ffoieoi
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Everything posted by ffoieoi
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any editor like DarkRadiant support it ?
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Yes I make a mistake sorry. it's mega-texture
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thkank you "Uber member" as you said it's work
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I see i will try it
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but in doom3 's scene. it's work
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the portal which use to reduce the brush that can't see. I make two room and link the two room by corridors. then use doom.exe to run it. And input " r_showPortals 1 " commond. but I can't saw the portal frame in the game.
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I was make two room for test. but get error when to dmap. there are any way to find the leak? the log as below: >> dmap twoRoom\twoRoom === DMAP: GenerateProc === 23 total world brushes 0 total world triSurfs 0 patches 3 entities 62 planes 0 areaportals size: -706, -129, -127 to 130, 385, 387 ############### entity 0 ############### --- FaceBSP: 138 faces --- 161 leafs ----- MakeTreePortals ----- ----- FilterBrushesIntoTree ----- 23 total brushes 58 cluster references --- FloodEntities --- Leak on entity #1 Entity classname was light Entity name was light_1 Entity origin is -45 52 84 104 flooded leafs entity reached from outside -- no filling ********************** ******* leaked ******* ********************** Writing leakfile to: E:/gameProgram/doom3source/TTimo-doom3.gpl-e9c4795/build/Win32/Debug/base/maps/twoRoom\twoRoom.lin
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Any detail tutorial for Warriortexture and Roguetexture?
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yes like the rage
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look this address http://doom3.filefront.com/file/Megatexture_Technology_Mod;72779
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yes I know this work in doom3 engine. but DarkRadiant not to support it . I want to find any editor to support it.
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Quark war 's scene can use MageTexture. it's greate. the darkRadiant editor support generate MageTexture?
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I found the reason. it's not cause by the darkRadiant. it's cause by something which in doom.exe folder. it's Ok when I setting a new game folder. thanks
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When I select one brushes. then click 'create player start here' not the red box to show me
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yes it's work before , but now error
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And when I was select nothing. then RMB to get a pop up menu. and then to click cause below error
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as you sad when I Create Light, or create Player's Start Point. there are a mark to show. Player's Start Point is a red box. light mark I forget. but now It is hide
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where is the light flag when I select "Create Light" on the menu. It 's like I was setting something to hide the light flag. And it 's the same situation when I add Player's Start Point . there are any way to use the default setting. Help ~~~`
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why I can't see the video
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Thanks I re compile as the guide it's work. I am not sure the problem that the darkradiant which I compile before.
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Yes i reinstall again. but the error is the same. And i use vs2010 debug the exe file. there are output the follow error 'DarkRadiant': Loaded 'E:\gameProgram\doom3source\darkrandiant\install\DarkRadiant.exe', Symbols loaded. 'DarkRadiant': Loaded 'C:\Windows\System32\ntdll.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\kernel32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\KernelBase.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\advapi32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\msvcrt.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\sechost.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\rpcrt4.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'E:\gameProgram\doom3source\darkrandiant\install\ftgl-d-vc100.dll', Symbols loaded. 'DarkRadiant': Loaded 'C:\Windows\System32\opengl32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\gdi32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\user32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\lpk.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\usp10.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\glu32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\ddraw.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\dciman32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\setupapi.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\cfgmgr32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\oleaut32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\ole32.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\devobj.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\dwmapi.dll', Cannot find or open the PDB file 'DarkRadiant': Loaded 'C:\Windows\System32\msvcr100d.dll', Symbols loaded. 'DarkRadiant': Loaded 'E:\gameProgram\doom3source\darkrandiant\install\glew32.dll', Binary was not built with debug information. 'DarkRadiant': Loaded 'E:\gameProgram\doom3source\darkrandiant\install\libxml2-d-vc100.dll', Binary was not built with debug information. 'DarkRadiant': Loaded 'E:\gameProgram\doom3source\darkrandiant\install\gdkglextmm-d-vc100.dll', Symbols loaded. 'DarkRadiant': Loaded 'E:\gameProgram\doom3source\darkrandiant\install\glib-d-vc100.dll', Symbols loaded. The program '[3172] DarkRadiant: Native' has exited with code -1073741811 (0xc000000d).
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Thanks. but I am not sure why there are reference about Linux.
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I compile the source code as Compilation Guide . And success but get the 0xc000000d error dialog when execute the DarkRadiant.exe which under the ......\darkrandiant\install folder . How to run the DarkRadiant.exe from compilation guide. please help me... I want to debug the exe. The attach file is the folder which include DarkRadiant.exe
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I compile the source code as Compilation Guide . And success but get the 0xc000000d error dialog when execute the DarkRadiant.exe which under the ......\darkrandiant\install folder . How to run the DarkRadiant.exe from compilation guide. please help me... I want to debug the exe.