Jump to content
The Dark Mod Forums

Araneidae

Member
  • Posts

    393
  • Joined

  • Last visited

  • Days Won

    1

Posts posted by Araneidae

  1. Just installed the first 2.12 beta and switched to altham (A Night in Altham).  Started mission and was simply exploring the configuration menus ... and it crashed!  I've attached a a good part of the log below (starting from reload, presumably triggered by selecting the mission):

    Spoiler
    ============= ReloadEngine start =============
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    ...shutting down QGL
    I18NLocal: Shutdown.
    ------------ Game Shutdown -----------
    ModelGenerator memory: No LOD entries.
    Shutdown event system
    --------------------------------------
    Found 0 new missions and 0 packages.
    ------ Initializing File System ------
    Current search path:
      [M] /home/michael/Darkmod/fms/altham
      [M] /home/michael/Darkmod/fms/altham/altham.pk4 (884 files - 0x4467eaa7)
      [C] /home/michael/Darkmod/
      [C] /home/michael/Darkmod/z_tdm_loot_stealth_stats.pk4 (4 files - 0xc95947f)
      [C] /home/michael/Darkmod/tdm_textures_wood01.pk4 (382 files - 0x54c704d0)
      [C] /home/michael/Darkmod/tdm_textures_window01.pk4 (399 files - 0x50a48869)
      [C] /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (464 files - 0x3bd63c7c)
      [C] /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (141 files - 0x4d0836ff)
      [C] /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files - 0x671a22d2)
      [C] /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (271 files - 0xc46ab14f)
      [C] /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (527 files - 0x1d087cf8)
      [C] /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files - 0x2c673886)
      [C] /home/michael/Darkmod/tdm_textures_roof01.pk4 (69 files - 0x24547b7)
      [C] /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files - 0x9747529e)
      [C] /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (67 files - 0xa4a95a09)
      [C] /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files - 0x36932451)
      [C] /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files - 0x19240606)
      [C] /home/michael/Darkmod/tdm_textures_metal01.pk4 (509 files - 0x441d098f)
      [C] /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files - 0x3f3721e)
      [C] /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files - 0x649daf73)
      [C] /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files - 0xb0130166)
      [C] /home/michael/Darkmod/tdm_textures_decals01.pk4 (474 files - 0xe2ff12c6)
      [C] /home/michael/Darkmod/tdm_textures_carpet01.pk4 (130 files - 0x79bc3d7c)
      [C] /home/michael/Darkmod/tdm_textures_base01.pk4 (436 files - 0x9e77856c)
      [C] /home/michael/Darkmod/tdm_standalone.pk4 (4 files - 0xb3f36d20)
      [C] /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (32 files - 0xb0461af2)
      [C] /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files - 0x67d07bcc)
      [C] /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files - 0x44c85e78)
      [C] /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files - 0x6cf23214)
      [C] /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files - 0xd7ec1256)
      [C] /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files - 0xb3f2e0f1)
      [C] /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files - 0x5092940e)
      [C] /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files - 0xf4d326b2)
      [C] /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files - 0x31673482)
      [C] /home/michael/Darkmod/tdm_sound_sfx01.pk4 (987 files - 0x25ce9bc6)
      [C] /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files - 0x9404877c)
      [C] /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files - 0xd28ca9ec)
      [C] /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files - 0x84efad22)
      [C] /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files - 0xee228c81)
      [C] /home/michael/Darkmod/tdm_prefabs01.pk4 (1018 files - 0x49044f4f)
      [C] /home/michael/Darkmod/tdm_player01.pk4 (127 files - 0xd983fc45)
      [C] /home/michael/Darkmod/tdm_models_decls01.pk4 (101 files - 0x43e34ad4)
      [C] /home/michael/Darkmod/tdm_models02.pk4 (2241 files - 0x42cdbf62)
      [C] /home/michael/Darkmod/tdm_models01.pk4 (3340 files - 0xa8d460cb)
      [C] /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files - 0xbff51863)
      [C] /home/michael/Darkmod/tdm_gui01.pk4 (760 files - 0xbb7d9be7)
      [C] /home/michael/Darkmod/tdm_fonts01.pk4 (696 files - 0x7c5027bf)
      [C] /home/michael/Darkmod/tdm_env01.pk4 (176 files - 0x8bd4045b)
      [C] /home/michael/Darkmod/tdm_defs01.pk4 (194 files - 0xecac6c35)
      [C] /home/michael/Darkmod/tdm_base01.pk4 (206 files - 0x5506efba)
      [C] /home/michael/Darkmod/tdm_ai_steambots01.pk4 (52 files - 0xc6279c12)
      [C] /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files - 0x15c3ef89)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files - 0x25e463ad)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files - 0xa6f7c573)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files - 0x566fb35a)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (51 files - 0x5ca54cab)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files - 0x5e7a666b)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files - 0x45ec787e)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (379 files - 0xbc2cde8d)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files - 0xc7de4598)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files - 0x6dea9b57)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files - 0x886c9a98)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files - 0xba9da54c)
      [C] /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files - 0x1de319e8)
      [C] /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files - 0x6c0fda50)
    File System Initialized.
    --------------------------------------
    background thread already running
    Couldn't open journal files
    /proc/cpuinfo CPU processors: 4
    /proc/cpuinfo CPU logical cores: 4
    ----- Initializing Decls -----
    ------------------------------
    I18N: SetLanguage: 'english'.
    I18N: Found no character remapping for english.
    I18N: 1334 strings read from strings/english.lang
    I18N: 'strings/fm/english.lang' not found.
    Couldn't exec editor.cfg - file does not exist.
    execing default.cfg
    Gamepad modifier button assigned to 6
    execing Darkmod.cfg
    execing DarkmodKeybinds.cfg
    execing DarkmodPadbinds.cfg
    Gamepad modifier button assigned to 6
    Couldn't exec mission.cfg - file does not exist.
    Couldn't exec autoexec.cfg - file does not exist.
    I18N: SetLanguage: 'english'.
    I18N: Found no character remapping for english.
    I18N: 1334 strings read from strings/english.lang
    I18N: 'strings/fm/english.lang' not found.
    ----- Initializing OpenAL -----
    Setup OpenAL device and context
    OpenAL: found device 'ALSA Default' [ACTIVE]
    OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)'
    OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 1 (CARD=HDMI,DEV=7)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 2 (CARD=HDMI,DEV=8)'
    OpenAL: found device 'HDA ATI HDMI, SW26B (CARD=HDMI,DEV=9)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 4 (CARD=HDMI,DEV=10)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 5 (CARD=HDMI,DEV=11)'
    OpenAL: device 'ALSA Default' opened successfully
    OpenAL: HRTF is available
    OpenAL vendor: OpenAL Community
    OpenAL renderer: OpenAL Soft
    OpenAL version: 1.1 ALSOFT 1.21.1
    OpenAL: found EFX extension
    OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
    OpenAL: found 256 hardware voices
    ----- Initializing OpenGL -----
    [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
    Initializing OpenGL display
    Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200
    ...initializing QGL
    
