Version 2 // entity 0 { "classname" "worldspawn" "shop_skip" "1" "editor_drLastCameraPos" "-34.5452 132.403 23.9184" "editor_drLastCameraAngle" "-36.8999 213.304 0" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.03125 0 63.25 ) ( 0 0.03125 28.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -104 ) ( ( 0.03125 0 35.5 ) ( 0 0.03125 32.0625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 152 ) ( ( 0.00390625 0 30.21749877929688 ) ( 0 0.0078125 7.75 ) ) "textures/darkmod/plaster/tiling_1d/plaster_rot01" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.03125 0 63.25 ) ( 0 0.03125 35.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -152 ) ( ( 0.03125 0 988.25 ) ( 0 0.03125 32.0625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -160 ) ( ( 0.015625 0 111.3699951171875 ) ( 0 0.015625 15.53125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { patchDef2 { "textures/darkmod/decals/webs/web1_id" ( 3 3 0 0 0 ) ( ( ( -130 -134 -55 0 0 ) ( -130 -116 -55 -0.5 -2.185569414336896e-008 ) ( -130 -98 -55 -1 -4.371138828673793e-008 ) ) ( ( -84 -134 -73 -2.185569414336896e-008 0.5 ) ( -84 -116 -73 -0.5 0.4999999701976776 ) ( -84 -98 -73 -1 0.4999999701976776 ) ) ( ( -38 -134 -77 -4.371138828673793e-008 1 ) ( -38 -116 -77 -0.5000000596046448 1 ) ( -38 -98 -77 -1 0.9999999403953552 ) ) ) } } // primitive 2 { brushDef3 { ( 0 0 1 88 ) ( ( 0.015625 0 4.125 ) ( 0 0.015625 255.625 ) ) "textures/darkmod/nature/dirt/dry_earth_stones" 0 0 0 ( 0 1 0 -176 ) ( ( 0.0390625 0 0.625 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 1 0 0 16 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.15625 0 1009 ) ( 0 0.15625 1.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -152 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( -1 0 0 -152 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.03125 0 52.25 ) ( 0 0.03125 40 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 8 ) ( ( 0.015625 0 52.3699951171875 ) ( 0 0.015625 15.46875 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.03125 0 52.25 ) ( 0 0.03125 23.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -16 ) ( ( 0.00390625 0 14.40499877929688 ) ( 0 0.0078125 7.75 ) ) "textures/darkmod/plaster/tiling_1d/plaster_rot01" 0 0 0 ( 0 1 0 -176 ) ( ( 0.03125 0 24.25 ) ( 0 0.03125 30.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -152 ) ( ( 0.03125 0 40 ) ( 0 0.03125 30.3125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 152 ) ( ( 0.00390625 0 14.93624877929688 ) ( 0 0.0078125 7.75 ) ) "textures/darkmod/plaster/tiling_1d/plaster_rot01" 0 0 0 ( 1 0 0 16 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -152 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.0625 0 59.5 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -184 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 16 ) ( ( 0.0625 0 59.5 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.0625 0 59.5 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 176 ) ( ( 0.00390625 0 31.21749877929688 ) ( 0 0.0078125 7.75 ) ) "textures/darkmod/plaster/tiling_1d/plaster_rot01" 0 0 0 ( -1 0 0 -152 ) ( ( 0.0625 0 4.5 ) ( 0 0.0625 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.0625 0 16.5 ) ( 0 0.0625 1022.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -176 ) ( ( 0.15625 0 1.25 ) ( 0 0.15625 31.25 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 16 ) ( ( 0.15625 0 0 ) ( 0 0.15625 31.25 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 96 ) ( ( 0.003906249767169356 0 0.5937499403953552 ) ( 0 0.007352940738201141 255.8823547363281 ) ) "textures/darkmod/plaster/tiling_1d/plaster_dirty01_brown" 0 0 0 ( 0 -1 0 -152 ) ( ( 0.15625 0 1022.75 ) ( 0 0.15625 31.