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Showing content with the highest reputation on 03/08/26 in all areas

  1. Oh, by the Master Builder, there are three ways to reach the area in question, but it was never my intention to provoke the players into such a solution for the puzzle: https://streamable.com/jdfcuz
    2 points
  2. 1 point
  3. You mean this effect? https://www.youtube.com/watch?v=buB29Qvv0c8 What I used is a teleportation script and an x-ray screen (because actually you look into the same room, but altered). There's still a wobble when teleported though. There's teleporting there, but I don't remember you can look into that other place. I think The Painters Wife might have something like this. I think there are 2 possibilities for making the "look into other place" effect work. One is faking the new place via an x-ray screen or another room next to it that you look at. The other way is to use a camera screen. The camera is placed in the new location and the door is also a screen. Also maybe using a cubemap is possible. I think that's how they did it in The Painter's Wife?
    1 point
  4. This also happens with the spyglass for example. Then you cannot get rid of the circular view. Edit: actually, because the spyglass gui is still active, other gui's don't work properly. For example the mouse doesn't work in the inventory grid. You can also activate a flashbomb and it will activate right after you click the "Press Attack to start mission" screen.
    1 point
  5. This only happens in missions with a shop in the briefing sequence. When you decide to drop the lantern it doesn't happen. In mission A matter of hours you can drop the lantern in the shop, but when the mission is started you still have it. But then the double light bug doesn't happen. If you don't drop it, the bug happens. In Cleaning up the neigborhood there's no shop, but you do start with the lantern, so the bug doesn't happen. I tested this by pressing the L key just before clicking on the "Press Attack to start mission" screen.
    1 point
  6. I know what you mean, I am pretty positive this can be found in dragofer's "Down By The Riverside".
    1 point
  7. This is an invitation for anyone fluent in a non-English but TDM-supported language to review in the next 4-5 weeks how well AI LLM did in translating a small mission into your language. Details and link just posted at... Thanks!
    1 point
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