    ------- Input Initialization -------
    ------------------------------------
    OpenGL vendor: AMD
    OpenGL renderer: AMD Radeon RX 6800 (navi21, LLVM 16.0.6, DRM 3.54, 6.6.4-200.fc39.x86_64)
    OpenGL version: 4.6 (Core Profile) Mesa 23.2.1 core
    Checking required OpenGL features...
    v - using GL_VERSION_3_3
    v - using GL_EXT_texture_compression_s3tc
    Checking optional OpenGL extensions...
    v - using GL_EXT_texture_filter_anisotropic
        maxTextureAnisotropy: 16.000000
    v - using GL_ARB_stencil_texturing
    v - using GL_EXT_depth_bounds_test
    v - using GL_ARB_buffer_storage
    v - using GL_ARB_texture_storage
    v - using GL_ARB_multi_draw_indirect
    v - using GL_ARB_vertex_attrib_binding
    X - GL_ARB_compatibility not found
    v - using GL_KHR_debug
    Max active texture units in fragment shader: 32
    Max combined texture units: 192
    Max anti-aliasing samples: 8
    Max geometry output vertices: 256
    Max geometry output components: 4095
    Max vertex attribs: 16
    ---------- R_ReloadGLSLPrograms_f -----------
    Linking GLSL program cubeMap ...
    Linking GLSL program bumpyEnvironment ...
    Linking GLSL program environment ...
    Linking GLSL program fog ...
    Linking GLSL program oldStage ...
    Linking GLSL program blend ...
    Linking GLSL program soft_particle ...
    Linking GLSL program gaussian_blur ...
    Linking GLSL program testImageCube ...
    ---------------------------------
    Font fonts/english/stone in size 12 not found, using size 24 instead.
    --------- Initializing Game ----------
    The Dark Mod 2.12/64, linux-x86_64, code revision 10584
    Build date: Dec 16 2023
    Initializing event system
    ...888 event definitions
    Initializing class hierarchy
    ...173 classes, 3580416 bytes for event callbacks
    Initializing scripts
    ---------- Compile stats ----------
    
    Memory usage:
         Strings: 64, 10200 bytes
      Statements: 24689, 987560 bytes
       Functions: 1416, 188356 bytes
       Variables: 118412 bytes
        Mem used: 2294092 bytes
     Static data: 408 bytes
       Allocated: 1229620 bytes
     Thread size: 7928 bytes
    
    Maximum object size: 816
    Largest object type name: speaker_zone_ambient
    ...6 aas types
    game initialized.
    --------------------------------------
    Parsing material files
    Found 0 new missions and 0 packages.
    Found 175 mods in the FM folder.
    Parsed 175 mission declarations.
    No 'tdm_mapsequence.txt' file found for the current mod: altham
    -------- Initializing Session --------
    session initialized
    --------------------------------------
    ============= ReloadEngine end ===============
    Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
    Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
    Font fonts/english/mason in size 12 not found, using size 48 instead.
    Font fonts/english/mason in size 24 not found, using size 48 instead.
    Font fonts/english/stone in size 12 not found, using size 24 instead.
    execing autocommands.cfg
    Unknown command '#'
    Linking GLSL program simple_texture_new ...
    Linking GLSL program tonemap ...
    Found 0 new missions and 0 packages.
    Found 175 mods in the FM folder.
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x6a36e40] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa098100] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x6dec340] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x73b8000] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x6def880] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x6def880] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x6def880] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xe0809c0] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa4cd280] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa3d4dc0] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    reloading guis/msg.gui.
    reloading guis/mainmenu.gui.
    --------- Map Initialization ---------
    Map: altham
    ----------- Game Map Init ------------
    collision data:
      1336 models
    153823 vertices (4806 KB)
    255663 edges (11984 KB)
    102217 polygons (7543 KB)
     17234 brushes (2447 KB)
     97362 nodes (4563 KB)
    231751 polygon refs (3621 KB)
     80423 brush refs (1256 KB)
     79699 internal edges
      1461 sharp edges
         0 contained polygons removed
         0 polygons merged
     36223 KB total memory used
    382 msec to load collision data.
    map bounds are (33595.6, 9106.2, 9580.4)
      106 KB passage memory used to build PVS
        9 msec to calculate PVS
      273 areas
      696 portals
        8 areas visible on average
        9 KB PVS data
    [Load AAS]
    loading maps/altham.aas48
    done.
    [Load AAS]
    loading maps/altham.aas96
    done.
    [Load AAS]
    loading maps/altham.aas32
    done.
    [Load AAS]
    missing maps/altham.aas100
    [Load AAS]
    loading maps/altham.aas_rat
    done.
    [Load AAS]
    loading maps/altham.aas_elemental
    done.
    ConversationManager: Found 0 valid conversations.
    Spawning entities
    ---------- Compile stats ----------
    
    Memory usage:
         Strings: 65, 10296 bytes
      Statements: 27672, 1106880 bytes
       Functions: 1586, 208072 bytes
       Variables: 134336 bytes
        Mem used: 2564224 bytes
     Static data: 408 bytes
       Allocated: 1366544 bytes
     Thread size: 7928 bytes
    
    WARNING:sound shader 'steam_engine_01' has shakes and uses OGG file 'sound/machinery/machines/steam_engine_01.ogg'
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2
    WARNING:Elevator button GoPos1 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos2 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos3 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos4 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos5 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos6 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos7 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos8 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos9 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos10 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:sound shader 'steam_engine_01' has shakes and uses OGG file 'sound/machinery/machines/steam_engine_01.ogg'
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using default: 2
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA6, using default: 2
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_1'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_2'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_3'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_4'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_5'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_6'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_7'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_9'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_10'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_11'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_12'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_13'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_14'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_15'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_17'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_19'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_20'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_21'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_22'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_23'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_25'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_26'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_27'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_28'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_29'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_30'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_8'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_32'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_16'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_18'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_24'.
    
    Warning: Script not found: atdm_target_waterDamage_2!
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_31'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_33'.
    
    WARNING:Couldn't load sound 'whathappened.wav' using default
      [map entity: speaker_whathappened]
      [decl: whathappened in <implicit file>]
      [sound: whathappened.wav]
    ... 12038 entities spawned, 40 inhibited in  10.5 seconds
    
