture: models/md5/chars/builders/builder_lesser_armor [shaders] Loaded texture: models/md5/chars/builders/acolyte_d [shaders] Loaded texture: models/md5/chars/cloth_rough_generic_red [shaders] Loaded texture: models/md5/chars/heads/head06_dark [shaders] Loaded texture: models/md5/chars/heads/citywatchhead_goatee [shaders] Loaded texture: models/md5/chars/townsfolk/beggar_default [shaders] Loaded texture: models/md5/chars/guards/elite_citywatch/elite_citywatch_cloth_ed [shaders] Loaded texture: textures/darkmod/fabric/cloth_plain_creased_brown_light [shaders] Loaded texture: models/darkmod/props/textures/rope_d_ed [shaders] Loaded texture: models/md5/chars/townsfolk/beggar_sleeves02 [shaders] Loaded texture: models/md5/chars/townsfolk/commoner_sleeves [shaders] Loaded texture: models/darkmod/props/textures/cloth_rough_generic01 [shaders] Loaded texture: models/md5/chars/old_cloth_green [shaders] Loaded texture: models/darkmod/props/textures/straw_circle [shaders] Loaded texture: models/darkmod/props/textures/feather_grey_ed [shaders] Loaded texture: models/darkmod/props/textures/woolen_cap_01_ed [shaders] Loaded texture: models/md5/chars/builders/priesthead_d [shaders] Loaded texture: models/md5/chars/simple_animals/ratz/bc_rat_ed [shaders] Loaded texture: models/md5/chars/simple_animals/bc_rat [shaders] Loaded texture: models/md5/chars/simple_animals/ratz/bc_rat_pale_ed [shaders] Loaded texture: models/md5/chars/simple_animals/bc_rat_pale [shaders] Loaded texture: models/md5/chars/simple_animals/ratz/bc_rat_dark_ed [shaders] Loaded texture: models/md5/chars/simple_animals/bc_rat_dark [shaders] Loaded texture: models/darkmod/props/textures/shortbow/shortbow_d [shaders] Loaded texture: textures/darkmod/sfx/black_matt_ed [shaders] Loaded texture: models/darkmod/props/textures/generic_grip_ed [shaders] Loaded texture: models/md5/chars/heads/page_hair_dark [shaders] Loaded texture: models/md5/chars/nobles/nobleman1/nobleman_hair_ed [shaders] Loaded texture: models/md5/chars/nobles/hat_feather [shaders] Loaded texture: models/md5/chars/nobles/velvet_cap_green [shaders] Loaded texture: models/md5/chars/nobles/nobleman1/velvet_cap_ed [shaders] Loaded texture: models/darkmod/props/textures/gold_handle_ed [shaders] Loaded texture: textures/darkmod/door/wood/smooth_2panels_rich_ed [shaders] Loaded texture: models/darkmod/props/textures/dtable1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/orchid_d [shaders] Loaded texture: models/darkmod/props/textures/pot_d_ed [shaders] Loaded texture: models/darkmod/props/textures/gaslight1_d [shaders] Loaded texture: models/darkmod/props/textures/gaslight1_d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/gold01 [shaders] Loaded texture: models/darkmod/props/textures/endtable1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/dchair2 [shaders] Loaded texture: models/darkmod/props/textures/dchair2_ed [shaders] Loaded texture: models/darkmod/props/textures/sofa1_ed [shaders] Loaded texture: models/darkmod/props/textures/sofa1_2_ed [shaders] Loaded texture: models/darkmod/props/textures/candlestick1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/gkey1_d [shaders] Loaded texture: models/darkmod/props/textures/barrell_large_d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/gen_smooth_copper01_tiling_1d_ed [shaders] Loaded texture: textures/darkmod/stone/flat/smooth_marble_white_shiny_ed [shaders] Loaded texture: textures/darkmod/metal/flat/rough_iron01_tiling_1d_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_lantern_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_lampglass_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_cerpotin_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_cerpotrd_ed [shaders] Loaded texture: models/darkmod/props/textures/cabinet1_ed [shaders] Loaded texture: models/darkmod/props/textures/teakwood_ed [shaders] Loaded texture: models/darkmod/props/textures/goblet1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/wbottle03_d_ed [shaders] Loaded texture: models/darkmod/props/textures/coins3_d_ed [shaders] Loaded texture: models/darkmod/props/textures/desk1_d [shaders] Loaded texture: models/darkmod/props/textures/desk1_handle [shaders] Loaded texture: models/darkmod/props/textures/desk1_dark_ed [shaders] Loaded texture: models/darkmod/props/textures/handle_plate [shaders] Loaded texture: models/darkmod/props/textures/singlebed1_d_ed [shaders] Loaded texture: textures/darkmod/fabric/cloth_plain_creased_white_dull_ed [shaders] Loaded texture: models/darkmod/props/textures/armchair_d_ed [shaders] Loaded texture: models/darkmod/props/textures/painting01_d_ed [shaders] Loaded texture: textures/darkmod/wood/boards/worn_01_ed [shaders] Loaded texture: models/darkmod/props/textures/painting06_l_d_ed [shaders] Loaded texture: models/darkmod/props/textures/perfume_beige01_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_mirror_silver_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_mirror_silver [shaders] Loaded texture: models/darkmod/props/textures/bc_lily [shaders] Loaded texture: models/darkmod/props/textures/plant_02_ed [shaders] Loaded texture: textures/darkmod/stone/natural/sandstone_ed [shaders] Loaded texture: models/darkmod/props/textures/chandelier_bronze_001_ed [shaders] Loaded texture: models/darkmod/props/textures/candlestick2_d_ed [shaders] Loaded texture: models/darkmod/props/textures/candle_a [shaders] Loaded texture: models/darkmod/props/textures/candle_a_unlit [shaders] Loaded texture: models/darkmod/props/textures/bookrow1_ed [shaders] Loaded texture: models/darkmod/props/textures/book_red1_ed [shaders] Loaded texture: models/darkmod/props/textures/vaseantique_d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/simple_grey01_ed [shaders] Loaded texture: textures/darkmod/metal/flat/copper_plates_dirty_tiling_1d_ed [shaders] Loaded texture: models/darkmod/props/textures/goblet2_d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/steel_grey_blotchy_ed [shaders] Loaded texture: models/darkmod/props/textures/plate3_d_ed [shaders] Loaded texture: models/darkmod/props/textures/plate2_d_ed [shaders] Loaded texture: models/darkmod/props/textures/cutlery_ornamental [shaders] Loaded texture: models/darkmod/props/textures/cutlery_wood [shaders] Loaded texture: models/darkmod/props/textures/plate1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/dchair3_ed [shaders] Loaded texture: textures/darkmod/stone/natural/light_grey_rough_ed [shaders] Loaded texture: models/darkmod/props/textures/sofa3_ed [shaders] Loaded texture: models/darkmod/props/textures/sofa3_2_ed [shaders] Loaded texture: models/darkmod/props/textures/dchair4_ed [shaders] Loaded texture: models/darkmod/props/textures/rtable1_d_ed[shaders] ShaderLibrary: definition not found: table_medallion [shaders] Loaded texture: models/darkmod/props/textures/vic_diningchair1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/wchair1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/grammo2_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_lampglass3_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_lamp_pole_ed [shaders] Loaded texture: models/darkmod/props/textures/tdm_tray_d_ed [shaders] Loaded texture: models/darkmod/props/textures/bookshelf2_ed [shaders] Loaded texture: models/darkmod/props/textures/bookshelf1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/inkwell_ed [shaders] Loaded texture: models/darkmod/props/textures/book_red2_ed [shaders] Loaded texture: models/darkmod/props/textures/book_red3_ed [shaders] Loaded texture: textures/darkmod/glass/clear_warp_ed [shaders] Loaded texture: models/darkmod/props/textures/apple_ed [shaders] Loaded texture: models/darkmod/props/textures/rusticchair_d_ed[shaders] ShaderLibrary: definition not found: Default [shaders] Loaded texture: models/darkmod/props/textures/globesphere_d_ed [shaders] Loaded texture: models/darkmod/props/textures/globestand_d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/simple_rough_grey01_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/panel_circledesign01_green_ed [shaders] Loaded texture: textures/darkmod/metal/detailed/celtic_ornament01_silver_ed [shaders] Loaded texture: textures/darkmod/door/keyhole_metal_001_ed [shaders] Loaded texture: models/darkmod/props/textures/lockbox_01_rusty [shaders] Loaded texture: models/darkmod/props/textures/candle_d_ed [shaders] Loaded texture: models/darkmod/props/textures/wallcandles1_d_ed [shaders] Loaded texture: textures/darkmod/stone/flat/smooth_marble_black_ed [shaders] Loaded texture: models/darkmod/props/textures/painting04_l_d_ed [shaders] Loaded texture: textures/darkmod/glass/clear_ed [shaders] Loaded texture: models/darkmod/props/textures/painting02_m_d_ed [shaders] Loaded texture: models/darkmod/props/textures/painting02_l_d_ed [shaders] Loaded texture: textures/water_source/w_c_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_hinge01 [shaders] Loaded texture: textures/darkmod/door/wood/old_weathered_boards01_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_lockplate01 [shaders] Loaded texture: models/darkmod/props/textures/bc_hinge02 [shaders] Loaded texture: textures/darkmod/door/metal/bars_rivets_old_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_lockplate02 [shaders] Loaded texture: textures/darkmod/wood/boards/rough_wood_grey_ed [shaders] Loaded texture: models/darkmod/props/textures/barrel01_d_ed [shaders] Loaded texture: models/darkmod/props/textures/crate01_d_ed [shaders] Loaded texture: models/darkmod/props/textures/crate02_d_ed [shaders] Loaded texture: models/darkmod/props/textures/goblet3_d_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_teapot_ed [shaders] Loaded texture: models/darkmod/props/textures/machine01_d_ed [shaders] Loaded texture: models/darkmod/props/textures/rustylamp_d_ed [shaders] Loaded texture: models/darkmod/props/textures/walllight1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/anchor_d [shaders] Loaded texture: models/darkmod/props/textures/burntw_ed [shaders] Loaded texture: textures/darkmod/metal/flat/steel_heavily_scratched_tiling_1d_ed [shaders] Loaded texture: textures/darkmod/metal/flat/rusty_dented01_tiling_1d_ed [shaders] Loaded texture: models/darkmod/props/textures/bc_gaugehorizontal_ed [shaders] Loaded texture: textures/darkmod/paint_paper/wallpaper_fancy_red_ed [shaders] Loaded texture: models/darkmod/props/textures/burning_coals_ed [shaders] Loaded texture: models/darkmod/props/textures/wtable1_d_ed [shaders] Loaded texture: models/darkmod/props/textures/wtable1b_d_ed [shaders] Loaded texture: models/darkmod/props/textures/cookpot_d_ed [shaders] Loaded texture: models/darkmod/props/textures/bucket_wood_d_ed [shaders] Loaded texture: models/darkmod/props/textures/cookpot2_d_ed [shaders] Loaded texture: