I can fully understand that! Please note this package is just my personal taste of how I would like it to sound. I tried to still remain a noticeable difference between AI and player footsteps and added some detail on especially the player sounds (like if you walk on wood there's more stomping and if you sneak on wood it is more the shrieking wooden boards you hear). You can test out the sounds in the Black Jack training room or compare them directly with the ones in the pk4 file, but as I said it is just an alternative to the currently used ones, so I guess it should somehow be... alternative. I put my hopes on this being fixed by a future natural support of EAX (or its equivalents), so I think we should stay curious on the following game updates.