    ==== Processing events ====
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Objective 11: Parsing success and failure logic
    Objective 12: Parsing success and failure logic
    Objective 13: Parsing success and failure logic
    Objective 14: Parsing success and failure logic
    Objective 15: Parsing success and failure logic
    Objective 16: Parsing success and failure logic
    Objective 17: Parsing success and failure logic
    Objective 18: Parsing success and failure logic
    Objective 19: Parsing success and failure logic
    Objective 20: Parsing success and failure logic
    Objective 21: Parsing success and failure logic
    Objective 22: Parsing success and failure logic
    Objective 23: Parsing success and failure logic
    Objective 24: Parsing success and failure logic
    Objective 25: Parsing success and failure logic
    Objective 26: Parsing success and failure logic
    Objective 27: Parsing success and failure logic
    Objective 28: Parsing success and failure logic
    Objective 29: Parsing success and failure logic
    Objective 30: Parsing success and failure logic
    Applied 0 objective conditions.
    setting spawnarg volumetric_dust 
    WARNING:idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018726, -0.000060) for body 'queenDagger0'
    setting spawnarg volumetric_dust 
    setting spawnarg volumetric_dust 
    setting spawnarg volumetric_dust 
    setting spawnarg volumetric_dust 
    setting spawnarg volumetric_dust 
    setting spawnarg volumetric_dust 
    setting spawnarg volumetric_dust 
    [aas48]: Assigned 0 multistatemover positions to AAS areas and ignored 17.
    [aas96]: Assigned 0 multistatemover positions to AAS areas and ignored 17.
    [aas32]: Assigned 11 multistatemover positions to AAS areas and ignored 6.
    [aas_rat]: Assigned 0 multistatemover positions to AAS areas and ignored 17.
    [aas_elemental]: Assigned 0 multistatemover positions to AAS areas and ignored 17.
    --------------------------------------
    SpawnPlayer: 0
    ----- idRenderModelManagerLocal::EndLevelLoad -----
        0 models purged from previous level,  2859 models kept.
    ---------------------------------------------------
    ----- idImageManager::EndLevelLoad -----
    WARNING:Couldn't load image: default
      [map entity: atdm_moveable_mug_wood_old_1]
      [model: models/darkmod/misc/clipmodels/mug_wooden01_cm.lwo]
      [decl: default in <implicit file>]
      [image: default]
    WARNING:Couldn't load image: guis/assets/game_maps/byanyothername_map
      [map entity: atdm_map_of_sewerwest]
      [decl: atdm:map_of in def/custom.def]
      [window: Desktop]
      [window: background_map]
      [decl: guis/assets/game_maps/byanyothername_map in <implicit file>]
      [image: guis/assets/game_maps/byanyothername_map]
        0 purged from previous
      224 kept from previous
     2773 new loaded
    all images loaded in  20.7 seconds
    ----------------------------------------
    Linking GLSL program cubeMap ...
    Linking GLSL program bumpyEnvironment ...
    Linking GLSL program environment ...
    Linking GLSL program fog ...
    Linking GLSL program oldStage ...
    Linking GLSL program blend ...
    Linking GLSL program soft_particle ...
    Linking GLSL program gaussian_blur ...
    Linking GLSL program testImageCube ...
    Linking GLSL program depth ...
    Linking GLSL program interaction_ambient ...
    Linking GLSL program interaction_stencil ...
    Linking GLSL program interaction_shadowmap ...
    Linking GLSL program stencil_shadow ...
    Linking GLSL program shadow_map ...
    Linking GLSL program simple_texture_new ...
    Linking GLSL program soft_particle_new ...
    Linking GLSL program environment_new ...
    Linking GLSL program blend_light_new ...
    Linking GLSL program fog_light_new ...
    Linking GLSL program frob_silhouette ...
    Linking GLSL program frob_highlight ...
    Linking GLSL program frob_extrude ...
    Linking GLSL program frob_apply ...
    Linking GLSL program tonemap ...
    Linking GLSL program heatHazeWithDepth ...
    Linking GLSL program HeatHazeWithMaskAndDepth ...
    Linking GLSL program ambientEnvironment ...
    Linking GLSL program fresnel ...
    Linking GLSL program heatHazeWithMaskAndDepth ...
    Linking GLSL program heatHazeWithMask ...
    Linking GLSL program heatHaze ...
    WARNING:Could not open shader file doublevision.vs
    WARNING:Failed to attach shader doublevision.vs to program doublevision.
    
    WARNING:Could not open shader file doublevision.fs
    WARNING:Failed to attach shader doublevision.fs to program doublevision.
    
    Linking GLSL program doublevision ...
    WARNING:Linking program doublevision failed:
    error: no shaders attached to the program
    
