I loved the atmosphere in Thief 4, but the gameplay was lackluster imo. This is my second time mapping out Life of the Party, my first attempt was more of a copy with minor visual upgrades to see if I can pull it off. This time around, I decided to build in sections, treating each area as though they were their own FM. Essentially, my goal with this project is to create a very atmospheric and nostalgic experience.
Below is an image of my first time mapping Life of the Party quite a few years back. I was fairly new to Radiant coming from mapping in Hammer. This map wasn't as successful as I'd hoped, but it definitely helped me learn many valuable lessons.