In time for Halloween... Away 0: Stolen Heart now gets a pocket mausoleum. (Just a little doo-dad to complete the new flying buttresses installed to boost performance.)
I was just looking for background information on the internet. Based on the many screenshots that can be found, the design of the game areas was quite far. I think it would have been very good.
It must be terribly frustrating when you put so much work into a project and then you have to stop because there is no more money.
Thought I'd post some teaser shots for CoS 0: To Catch a Thief. Still WIP of course, but I'm thinking release before the end of the year. It's going to take place just east of where CoS 2 was set, and a few months earlier.