    
    ----------------------------------------
    ----- idSoundCache::EndLevelLoad -----
    420373k referenced
    12271k purged
    ----------------------------------------
    Loading EFX effect for location 'info_location_upTunnel' (#1)
    Loading EFX effect for location 'info_location_startOutdoor' (#2)
    Loading EFX effect for location 'info_location_startFreesonsShop' (#3)
    Loading EFX effect for location 'info_location_startFreesonsHome' (#4)
    Loading EFX effect for location 'info_location_startYourRoom' (#5)
    Loading EFX effect for location 'info_location_startOtherRoom' (#6)
    Loading EFX effect for location 'info_location_psHallwayUp' (#7)
    Loading EFX effect for location 'info_location_psBigMachine' (#8)
    Loading EFX effect for location 'info_location_psControl' (#9)
    Loading EFX effect for location 'info_location_psDownHallways' (#10)
    Loading EFX effect for location 'info_location_psMachineRooms' (#11)
    Loading EFX effect for location 'info_location_psToSewer' (#12)
    Loading EFX effect for location 'info_location_psUpstairs' (#13)
    Loading EFX effect for location 'info_location_sewerWest' (#14)
    Loading EFX effect for location 'info_location_sewerEast' (#15)
    Loading EFX effect for location 'info_location_sewerCrawl' (#16)
    Loading EFX effect for location 'info_location_sewerCrypt' (#17)
    Loading EFX effect for location 'info_location_sewerCryptStairs' (#18)
    Loading EFX effect for location 'info_location_sewerExitBigRoom' (#19)
    Loading EFX effect for location 'info_location_sewerExitHalls' (#20)
    Loading EFX effect for location 'info_location_sewerExitUp' (#21)
    Loading EFX effect for location 'info_location_sewerGang' (#22)
    Loading EFX effect for location 'info_location_sewerRoom1' (#23)
    Loading EFX effect for location 'info_location_sewerRoom10' (#24)
    Loading EFX effect for location 'info_location_sewerRoom11' (#25)
    Loading EFX effect for location 'info_location_sewerRoom13' (#26)
    Loading EFX effect for location 'info_location_sewerRoom14' (#27)
    Loading EFX effect for location 'info_location_sewerRoom19' (#28)
    Loading EFX effect for location 'info_location_sewerRoom4' (#29)
    Loading EFX effect for location 'info_location_sewerRoom6' (#30)
    Loading EFX effect for location 'info_location_sewerRoom7' (#31)
    Loading EFX effect for location 'info_location_sewerRoom8' (#32)
    Loading EFX effect for location 'info_location_sewerRoom9' (#33)
    Loading EFX effect for location 'info_location_cathBishopRoom' (#34)
    Loading EFX effect for location 'info_location_cathBishopRoom1' (#35)
    Loading EFX effect for location 'info_location_cathCrawl' (#36)
    Loading EFX effect for location 'info_location_cathDownOpen' (#37)
    Loading EFX effect for location 'info_location_cathEntry' (#38)
    Loading EFX effect for location 'info_location_cathGarden' (#39)
    Loading EFX effect for location 'info_location_cathLabStart' (#40)
    Loading EFX effect for location 'info_location_cathLab' (#41)
    Loading EFX effect for location 'info_location_cathLibrarySouth' (#42)
    Loading EFX effect for location 'info_location_cathLibraryNorth' (#43)
    Loading EFX effect for location 'info_location_cathLibrarySouthRoom' (#44)
    Loading EFX effect for location 'info_location_cathLibraryNorthRoom' (#45)
    Loading EFX effect for location 'info_location_cathMain' (#46)
    Loading EFX effect for location 'info_location_cathPassage' (#47)
    Loading EFX effect for location 'info_location_cathPriestRoom' (#48)
    Loading EFX effect for location 'info_location_cathStorage1' (#49)
    Loading EFX effect for location 'info_location_cathStorage2' (#50)
    Loading EFX effect for location 'info_location_pagan1' (#51)
    Loading EFX effect for location 'info_location_pagan2' (#52)
    Loading EFX effect for location 'info_location_pagan3' (#53)
    Loading EFX effect for location 'info_location_pagancave' (#54)
    Loading EFX effect for location 'info_location_paganunder' (#55)
    Loading EFX effect for location 'info_location_up2StoryBasement' (#56)
    Loading EFX effect for location 'info_location_up2StoryRoom1' (#57)
    Loading EFX effect for location 'info_location_up2StoryRoom2' (#58)
    Loading EFX effect for location 'info_location_up2StoryStaircase' (#59)
    Loading EFX effect for location 'info_location_upA1Basement' (#60)
    Loading EFX effect for location 'info_location_upA1Courtyard' (#61)
    Loading EFX effect for location 'info_location_upA1FirstRooms' (#62)
    Loading EFX effect for location 'info_location_upA1GTAttic' (#63)
    Loading EFX effect for location 'info_location_upA1GTRoom1' (#64)
    Loading EFX effect for location 'info_location_upA1GTRoom2' (#65)
    Loading EFX effect for location 'info_location_upA1GTRoom3' (#66)
    Loading EFX effect for location 'info_location_upA1LoganCrawl' (#67)
    Loading EFX effect for location 'info_location_upA1LoganOffice' (#68)
    Loading EFX effect for location 'info_location_upA1LoganRoomL' (#69)
    Loading EFX effect for location 'info_location_upA1LoganRoomR' (#70)
    Loading EFX effect for location 'info_location_upA1LoganRoom6' (#71)
    Loading EFX effect for location 'info_location_upA2Basement' (#72)
    Loading EFX effect for location 'info_location_upA2DetectiveRoom' (#73)
    Loading EFX effect for location 'info_location_upA2Elevator' (#74)
    Loading EFX effect for location 'info_location_upA2Floor2' (#75)
    Loading EFX effect for location 'info_location_upA2Floor3' (#76)
    Loading EFX effect for location 'info_location_upA2FloorG' (#77)
    Loading EFX effect for location 'info_location_upA2FloorP' (#78)
    Loading EFX effect for location 'info_location_upA2Outside' (#79)
    Loading EFX effect for location 'info_location_upArrowRoom' (#80)
    Loading EFX effect for location 'info_location_upBetweenBuildings' (#81)
    Loading EFX effect for location 'info_location_upFirstRoom' (#82)
    Loading EFX effect for location 'info_location_upMan1Basement' (#83)
    Loading EFX effect for location 'info_location_upMan1Den' (#84)
    Loading EFX effect for location 'info_location_upMan1Hallway' (#85)
    Loading EFX effect for location 'info_location_upMan1Livingroom' (#86)
    Loading EFX effect for location 'info_location_upMan1Staircase' (#87)
    Loading EFX effect for location 'info_location_upMidHouse' (#88)
    Loading EFX effect for location 'info_location_upMidOutside' (#89)
    Loading EFX effect for location 'info_location_upMidTunnel1' (#90)
    Loading EFX effect for location 'info_location_upMidTunnel2' (#91)
    Loading EFX effect for location 'info_location_upNumonianConsulate' (#92)
    Loading EFX effect for location 'info_location_upPastTunnel' (#93)
    Loading EFX effect for location 'info_location_upPastWarehouse' (#94)
    Loading EFX effect for location 'info_location_upRiverRoom' (#95)
    Loading EFX effect for location 'info_location_upUnderwater' (#96)
    Loading EFX effect for location 'info_location_upVestBedroom' (#97)
    Loading EFX effect for location 'info_location_upVestBigrooms' (#98)
    Loading EFX effect for location 'info_location_upVestHallway' (#99)
    Loading EFX effect for location 'info_location_upVestOutside' (#100)
    Loading EFX effect for location 'info_location_upVestWorkroom' (#101)
    Loading EFX effect for location 'info_location_upWarehouse' (#102)
    Loading EFX effect for location 'info_location_upWarehouseOutside' (#103)
    Loading EFX effect for location 'info_location_upWindowKeyRoom' (#104)
    sound: found efxs/altham.efx
    -----------------------------------
     36887 msec to load altham
    Interaction table generated: size = 0/512
    Initial counts:  12712 entities  36 lightDefs  354 entityDefs
    ------------- Warnings ---------------
    during altham...
    WARNING:Could not open shader file doublevision.fs
    WARNING:Could not open shader file doublevision.vs
    WARNING:Couldn't load image: default
    WARNING:Couldn't load image: guis/assets/game_maps/byanyothername_map
    WARNING:Couldn't load sound 'whathappened.wav' using default
    WARNING:Elevator button GoPos1 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos10 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos2 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos3 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos4 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos5 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos6 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos7 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos8 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Elevator button GoPos9 has neither 'fetch' nor 'ride' spawnargs set. AI will not be able to use this button!
    WARNING:Failed to attach shader doublevision.fs to program doublevision.
    
    WARNING:Failed to attach shader doublevision.vs to program doublevision.
    
    WARNING:idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018726, -0.000060) for body 'queenDagger0'
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA1, using default: 2
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA2, using default: 2
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA4, using default: 2
    WARNING:Invalid character in pin pattern - on entity DoorWardrobeA6, using default: 2
    WARNING:Linking program doublevision failed:
    error: no shaders attached to the program
    
    
    WARNING:sound shader 'steam_engine_01' has shakes and uses OGG file 'sound/machinery/machines/steam_engine_01.ogg'
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_1'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_10'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_11'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_12'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_13'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_14'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_15'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_16'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_17'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_18'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_19'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_2'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_20'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_21'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_22'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_23'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_24'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_25'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_26'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_27'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_28'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_29'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_3'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_30'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_31'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_32'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_33'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_4'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_5'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_6'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_7'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_8'.
    
    WARNING:Unknown classname 'atdm:anim_grass_patch01' on 'atdm_anim_grass_patch01_9'.
    
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    65 warnings
    Interaction table generated: size = 0/512
    Initial counts:  12712 entities  36 lightDefs  354 entityDefs
    Switching to EFX 'info_location_startYourRoom' (#5)
    flameTowerOff3
    WARNING:tdm_base01.pk4/script/tdm_readables.script(205): Thread 'atdm_readable_mobile_scroll01_rolledup_1': num_pages not defined on readable atdm_readable_mobile_scroll01_rolledup_1
    WARNING:tdm_base01.pk4/script/tdm_readables.script(205): Thread 'atdm_readable_mobile_scroll01_rolledup_3': num_pages not defined on readable atdm_readable_mobile_scroll01_rolledup_3
    camera init: camera1
    light_switch is light_camera_1
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    func_static_826
    func_static_819
    atdm_key_down_3 not frobable
    0
    secretStairLock1 not frobable
    0
    secretStairLock2 not frobable
    0
    secretStairLock3 not frobable
    0
    WARNING:tdm_base01.pk4/script/tdm_readables.script(346): Thread 'BishopNote': Unable to load GUI file: guis/readables/scrolls/scroll_calig_camberic_arcane_world.gui
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    camera init: camera2
    light_switch is 
    camera init: camera3
    light_switch is light_camera_3
    camera init: camera4
    light_switch is 
    camera init: camera5
    light_switch is light_camera_5
    camera init: camera6
    light_switch is light_camera_6
    camera init: camera7
    light_switch is light_camera_7
    camera init: camera8
    light_switch is 
    speaker_zone_ambient::init() called
    Color read from main ambient light 'ambient_world': 0.05 0.05 0.05
    