models/darkmod/props/textures/smithyhammer_d [shaders] Loaded texture: models/darkmod/props/textures/bc_turnip_ed [shaders] Loaded texture: models/darkmod/props/textures/tree_01_leaves_d [shaders] Loaded texture: models/darkmod/props/textures/bc_carrot_ed [shaders] Loaded texture: models/darkmod/props/textures/cutlery_wood_ed [shaders] Loaded texture: models/darkmod/props/textures/sack02_d_ed [shaders] Loaded texture: textures/darkmod/nature/dirt/dry_earth_muddy_ed [shaders] Loaded texture: models/darkmod/props/textures/barrell_large_end_ed [shaders] Loaded texture: models/darkmod/props/textures/crate03_d_ed [shaders] Loaded texture: textures/darkmod/fabric/cloth_plain_creased_brown_light_ed [shaders] Loaded texture: models/darkmod/props/textures/brush_d_ed [shaders] Loaded texture: models/darkmod/props/textures/hammer_smithy [shaders] Loaded texture: models/darkmod/props/textures/spade_d_ed [shaders] Loaded texture: models/darkmod/props/textures/painting10_d_ed map load timer: 31.00 second(s) elapsed --- LoadMapFile --- d:/Games/Doom 3/darkmod/maps/hotel/hotel.map 2381 brushes 341 patches 1152 entities OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp [XDataLoader::import] Warning for definition: love_letter, page2_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page2_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page3_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page3_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page4_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page4_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page5_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page5_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 2. [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 3. [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 4. [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 5. [XDataLoader::importDef] love_letter loaded successfully with 12 error(s)/warning(s). Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundsingle Cannot find font in windowDef topScroll Cannot find font in windowDef bottomScroll Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut [shaders] Loaded texture: guis/assets/readables/scrolls/scroll_single [shaders] Loaded texture: guis/assets/readables/scrolls/scroll_top [shaders] Loaded texture: guis/assets/readables/scrolls/scroll_bottomCannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body [GuiManager]: Found 227 guis. Could not open file: Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Unknown token encountered in GUI: rect-100 Unknown token encountered in GUI: -10 Unknown token encountered in GUI: 500 Unknown token encountered in GUI: 400 Couldn't find include file: guis/readables/rotten_paper_nancy.gui in guis/readables/rotten_paper_nancy_world.gui Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book10page.gui: DefTokeniser: Assertion failed: Required ";", found "}" Error while parsing guis/readables/test/book1page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book2page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book3page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book4page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book5page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book6page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book7page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book8page.gui: DefTokeniser: Assertion failed: Required ";", found "}"Unknown token encountered in GUI: 1 Unknown token encountered in GUI: { Error while parsing guis/readables/test/book9page.gui: DefTokeniser: Assertion failed: Required ";", found "}"OpenGL window configuration: colour-buffer = 32bpp, depth-buffer = 32bpp [XDataLoader::import] Warning for definition: love_letter, page2_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page2_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page3_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page3_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page4_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page4_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page5_title statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter, page5_body statement. numPages not (yet) specified or too low. However, this page does not contain any text and is discarded... [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 2. [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 3. [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 4. [XDataLoader::import] Warning for definition: love_letter. More _guiPage statements, than pages. Discarding statement for Page 5. [XDataLoader::importDef] love_letter loaded successfully with 12 error(s)/warning(s). Cannot find font in windowDef Desktop Cannot find font in windowDef Contents Cannot find font in windowDef backgroundsingle Cannot find font in windowDef topScroll Cannot find font in windowDef bottomScroll Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font in windowDef BackgroundShow Cannot find font in windowDef BackgroundHide Cannot find font in windowDef BackgroundFadeIn Cannot find font in windowDef BackgroundFadeOut Cannot find font in windowDef ContentsFadeIn Cannot find font in windowDef ContentsFadeOut Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body Cannot find font ellianerelle in windowDef title Cannot find font ellianerelle in windowDef body