I have no idea if this can avoid your attachment issue, but in Heart of St Mattis I used the following script calls to teleport AI:
$revenant10.setWorldOrigin(startBuilder10);
$revenant10.addTarget($path_corner_bg1_10);
sys.wait(1.0);
$revenant10.restartPatrol();
I think I had to do it this way to get patrolling/paths to work. You could try this and see if it helps with attachments?
Well, maybe this script could help:
Although I read teleportation breaks patrol. I did read another solution somewhere for teleporting ai while patroling a while back. But I'm not sure it helps in this case.
@thebigh@JackFarmer
I'm talking about the little green ticks actually being on the download missions list, rather than just what you have installed. This small addition is proving to be a massive timesaver. It makes filtering new missions much easier but even better, I can delete all my old missions now and massively reduce the TDM folder size.
not sure how humid it is where you live but otherwise a swamp cooler might be great but it does not work to well if the environment is humid due to how it works.
making one is not to bad, in essence its an evaporator and any cloth with good air conductivity will do, filt usually works quite well to.
you need a fan and a frame to hold the fan with a space inbetween the cloth and the fan assembly as well as a resorvoir for the cloth to soak water from. the space between the fan and the cloth should be airtight. modern prebuilt models use a pump to circulate the water but they tend to soak the cloth to much lowering efficiency as it relies on evaporation this means it will only start cooling if temperatures are near char broiling . so the wick method is generally better.
the reason it does not work to well in humid environments is that the evaporation does not work. in dry heat however it delivers.