    Changed location from '' to 'info_location_startYourRoom'.
    Multistateposition Pos17
    Multistateposition Pos18
    Multistateposition Pos19
    Multistateposition Pos1
    Multistateposition Pos2
    Multistateposition Pos3
    Multistateposition Pos4
    Multistateposition Pos5
    Multistateposition Pos6
    Multistateposition Pos7
    Multistateposition ElevatorPosition5
    Multistateposition ElevatorPosition3
    Multistateposition ElevatorPosition2
    Multistateposition ElevatorPosition4
    Multistateposition ElevatorPosition1
    Multistateposition atdm_mover_multistate_position_1
    Multistateposition atdm_mover_multistate_position_2
    The ambient 'snd_startingArea' (altham_streets_1) for location 'info_location_startYourRoom' is now playing.
    Trying to load image models/darkmod/props/textures/compass/compass from frontend, deferring...
    Trying to load image models/darkmod/props/textures/compass/compass from frontend, deferring...
    Trying to load image guis/assets/mainmenu/invgrid_parchment_backdrop from frontend, deferring...
    Trying to load image guis/assets/mainmenu/buttons_start/arrow_up from frontend, deferring...
    Trying to load image guis/assets/mainmenu/buttons_start/arrow_down from frontend, deferring...
    Trying to load image guis/assets/mainmenu/black_swirl from frontend, deferring...
    Trying to load image guis/assets/hud/inventory_icons/loot_icon_ruby from frontend, deferring...
    Trying to load image guis/assets/mainmenu/buttons_start/arrow_up_hover from frontend, deferring...
    Trying to load image guis/assets/mainmenu/buttons_start/arrow_down_hover from frontend, deferring...
    -1-115151515-1Quicksave_0
    Switching to EFX 'info_location_startOutdoor' (#2)
    
    Changed location from 'info_location_startYourRoom' to 'info_location_startOutdoor'.
    Linking GLSL program volumetric_raymarching ...
    Linking GLSL program volumetric_blur ...
    Linking GLSL program volumetric_compositing ...
    --------- Game Map Shutdown ----------
    ModelGenerator memory: 79 LOD entries with 0 users using 1264 bytes.
    --------- Game Map Shutdown done -----
    reloading guis/msg.gui.
    reloading guis/map/altham.gui.
    reloading guis/playertools/spyglass.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/tdm_crack.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone_small.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/tdm_message_no_art.gui.
    reloading guis/tdm_message_no_art_below.gui.
    reloading guis/sewermapwest.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/sewermapeast.gui.
    reloading guis/playertools/xray_glasses.gui.
    reloading guis/librarymap.gui.
    reloading guis/readables/sign_text_decals/sign_text_rapscallionpirate.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone_small.gui.
    reloading guis/book_message.gui.
    reloading guis/readables/sign_text_decals/sign_text_jd_hand_small.gui.
    reloading guis/readables/sign_text_decals/sign_text_carleton.gui.
    reloading guis/readables/sign_text_decals/sign_text_carleton.gui.
    reloading guis/readables/sign_text_decals/sign_text_carleton.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_carleton.gui.
    reloading guis/readables/sign_text_decals/sign_text_bamberg.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/readables/sign_text_decals/sign_text_camberic.gui.
    reloading guis/readables/sign_text_decals/sign_text_camberic_small.gui.
    reloading guis/readables/sign_text_decals/sign_text_camberic.gui.
    reloading guis/readables/sign_text_decals/sign_text_camberic_small.gui.
    reloading guis/readables/sign_text_decals/sign_text_stone.gui.
    reloading guis/tdm_hud.gui.
    reloading guis/cursor.gui.
    reloading guis/tdm_subtitles.gui.
    reloading guis/tdm_lockpick.gui.
    reloading guis/tdm_inv.gui.
    reloading guis/tdm_loot.gui.
    reloading guis/tdm_waituntilready.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/books/book_hand_popsies_world.gui.
    reloading guis/readables/scrolls/scroll_calig_carolingia_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_popsies_world.gui.
    reloading guis/readables/books/book_hand_andrew_script_world.gui.
    reloading guis/readables/books/book_hand_ellianerelle_world.gui.
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    reloading guis/readables/sheets/newspaper_altham_world.gui.
    reloading guis/readables/books/book_hand_andrew_script_world.gui.
    reloading guis/readables/books/book_calig_camberic_world.gui.
    reloading guis/readables/sheets/sheet_paper_gothic_bamberg_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/books/book_calig_mac_humaine_world.gui.
    reloading guis/readables/scrolls/scroll_calig_mac_humaine_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_mac_humaine_world.gui.
    reloading guis/readables/books/book_calig_camberic_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_camberic_world.gui.
    reloading guis/readables/books/book_calig_camberic_world.gui.
    reloading guis/readables/scrolls/scroll_calig_camberic_world.gui.
    reloading guis/readables/scrolls/scroll_calig_camberic_world.gui.
    reloading guis/readables/scrolls/scroll_calig_camberic_world.gui.
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    reloading guis/readables/sheets/newspaper_altham_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_shoppinglist_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_ellianerelle_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_everett_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/scrolls/scroll_print_carleton_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_chrishand_world.gui.
    reloading guis/readables/books/book_calig_mac_humaine_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_mac_humaine_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_summertime_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_jd_hand_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_jd_hand_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_jd_hand_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_andrew_script_world.gui.
    reloading guis/readables/books/book_calig_lotharus_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/books/book_calig_carolingia_world.gui.
    reloading guis/readables/scrolls/scroll_calig_camberic_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_treasure_map_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_treasure_map_world.gui.
    reloading guis/readables/sheets/sheet_paper_calig_treasure_map_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_andrew_script_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_nancy_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_chrishand_world.gui.
    reloading guis/readables/sheets/sheet_paper_print_stone_world.gui.
    reloading guis/readables/books/book_calig_carolingia_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_ellianerelle_world.gui.
    reloading guis/readables/sheets/sheet_paper_hand_ellianerelle_world.gui.
    reloading guis/readables/scrolls/scroll_calig_camberic_world.gui.
    reloading guis/playertools/compass.gui.
    reloading guis/tdm_message.gui.
    reloading guis/tdm_invgrid_parchment.gui.
    reloading guis/tdm_invgrid_parchment.gui.
    --------- Map Initialization ---------
    Map: altham
    idRenderWorldLocal::InitFromMap: retaining existing map
    ------- Game Map Init SaveGame -------
    ---------- Compile stats ----------
    
