More simple and accessible controls would be welcome. I have not played the game for a long time, so I cannot always remember which button does what. Especially when there are so many buttons to press. My idea:
Mouse 1 - Draw weapon (when unequipped), Use weapon, Drop held item (click), Throw held item (hold and release)
Mouse 2 - Interact, Use held item (eat food, blow candles…), Use tool (when not frobbing)
This would make interaction more fluent, especially for the tool and item usage. The same way like in the Thief 1 and 2. So no separate “use item” key is needed.
An combat could be improved. Instead of mouse movement, you will choose an attack direction with W,S,A,D keys. And swords could collide each other. When you and enemy hit in same time, both perform a parry and take no damage.