Jump to content
The Dark Mod Forums

Leaderboard

Popular Content

Showing content with the highest reputation on 06/24/20 in all areas

  1. FYI, everyone, I'm likely about 1 week (yeah, right) away from Siege Shop v. 5.0 (Beta). This will be the biggest re-design since v. 3, and the final version of the mission (sans bug fixes for future TDM releases). I just need to make a new cave area for the player to pass through, finalize some lights, adjust some AI paths, and finish modifying/decorating about 3 or 4 rooms. I also have some fancy furniture which needs to be replaced with some rougher furniture. Readables will then be given a once-over and it will be ready to release for Beta testing.
    3 points
  2. I could easily add at least the default keys to be displayed in the Unofficial Patch if this will not go into the core game. Only one text file needs to be edited! P.S.: So here is my first version of the training_mission string file with included default keys mentioned and connected formation and other text issues fixed. IcyMoon, please extract the attached archive into your The Dark Mod/fms folder and report back if I missed some formation issues! training_mission.rar
    2 points
  3. I am new to stealth game so I started the Tutorial Mission to learn the controls of the game but I found it helpful but not at the same time. I like that there are separated rooms for each action to be practiced in. However, the instructions given were the naming of the action, and since there are so many controls, I have a tough time trying to find the button for that exact action. For first time player or any fresh player to the game, I feel like it would be better to mention the default key for that action in the instruction note.
    1 point
  4. A new Bienie mission? Count me in! I can't wait to try it out.
    1 point
  5. 1 - go to modify -> rotate and scale, is already at 45ยบ increments. 2 - Are you talking about DR here? if yes changing keybindings in edit -> mouse bindings, doesn't help?
    1 point
  6. I would very well like a significant part of the mainstream to finally start considering thinking about asking for any meaningful context in games at all. But i really doubt, that will happen soon...
    1 point
  7. Cool Victorial Water tower, could make a cool Mages Tower Mission.
    1 point
  8. That song is Midnight Tale by Kevin MacLeod which can be found here: It's such a beautiful song, I found myself listening and humming to it a lot during the making of Snowed Inn
    1 point
×
×
  • Create New...