    Memory usage:
         Strings: 65, 10296 bytes
      Statements: 27672, 1106880 bytes
       Functions: 1586, 208072 bytes
       Variables: 134336 bytes
        Mem used: 2564224 bytes
     Static data: 408 bytes
       Allocated: 1366544 bytes
     Thread size: 7928 bytes
    
    map bounds are (33595.6, 9106.2, 9580.4)
      106 KB passage memory used to build PVS
        9 msec to calculate PVS
      273 areas
      696 portals
        8 areas visible on average
        9 KB PVS data
    Keeping maps/altham.aas48
    Keeping maps/altham.aas96
    Keeping maps/altham.aas32
    [Load AAS]
    missing maps/altham.aas100
    Keeping maps/altham.aas_rat
    Keeping maps/altham.aas_elemental
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    No running thread for RestoreScriptObject(), creating new one.
    --------------------------------------
    -----------------------------------
      1180 msec to load altham
    Interaction table generated: size = 0/512
    Initial counts:  12712 entities  1066 lightDefs  11290 entityDefs
    ------------- Warnings ---------------
    during altham...
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:83
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:100
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:87
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /fms/altham/altham.pk4/guis/readables/sheets/newspaper_altham.gui:136
    8 warnings
    WARNING:idAFBody::SetDensity: center of mass (0.000000, 0.000000, 0.000000) not at origin (-0.000001, 0.018726, -0.000060) for body 'queenDagger58912'
    Switching to EFX 'info_location_startYourRoom' (#5)
    Restarting ambient sound snd_startingArea'(altham_streets_1) with volume 0
    Switching to EFX 'info_location_startOutdoor' (#2)
    
    Changed location from 'info_location_startYourRoom' to 'info_location_startOutdoor'.
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa43d380] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    *** longjmp causes uninitialized stack frame ***: terminated
    signal caught: Aborted
    si_code -6
    Trying to exit gracefully..
    --------- Game Map Shutdown ----------
    ModelGenerator memory: 79 LOD entries with 0 users using 1264 bytes.
    WARNING:idClipModel::FreeTraceModel: tried to free uncached trace model (index=0)
    --------- Game Map Shutdown done -----
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    ...shutting down QGL
    I18NLocal: Shutdown.
    ------------ Game Shutdown -----------
    ModelGenerator memory: No LOD entries.
    Shutdown event system
    --------------------------------------
    shutdown terminal support
    About to exit with code 0

     

    Unfortunately the actual crash:

    *** longjmp causes uninitialized stack frame ***: terminated
    signal caught: Aborted

    doesn't look terribly illuminating.

    This missing seems to have triggered an awful lot of error messages ... is the mission itself sound to test?  Think I might switch to something older to start with...

    Edit: Restarted the mission ... and it seems to be playing normally now.  Hmmm

    • Like 1
  2. I think I could use some gentle hints.  Have found the following in the main mansion and seem to have run out of things to do:

    Spoiler
    • The greenhouse at the top of the house
    • A sigil on the side of a bookcase on the floor below
    • The brother's sealed room with a hidden safe that clearly needs some special tool to open

    Ground floor seems deserted, and didn't find anything of interest in the basement

    Spoiler

    hoped to find route via the coal merchant promised by the beggar (I came in over the bridge through the guardhouse)

    and that seems to be that.  Having read this thread I have clearly missed something rather basic!

    The first floor guards are all on high alert, but think that's because I took some conspicuous loot.  It's been surprisingly easy to maintain zero alerts so far, but I seem to have missed most of the mission...

  3. 17 hours ago, stgatilov said:

    Well, I can propose the best solution to the problem: delete the "Open doors on unlock" setting.

    I'd be unhappy about this, and I think this setting has been around for as long as I can remember.  I definitely prefer to open the door as a separate action after unlocking it, gives me more control with interacting with whatever is going on.  It can take time to unlock a door, and having the door suddenly open when you're not ready for it can land you in trouble!

    • Like 1
  4. 2 hours ago, datiswous said:

    Oh you mean Vengeance for a Thief Part 3.

    Don't think I do.  The mission in questions has the short name vfat1, and the following content in its darkmod.txt:

    Quote

    Title: VFAT1: The Angel's Tear
    Description: Steal a valueble diamond called The Angel's Tear
    Author: Sir Taffsalot

    I eventually resorted to this walkthrough to get it done.  This uses the name "Vengeance For A Thief 1 (Angel's Tear)".

    Curiously, I can't find anything mentioning Angel's Tear in the missions database you linked to, but there is a reference in this post.  Oddly the description for vfat1 in the missions database appears to describe the "tear" as having already been stolen.

  5. Not too sure where to report this, but found another mission which soft locks if "Open Doors on Unlock" is not set, namely "VFAT1: The Angel's Tear".  To be precise:

    Spoiler

    To complete the mission you need to unlock a panel covering a large painting and pick up a jewel embedded in the middle of the painting.  It seems that the jewel only becomes frobbable if the panel is unlocked with "Open Doors on Unlock" set.

    So a bug in this particular mission.  I am running dev16818-10434, but I suspect this isn't relevant in this case ... the mission isn't worth replaying in another version to check, to be honest.  I was lucky to have a save file from before opening the panel!

  6. Don't know if it's helpful, but with the latest dev build (dev16818-10434) I had two or three crashes when head-shotting zombies while playing In The Black (forgotten the mission, will try and work it out).  I was going to report it, because it seemed quite repeatable, all the crashes were in exactly the same location ... but then it went away.

  7. 8 hours ago, stgatilov said:

    Perhaps you did some OS/driver update?

    Alas, that is Fedora for you.  Yes, updates are routine, and I think my graphics card support has been a bit dodgy for a while now, possibly since Fedora 37; suspect the card support is busily rotting 😪.  My graphics card is 12 years old now, and I guess whatever special support it needs is progressively getting forgotten.  It was working perfectly well a month or two ago.

    9 hours ago, nbohr1more said:

    try:

    image_levelLoadParallel 0

    r_useParallelAddModels 0

    Will do this evening and report back.

    • Sad 1
  8. Hmm.  Well, I have now deleted both missions, deleted my Darkmod.cfg (thought I do have an an autocommands.cfg), and selected The Bakery Job instead ... and same issue:

    Spoiler
    Linking GLSL program interaction_stencil ...
    Unable to schedule 'ALU MUL_IEEE __.z@chan : S135.w@chan{s} S182.z@chgr{s} {}' into
    ALU_GROUP_BEGIN
        x: ALU DOT_IEEE S170.x@chgr{s} : S133.w@chan{s} S179.z@chgr{s} {W}
        y: ALU DOT_IEEE __.y@chan : S134.z@chan{s} S179.w@chgr{s} {}
      ALU_GROUP_END
    signal caught: Segmentation fault
    si_code 1

     

    For reference, in case it matters, here is my autocommands.cfg:

    Spoiler
    seta r_fboColorBits "32"
    seta tdm_mainmenu_confirmquit "0"
    seta com_showFPS "1"
    seta tdm_door_auto_open_on_unlock "0"
    
    seta com_allowConsole 1
    
    r_frobOutlinePreset 4
    seta r_frobOutlineBlurPasses "1"
    seta r_frobOutlineColorA "0.7"
    seta r_frobOutline "1"
    

     

    Nothing terribly exciting there, I think (apart from the mandatory 32-bit colour setting).

