Doom and Doom Eternal are rather modern games. With all the bad stuff I relate with them. Dunno, games really changed, from something challenging, relevant (like... no tasks which repeat themselves for 100 times, and all feel the same...), with good ideas around every corner, to professional products, which are being developed according to a static master plan, to recoup the hundreds of million $ production costs.
Don't want to sound too negative, I still enjoy some modern games too, and, Doom is alright really, for me. But, it's pretty apparent what they did there, and what all the others do. It just kills creativity. Which is a shame, because, visually, and also sound technically, those games are really absolutely awesome. Just a shame that it's always the shiny surface, and when you dig deeper, you find nothing but a black hole underneath it.