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -152 ) ( ( 0.15625 0 0 ) ( 0 0.15625 31.25 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.03125 0 11.25 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -184 ) ( ( 0.03125 0 1.75 ) ( 0 0.03125 33 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 152 ) ( ( 0.03125 0 11 ) ( 0 0.03125 33 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.03125 0 11.25 ) ( 0 0.03125 1.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.03125 0 52.625 ) ( 0 0.03125 33 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 176 ) ( ( 0.015625 0 2.125 ) ( 0 0.015625 16.5 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 } } // primitive 8 { patchDef2 { "textures/darkmod/decals/webs/web1_id" ( 3 3 0 0 0 ) ( ( ( -399.5 131 94 0 -1 ) ( -399.5 131 45.5 0 -0.5 ) ( -399.5 174 -11.5 0 0 ) ) ( ( -399.5 152.5 94 0.5 -1 ) ( -399.5 152.5 45.5 0.5 -0.5 ) ( -399.5 174 17 0.5 0 ) ) ( ( -399.5 174 94 1 -1 ) ( -399.5 174 45.5 1 -0.5 ) ( -399.5 174 31 1 0 ) ) ) } } // primitive 9 { patchDef2 { "textures/darkmod/decals/webs/web1_id" ( 3 3 0 0 0 ) ( ( ( -239.5 105.75 15.75 0 -1 ) ( -239.5 139.5390625 15.75 0 -0.5 ) ( -239.5 179.25 87.75 0 0 ) ) ( ( -239.5 105.75 51.75 0.5 -1 ) ( -239.5 139.5390625 51.75 0.5 -0.5 ) ( -239.5 159.39453125 87.75 0.5 0 ) ) ( ( -239.5 105.75 87.75 1 -1 ) ( -239.5 139.5390625 87.75 1 -0.5 ) ( -239.5 149.64111328125 87.75 1 0 ) ) ) } } // primitive 10 { patchDef2 { "textures/darkmod/decals/webs/spiderweb_corner1" ( 3 3 0 0 0 ) ( ( ( -175 112 36 0 0 ) ( -175 112 60 0 -0.5 ) ( -175 112 84 0 -1 ) ) ( ( -175 144 36 -0.5 0 ) ( -175 144 60 -0.5 -0.5 ) ( -175 144 84 -0.5 -1 ) ) ( ( -175 176 36 -1 0 ) ( -175 176 60 -1 -0.5 ) ( -175 176 84 -1 -1 ) ) ) } } // primitive 11 { patchDef2 { "textures/darkmod/decals/vegetation/ivy_bush_up" ( 3 3 0 0 0 ) ( ( ( -360 117 56 0 0 ) ( -360 117 73 0 0.25 ) ( -360 117 90 0 0.5 ) ) ( ( -360 146.5 56 0.5 0 ) ( -360 146.5 73 0.5 0.25 ) ( -360 146.5 90 0.5 0.5 ) ) ( ( -360 176 56 1 0 ) ( -360 176 73 1 0.25 ) ( -360 176 90 1 0.5 ) ) ) } } // primitive 12 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.03125 0 13.5 ) ( 0 0.03125 61.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -112 ) ( ( 0.015625 0 13.375 ) ( 0 0.015625 16.5 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 1 0 0 152 ) ( ( 0.015625 0 14 ) ( 0 0.015625 16.5 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.03125 0 13.5 ) ( 0 0.03125 2.4375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.03125 0 50.3125 ) ( 0 0.03125 33 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 104 ) ( ( 0.015625 0 1.75 ) ( 0 0.015625 16.5 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.0625 0 59 ) ( 0 0.0625 45.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -176 ) ( ( 0.0625 0 18.5 ) ( 0 0.0625 58.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 512 ) ( ( 0.015625 0 248.375 ) ( 0 0.015625 16.5 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.0625 0 59 ) ( 0 0.0625 18.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 45.5 ) ( 0 0.0625 58.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -520 ) ( ( 0.0625 0 5 ) ( 0 0.0625 58.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.0625 0 59 ) ( 0 0.0625 41.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -176 ) ( ( 0.0625 0 22.5 ) ( 0 0.0625 61 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 152 ) ( ( 0.0625 0 59 ) ( 0 0.0625 61 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 96 ) ( ( 0.015625 0 248.375 ) ( 0 0.015625 38.375 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 41.5 ) ( 0 0.0625 61 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.0625 0 5 ) ( 0 0.0625 60.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 88 ) ( ( 0.015625 0 253 ) ( 0 0.015625 4.25 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 1 0 -176 ) ( ( 0.0625 0 22.5 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 152 ) ( ( 0.0625 0 59 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.0625 0 59 ) ( 0 0.0625 22.