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Showing content with the highest reputation on 02/19/20 in all areas

  1. Biker asked that I post this: “Evening, as some of you may know I have been working on a large city based mission for TDM. I am very close to rolling out the first beta so have set up a Discord server to do the beta testing on. For anyone that has previous beta testing exp and would like to help, head on over to - https://discord.gg/fP32yEn" I've seen this map, and it looks really good. Help Biker get this long-awaited puppy out the door! Thanks!
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  2. Destined I wouldn't be this critical if this movie if it was not being hyped in such high regards, specially when I've seen IMO better movies in the same genre, but like chakkman said perhaps i'm just too old for this movie, i'm 38. About Schindler's List, yes they are different movies, is still a war movie so there's some similarities there, but I just talked about it because of the IMDB punctuation, the same for Saving Private Ryan. chakkman thanks for welcoming me but about skipping new movies I don't go that far, I still think modern movies can be good, for example the new Joker was a huge surprise to me, even tho initially was very reluctant to see it, plus there's other countries alongside the US making movies, the south korea movie Parasites is a very nice movie and even won the main Oscars first time in history for a non US movie. About games, yes I sometimes feel the same and that is why I play less and less modern games.
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  4. You can also add Skin property to your model in the map, the skin picker button will appear once you hit Enter.
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  5. A small addition: In order to get all the "name_of_the_original_material"s for your skin, you can use "Create Model" in DR and select the model you want to create the skin for. On the lefter side there is a list with all materials used in that model.
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  6. Not right now, I want first to post the video, so you see I'm not bluffing. . I have seen lot's of "I would like to make this" that never come to life. So I'll start backwards, showing something is done, and then sharing it with everyone. I can tell you this: it is "player view" related, so this change won't affect the engine, nor the TDM, nor missions nor anything. I think this is so basic that it shoulnd't affect anything in the game. (My previous post told about "windows port" ... I also want to make clear that I won't have any trouble in submitting a patch with the code, it is not my wish to only share the .exe with windows users without providing the code)
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  7. You can make a skin that swaps all existing materials (~= textures) with a tiling gold material. Rename a .txt to .skin and create a skins folder in your fm, then put this into it: skin name_of skin { model name_of_model name_of_original_material name_of_new_material } Can have multiple models and material swaps in one skin definition. Then in DR click on File -> Reload Skins and in TDM enter into the console reloadDecls (can bind that to a hotkey). @Geep yes, that's still feasible. Voiceovers are generally prime solutions, but in this case it'd also be reasonable to go a more subtle route.
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  8. Biker gave me a new Discord link. I updated the OP.
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  9. Okay, now I've noticed which files you mean. As soon as I'm in contact with ShadowCreepr again and she'll have enough free time to do more recordings, I'll ask her to try and make a new version of these. I'd really like to thank you for your help and advice so far. I really appreciate it. If everything goes well, maybe this project can get finished this spring, or at the latest, summer. I've been busy lately, but I'll try to pick up the pace.
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