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Showing content with the highest reputation on 01/22/20 in Posts

  1. You're right, the shadow geometry can be cached. Rendering it to the stencil buffer, however, cannot, because it's done from the camera's point of view (unlike shadow maps), and that typically changes between frames. But of course, the geometry is the more significant cost
    1 point
  2. Oh yes is true about half life but IMO still it has some cool exceptions that make it feel fresh and different, for example these. https://www.moddb.com/games/cry-of-fear https://www.moddb.com/mods/occult-scrim https://www.moddb.com/mods/starlight https://esforces.com/
    1 point
  3. I'm sorry to say that I've played so much stalker mods that even tho I love stalker and nothing comes close to it, not even Metro, i'm just tired of Stalker mods, IMO is just more of the same. Some mods just make the game much more complex and harder in the name of realism, but them prevent you from selling a "too damaged" weapon has if that was realistic at all, others bring a bunch of good looking but out of place/totally unrealistic weapons for the setting, others make the inventory management so complex that you think is a full RTS (real time strategy) game instead of a simple RPG. I would love that some day the Stalker community would take Xray engine and do a totally unrelated game with it, like Broken Glass Studios team did with Doom 3 but I know is unrealistic to think this, TDM is unique and imo was initiated at the right time.
    1 point
  4. The performance comparison is not that simple. Yes, the GPU side is fairly cheap, but even there it has drawbacks. In particular, it requires to render each (shadow-casting) light separately, which is not ideal in modern rendering architectures and does not scale particularly well with many lights. And while the rendering itself is cheap, creating the necessary shadow geometry is not. That's traditionally done on the CPU, and it's one of several reasons why TDM is currently heavily CPU-bottlenecked. There are a couple of reasons why it's currently not the case, but I'm willing to wager that shadow maps will eventually outperform stencil in TDM
    1 point
  5. Horace is the free game in the Epic Store this week, which seems like a very interesting platformer that I'll certainly try myself. Positive Steam review "If you've ever played Jet Set Willy, then this is sort of like that - in that it has a mansion inexplicably filled with conveyor belts, electrified barbed wire, and self-animated garden shears - but it's also so much more. A massive world to explore (outside the mansion), a fantastic story, mini-games, and a ton of other surprises, this was absolutely my game of the year for 2019. I don't usually enjoy platformers where I die over 1000 times (I know, the game keeps count!) but I played this one to the end of the story, and then some more for the additional quest, then some more for a few achievements, simply because I was having so much fun that I didn't want it to be over." Negative Steam review "The story is... fine. Honestly, it carried the game for me and kept me playing for as long as I did. Unfortunately, the gameplay gets a bit tedious and the game felt like it was dragging on by hour 5. If you can overlook mediocre gameplay for a decently crafted story, you might like this game." https://www.epicgames.com/store/en-US/product/horace/home
    1 point
  6. Sundered is the free game on the Epic store this week. Which is described as a hand-drawn metroidvania. https://www.epicgames.com/store/en-US/product/sundered-eldritch-edition/home Positive review on Steam If i could give this a neutral rating i would. The game is fun at times but for the most part its a very forgettable game. The story was boring and the game never tries to make it interesting. The combat is a lot of fun but can get really frustrating. You will most likely die many times but you will get better as you continue. The art work is amazing but the areas are very boring a lackluster. I feel there are many pros and cons to this game but all i can say that if you enjoy a difficult game, fun combat and metroidvania type game than this is a good choice. Negative review on Steam Gameplay loop consists of traveling through rooms filled with 20+ of the same 2 enemies in a 1 button game with no mid air evade. The skill tree is cool but the gameplay loop throws annoying amounts of enemies at you to give you the currency required to make skill tree progression. Boring and tedious, filling the room with 20+ enemies doesn't make something challenging.
    1 point
  7. Today Shadow Tacticts Blades of the Shogun is the 24hr free game in the Epic Store. This is a stealth game in the style of Commandos and one that I personally enjoyed a lot. The level design is great and it can be a challenge to do everything stealthy, which is kinda necessary because of the sheer amount of enemies. Once you master the mechanics it can be a little bit easy sometimes, but it's still difficult enough to give you satisfaction upon completion, especially in the later levels and if you want to be a complete ghost. https://www.epicgames.com/store/en-US/product/shadow-tactics/home
    1 point
  8. Epic is giving away a free game every day during the holidays. Each give away is just available for 24 hours. As the time frame is so short it wouldn't really make sense to post about every game.
    1 point
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