  9. Alas.  I've deleted fms/inplainsight and restarted, and loaded The Hare in the Snare.  The (long) intro video plays fine, but after selecting difficulty I get:

    Spoiler
    $ thedarkmod 
    TDM 2.12/64 #10408 (1435:10408) linux-x86_64 Jun 17 2023 23:38:40
    /proc/cpuinfo CPU frequency: 3711.81 MHz
    3712 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX
    found interface lo - loopback
    found interface eno1 - 10.0.0.216/255.255.255.0
    Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX
    TDM using AVX for SIMD processing.
    no 'darkmod' directory in exe path /home/michael/Darkmod, skipping
    WARNING: using hardcoded default base path
    Found 0 new missions and 0 packages.
    ------ Initializing File System ------
    Current search path:
      [M] /home/michael/Darkmod/fms/hareinthesnare
      [M] /home/michael/Darkmod/fms/hareinthesnare/hareinthesnare.pk4 (166 files - 0xbf430d52)
      [C] /home/michael/Darkmod/
      [C] /home/michael/Darkmod/z_tdm_loot_stealth_stats.pk4 (4 files - 0xc95947f)
      [C] /home/michael/Darkmod/tdm_textures_wood01.pk4 (382 files - 0x54c704d0)
      [C] /home/michael/Darkmod/tdm_textures_window01.pk4 (399 files - 0x50a48869)
      [C] /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (464 files - 0x3bd63c7c)
      [C] /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (141 files - 0x4d0836ff)
      [C] /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files - 0x671a22d2)
      [C] /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (271 files - 0xc46ab14f)
      [C] /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (527 files - 0x1d087cf8)
      [C] /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files - 0x2c673886)
      [C] /home/michael/Darkmod/tdm_textures_roof01.pk4 (69 files - 0x24547b7)
      [C] /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files - 0x9747529e)
      [C] /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (67 files - 0xa4a95a09)
      [C] /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files - 0x36932451)
      [C] /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files - 0x19240606)
      [C] /home/michael/Darkmod/tdm_textures_metal01.pk4 (509 files - 0x441d098f)
      [C] /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files - 0x3f3721e)
      [C] /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files - 0x649daf73)
      [C] /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files - 0xb0130166)
      [C] /home/michael/Darkmod/tdm_textures_decals01.pk4 (474 files - 0xe2ff12c6)
      [C] /home/michael/Darkmod/tdm_textures_carpet01.pk4 (130 files - 0x79bc3d7c)
      [C] /home/michael/Darkmod/tdm_textures_base01.pk4 (436 files - 0x3d1de633)
      [C] /home/michael/Darkmod/tdm_standalone.pk4 (4 files - 0xb3f36d20)
      [C] /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (32 files - 0x53cda0aa)
      [C] /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files - 0xa13ec4c2)
      [C] /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files - 0x44c85e78)
      [C] /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files - 0x6cf23214)
      [C] /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files - 0xd7ec1256)
      [C] /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files - 0xb3f2e0f1)
      [C] /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files - 0x5092940e)
      [C] /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files - 0xf4d326b2)
      [C] /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files - 0x31673482)
      [C] /home/michael/Darkmod/tdm_sound_sfx01.pk4 (987 files - 0x97451b7a)
      [C] /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files - 0x9404877c)
      [C] /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files - 0xd28ca9ec)
      [C] /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files - 0x84efad22)
      [C] /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files - 0xee228c81)
      [C] /home/michael/Darkmod/tdm_prefabs01.pk4 (1017 files - 0x506baa0b)
      [C] /home/michael/Darkmod/tdm_player01.pk4 (127 files - 0xd983fc45)
      [C] /home/michael/Darkmod/tdm_models_decls01.pk4 (101 files - 0x146c787)
      [C] /home/michael/Darkmod/tdm_models02.pk4 (2241 files - 0x42cdbf62)
      [C] /home/michael/Darkmod/tdm_models01.pk4 (3340 files - 0xe97bfd0e)
      [C] /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files - 0xbff51863)
      [C] /home/michael/Darkmod/tdm_gui01.pk4 (759 files - 0x55fbf90a)
      [C] /home/michael/Darkmod/tdm_fonts01.pk4 (696 files - 0x7c5027bf)
      [C] /home/michael/Darkmod/tdm_env01.pk4 (176 files - 0x8bd4045b)
      [C] /home/michael/Darkmod/tdm_defs01.pk4 (194 files - 0x52feee6f)
      [C] /home/michael/Darkmod/tdm_base01.pk4 (205 files - 0xdbe783fb)
      [C] /home/michael/Darkmod/tdm_ai_steambots01.pk4 (31 files - 0x26416485)
      [C] /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files - 0x15c3ef89)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files - 0x25e463ad)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files - 0xa6f7c573)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files - 0x566fb35a)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (51 files - 0x5ca54cab)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files - 0x5e7a666b)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files - 0x45ec787e)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (379 files - 0x9801be8d)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files - 0xc7de4598)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files - 0x6dea9b57)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files - 0x886c9a98)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files - 0xba9da54c)
      [C] /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files - 0x1de319e8)
      [C] /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files - 0x6c0fda50)
    File System Initialized.
    --------------------------------------
    Couldn't open journal files
    /proc/cpuinfo CPU processors: 4
    /proc/cpuinfo CPU logical cores: 4
    ----- Initializing Decls -----
    ------------------------------
    I18N: SetLanguage: 'english'.
    I18N: Found no character remapping for english.
    I18N: 1321 strings read from strings/english.lang
    I18N: 43 strings read from strings/fm/english.lang
    Couldn't exec editor.cfg - file does not exist.
    execing default.cfg
    Gamepad modifier button assigned to 6
    execing Darkmod.cfg
    execing DarkmodKeybinds.cfg
    execing DarkmodPadbinds.cfg
    Gamepad modifier button assigned to 6
    Couldn't exec autoexec.cfg - file does not exist.
    I18N: SetLanguage: 'english'.
    I18N: Found no character remapping for english.
    I18N: 1321 strings read from strings/english.lang
    I18N: 43 strings read from strings/fm/english.lang
    ----- Initializing OpenAL -----
    Setup OpenAL device and context
    OpenAL: found device 'ALSA Default' [ACTIVE]
    OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)'
    OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)'
    OpenAL: device 'ALSA Default' opened successfully
    OpenAL: HRTF is available
    [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
    OpenAL vendor: OpenAL Community
    OpenAL renderer: OpenAL Soft
    OpenAL version: 1.1 ALSOFT 1.21.1
    OpenAL: found EFX extension
    OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
    OpenAL: found 256 hardware voices
    ----- Initializing OpenGL -----
    Initializing OpenGL display
    Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200
    ...initializing QGL
    
    ------- Input Initialization -------
    ------------------------------------
    OpenGL vendor: Mesa
    OpenGL renderer: AMD CAYMAN (DRM 2.50.0 / 6.3.8-200.fc38.x86_64, LLVM 16.0.5)
    OpenGL version: 4.5 (Core Profile) Mesa 23.1.3 core
    Checking required OpenGL features...
    v - using GL_VERSION_3_3
    v - using GL_EXT_texture_compression_s3tc
    Checking optional OpenGL extensions...
    v - using GL_EXT_texture_filter_anisotropic
        maxTextureAnisotropy: 16.000000
    v - using GL_ARB_stencil_texturing
    X - GL_EXT_depth_bounds_test not found
    v - using GL_ARB_buffer_storage
    v - using GL_ARB_texture_storage
    v - using GL_ARB_multi_draw_indirect
    v - using GL_ARB_vertex_attrib_binding
    X - GL_ARB_compatibility not found
    v - using GL_KHR_debug
    Max active texture units in fragment shader: 16
    Max combined texture units: 96
    Max anti-aliasing samples: 8
    Max geometry output vertices: 1024
    Max geometry output components: 16384
    Max vertex attribs: 16
    ---------- R_ReloadGLSLPrograms_f -----------
    Linking GLSL program cubeMap ...
    Linking GLSL program bumpyEnvironment ...
    Linking GLSL program environment ...
    Linking GLSL program fog ...
    Linking GLSL program oldStage ...
    Linking GLSL program blend ...
    Linking GLSL program soft_particle ...
    Linking GLSL program gaussian_blur ...
    Linking GLSL program testImageCube ...
    ---------------------------------
    Font fonts/english/stone in size 12 not found, using size 24 instead.
    --------- Initializing Game ----------
    The Dark Mod 2.12/64, linux-x86_64, code revision 10408
    Build date: Jun 17 2023
    Initializing event system
    ...873 event definitions
    Initializing class hierarchy
    ...172 classes, 1732032 bytes for event callbacks
    Initializing scripts
    ---------- Compile stats ----------
    