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 112 ) ( ( 0.0625 0 41.5 ) ( 0 0.0625 49 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.0625 0 5 ) ( 0 0.0625 48.5 ) ) "textures/common/caulk" 0 0 0 } } // primitive 16 { patchDef2 { "textures/darkmod/decals/webs/web1_id" ( 3 3 0 0 0 ) ( ( ( -399.5 174 -11.5 0 0 ) ( -399.5 131 45.5 0 -0.5 ) ( -399.5 131 94 0 -1 ) ) ( ( -399.5 174 17 0.5 0 ) ( -399.5 152.5 45.5 0.5 -0.5 ) ( -399.5 152.5 94 0.5 -1 ) ) ( ( -399.5 174 31 1 0 ) ( -399.5 174 45.5 1 -0.5 ) ( -399.5 174 94 1 -1 ) ) ) } } // primitive 17 { patchDef2 { "textures/darkmod/decals/webs/web1_id" ( 3 3 0 0 0 ) ( ( ( -239.5 179.25 87.75 0 0 ) ( -239.5 139.5390625 15.75 0 -0.5 ) ( -239.5 105.75 15.75 0 -1 ) ) ( ( -239.5 159.39453125 87.75 0.5 0 ) ( -239.5 139.5390625 51.75 0.5 -0.5 ) ( -239.5 105.75 51.75 0.5 -1 ) ) ( ( -239.5 149.64111328125 87.75 1 0 ) ( -239.5 139.5390625 87.75 1 -0.5 ) ( -239.5 105.75 87.75 1 -1 ) ) ) } } } // entity 1 { "classname" "func_static" "name" "func_static_4" "model" "models/darkmod/graveyard/sarcophagus_open.lwo" "origin" "-84 -116 -88" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "stone_dark" } // entity 2 { "classname" "atdm:moveable_candle_tall2" "name" "atdm_moveable_candle_tall2_2" "origin" "-130.875 -97 -40.38" } // entity 3 { "classname" "func_static" "name" "func_static_2" "model" "func_static_2" "origin" "-84 -68 -60" // primitive 0 { brushDef3 { ( 0 0 1 -28 ) ( ( 0.015625 0 9.00006103515625 ) ( 0 0.015625 211.3001403808594 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 61.5 ) ( 0 0.0625 48 ) ) "textures/common/caulk" 0 0 0 ( -0.9863939881324768 0 0.1643989980220795 58.53796768188477 ) ( ( 0.015625 0 15.00008773803711 ) ( 0 0.015625 13.31631278991699 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 -1 0 -84 ) ( ( 0.03125 0 32 ) ( 0 0.03125 46.25 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -68 ) ( ( 0.03125 0 59.375 ) ( 0 0.03125 46.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -244 ) ( ( 0.015625 0 12 ) ( 0 0.015625 15.0625 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -28 ) ( ( 0.015625 0 31.625 ) ( 0 0.015625 244 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 62.5 ) ( 0 0.0625 48 ) ) "textures/common/caulk" 0 0 0 ( 0.9863939881324768 0 0.1643989980220795 58.52043914794922 ) ( ( 0.015625 0 31.625 ) ( 0 0.015625 12.88479423522949 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 1 0 -180 ) ( ( 0.015625 0 12 ) ( 0 0.015625 15.0625 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.015625 0 244 ) ( 0 0.015625 15.0625 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( -1 0 0 -68 ) ( ( 0.03125 0 4.75 ) ( 0 0.03125 46.25 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -28 ) ( ( -6.829904419802801e-010 0.015625 244 ) ( -0.015625 -6.829904419802801e-010 224.375 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0625 0 62.5 ) ( 0 0.0625 48 ) ) "textures/common/caulk" 0 0 0 ( 0 0.9863939881324768 0.1643989980220795 74.25954437255859 ) ( ( 0.015625 0 12 ) ( 0 0.015625 20.11834526062012 ) ) "textures/darkmod/stone/brick/old_bricks_dark_messy" 0 0 0 ( 1 0 0 -64 ) ( ( 0.0625 0 62.5 ) ( 0 0.0625 60.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -84 ) ( ( 0.03125 0 32 ) ( 0 0.03125 46.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -68 ) ( ( 0.03125 0 4.75 ) ( 0 0.03125 46.25 ) ) "textures/common/caulk" 0 0 0 } } } // entity 4 { "classname" "func_static" "name" "func_static_3" "model" "models/darkmod/graveyard/bones/skull2.ase" "origin" "-68 -124 -72.91" "rotation" "-0.707107 -0.707107 0 0.707107 -0.707107 0 0 0 1" } // entity 5 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "270" "origin" "-84 68 -84" } // entity 6 { "classname" "atdm:ambient_world" "name" "ambient_world" "_color" "0.05 0.05 0.05" "light_center" "0 0 0" "light_radius" "472 320 320" "origin" "-80 0 40" }