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Showing content with the highest reputation on 01/21/23 in all areas

  1. It was not a bug, it was real-time shader compilation (PC-specific issue). They addressed it by pre-compiling shaders while you're in main menu.
    1 point
  2. Btw. I'm almost done with the subtitles, so currently not recomended to start creating them.
    1 point
  3. Thanks for your impressions. Might give it another go when it's available for cheap. (Yes, I'm cheap )
    1 point
  4. stuttering is gone it seems with the latest patches but yeah not a good first impression from an AAA title. Played it to the end and im not totally convinced this was a good buy, story is way to short for the price tag the combat is repetitive to a fault, and the game is as linear as it comes (practically no places to explore). also the dodging mechanism is irking me by either not working at all or definatly being a hindrance when there are multiple enemies. atleast it lays the groundwork for a sequel but i hope by then they have ironed out the gameplay bugs. as for aesthetichs it looks gorgeous in 4k with HDR on well if you like the looks of blood guts and human remains splattered all over .
    1 point
  5. Promising! A subtle fume signals that something has been added to the tip of the arrow. The compound is corrosive and renders the arrow unusable afterwards. A winning gimmick.
    1 point
  6. I think something like "Sheathe Toggle": Enabled/Disabled is the best, as long as the key is renamed from Put Away Weapons to Sheathe Weapon. More details explanation can be given in tooltip.
    1 point
  7. Actually, one would only need to supply a correctly configured fm_root.subs (or other subs file) and (optionally) translated srt file(s) to have non English subs. It would be better if there's some standardized way that if you change language in settings menu, automatically the correct subtitles are selected.
    1 point
  8. The main scenario is when a guard suddenly enters the area. Let's say you are about to shoot a rope arrow and a guard opens the door. Having the bow out makes you more visible, so you better make sure it is sheathed as soon as possible. There's that moment of panic or need for haste. The sheathe key is pressed once on purpose, twice on purpose to make sure, or twice by mistake. Pressing it twice by mistake and the bow being equipped again would alert the guard. I played TDM for days using the "put away weapons" key without issue, because I was pressing it once. Then, a scenario similar to the one above happened: a guard suddenly entered the room, I pressed "put away weapons" key twice, and the guard saw me because my bow was pulled out again. Does that make sense?
    1 point
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