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Showing content with the highest reputation on 10/24/20 in all areas

  1. Fantastic work, very atmospheric!
    3 points
  2. Video is updated and should be bright enough. All sfx is WIP. Background ambience will be changed.
    3 points
  3. A beautiful job! Can’t wait to play it.
    2 points
  4. looking forward to it. I've always wanted to see some of the old T1/2/3 environments reimagined in FMs set hundreds of years after the events of the original games. that's one of the things I liked about Thief 4.
    2 points
  5. Can the original layout be visportal'd properly so it runs smoothly or do you think some alterations will be necessary here and there?
    1 point
  6. I loved the atmosphere in Thief 4, but the gameplay was lackluster imo. This is my second time mapping out Life of the Party, my first attempt was more of a copy with minor visual upgrades to see if I can pull it off. This time around, I decided to build in sections, treating each area as though they were their own FM. Essentially, my goal with this project is to create a very atmospheric and nostalgic experience. Below is an image of my first time mapping Life of the Party quite a few years back. I was fairly new to Radiant coming from mapping in Hammer. This map wasn't as successful as
    1 point
  7. 1 point
  8. Here is a fun side-by-side comparison. Just a note: The story/plot and set pieces will have no ties with the Thief series. I am planning on including Easter Eggs for nostalgic reasons alone.
    1 point
  9. When I opened the map with my office laptop, the map was very dark. I'm quite sure my monitor needs calibrated. These images are more more accurate as to what the ambience is supposed to look like (still wip and tweaking)
    1 point
  10. So I've been steadily progressing though the campaign, did the prologue and episode 1 first despite having played it before since I wanted to refresh my knowledge of the story. I don't know how far I am through episode 2 so maybe this is answered near the end, but I gotta ask now:
    1 point
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