The first update for The Painter's Wife, v1.1, is now out! Taking on board feedback posted by players as well as receiving several additional rounds of betatesting, tons of things have changed. This includes gameplay tweaks, new routes and locations, areas rebuilt for improved performance, scripting fixes, improvements to the map, a new security system for Marlow as well as myriad fixes for mapping issues like nonsolid objects. A full changelog has been added to the first post in this thread.
Special thanks go to Bikerdude for his perseverance in getting much of this done, and Mike_A, Cardia, Garrett(Monolyth-42), Kingsal and Amadeus for giving this mission further extensive testing.
As before, there's also a slimmed down version of v1.1 that can be manually downloaded from the original post in this thread. Use this if you’re unable to run thedarkmodx64.exe, TDM’s 64-bit client, for playing this mission.