    Memory usage:
         Strings: 54, 8600 bytes
      Statements: 22911, 916440 bytes
       Functions: 1354, 176856 bytes
       Variables: 108092 bytes
        Mem used: 2134540 bytes
     Static data: 408 bytes
       Allocated: 1146456 bytes
     Thread size: 7928 bytes
    
    Maximum object size: 816
    Largest object type name: speaker_zone_ambient
    ...6 aas types
    game initialized.
    --------------------------------------
    Parsing material files
    Found 0 new missions and 0 packages.
    Found 169 mods in the FM folder.
    Parsed 170 mission declarations.
    No 'tdm_mapsequence.txt' file found for the current mod: hareinthesnare
    -------- Initializing Session --------
    session initialized
    --------------------------------------
    Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
    Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
    Font fonts/english/mason in size 12 not found, using size 48 instead.
    Font fonts/english/mason in size 24 not found, using size 48 instead.
    --- Common Initialization Complete ---
    WARNING: terminal type 'xterm-256color' is unknown. terminal support may not work correctly
    terminal support enabled ( use +set in_tty 0 to disabled )
    pid: 6519
    Async thread started
    execing autocommands.cfg
    Linking GLSL program simple_texture_new ...
    Linking GLSL program tonemap ...
    Found 0 new missions and 0 packages.
    Found 169 mods in the FM folder.
    [mov,mp4,m4a,3gp,3g2,mj2 @ 0x75cefc0] Protocol name not provided, cannot determine if input is local or a network protocol, buffers and access patterns cannot be configured optimally without knowing the protocol
    DisplayBriefingPage: briefingData is maps/man2/mission_briefing
    DisplayBriefingPage: xdata found.
    DisplayBriefingPage: numPages is 2
    DisplayBriefingPage: current page is 1
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Applied 0 objective conditions.
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Applied 0 objective conditions.
    reloading guis/msg.gui.
    reloading guis/mainmenu.gui.
    WARNING:unknown destination 'FlareBox::rect' of set command at /fms/hareinthesnare/hareinthesnare.pk4/guis/map/man2.gui:37
    WARNING:unknown destination 'FlareBox::rect' of set command at /fms/hareinthesnare/hareinthesnare.pk4/guis/map/man2.gui:42
    WARNING:unknown destination 'FlareBox::rect' of set command at /fms/hareinthesnare/hareinthesnare.pk4/guis/map/man2.gui:47
    WARNING:unknown destination 'FlareBox::rect' of set command at /fms/hareinthesnare/hareinthesnare.pk4/guis/map/man2.gui:52
    WARNING:unknown destination 'FlareBox::rect' of set command at /fms/hareinthesnare/hareinthesnare.pk4/guis/map/man2.gui:57
    WARNING:unknown destination 'FlareBox::rect' of set command at /fms/hareinthesnare/hareinthesnare.pk4/guis/map/man2.gui:62
    --------- Map Initialization ---------
    Map: man2
    ----------- Game Map Init ------------
    collision data:
       369 models
     29165 vertices (911 KB)
     47956 edges (2247 KB)
     19905 polygons (1465 KB)
      2667 brushes (376 KB)
     10025 nodes (469 KB)
     39406 polygon refs (615 KB)
     11029 brush refs (172 KB)
     12311 internal edges
       187 sharp edges
         0 contained polygons removed
         0 polygons merged
      6259 KB total memory used
    66 msec to load collision data.
    map bounds are (2834.2, 4744.0, 1104.0)
        7 KB passage memory used to build PVS
        1 msec to calculate PVS
       84 areas
      174 portals
        7 areas visible on average
     1008 bytes PVS data
    [Load AAS]
    missing maps/man2.aas48
    [Load AAS]
    missing maps/man2.aas96
    [Load AAS]
    loading maps/man2.aas32
    done.
    [Load AAS]
    missing maps/man2.aas100
    [Load AAS]
    loading maps/man2.aas_rat
    done.
    [Load AAS]
    missing maps/man2.aas_elemental
    ConversationManager: Found 0 valid conversations.
    Spawning entities
    ---------- Compile stats ----------
    
    Memory usage:
         Strings: 55, 8696 bytes
      Statements: 23014, 920560 bytes
       Functions: 1360, 177548 bytes
       Variables: 108672 bytes
        Mem used: 2144048 bytes
     Static data: 408 bytes
       Allocated: 1151332 bytes
     Thread size: 7928 bytes
    
    WARNING:Invalid character in pin pattern - on entity door_thomas, using default: 2
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport02.gui:136
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:83
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:87
    WARNING:unknown destination 'leftPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:97
    WARNING:unknown destination 'rightPageCurl::matcolor' of set command at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:100
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'leftPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:117
    WARNING:Window 'BackgroundFadeIn' transition has invalid destination var 'rightPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:122
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'leftPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:133
    WARNING:Window 'BackgroundFadeOut' transition has invalid destination var 'rightPageCurl::matcolor' at /tdm_gui01.pk4/guis/readables/sheets/newspaper_bridgeport03.gui:136
    WARNING:Couldn't load gui: 'guis/map_of.gui'
    ... 3786 entities spawned, 18 inhibited in   5.6 seconds
    
    ==== Processing events ====
    Objective 1: Parsing success and failure logic
    Objective 2: Parsing success and failure logic
    Objective 3: Parsing success and failure logic
    Objective 4: Parsing success and failure logic
    Objective 5: Parsing success and failure logic
    Objective 6: Parsing success and failure logic
    Objective 7: Parsing success and failure logic
    Objective 8: Parsing success and failure logic
    Objective 9: Parsing success and failure logic
    Objective 10: Parsing success and failure logic
    Applied 0 objective conditions.
    [aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
    [aas_rat]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
    --------------------------------------
    SpawnPlayer: 0
    ----- idRenderModelManagerLocal::EndLevelLoad -----
        0 models purged from previous level,  1229 models kept.
    ---------------------------------------------------
    ----- idImageManager::EndLevelLoad -----
    WARNING:Couldn't load image: guis/assets/game_maps/map_of_icon
      [map entity: game_map]
      [decl: atdm:map_of in def/tdm_shopitems.def]
      [decl: guis/assets/game_maps/map_of_icon in <implicit file>]
      [image: guis/assets/game_maps/map_of_icon]
        0 purged from previous
      196 kept from previous
     1624 new loaded
    all images loaded in   4.3 seconds
    ----------------------------------------
    Linking GLSL program cubeMap ...
    Linking GLSL program bumpyEnvironment ...
    Linking GLSL program environment ...
    Linking GLSL program fog ...
    Linking GLSL program oldStage ...
    Linking GLSL program blend ...
    Linking GLSL program soft_particle ...
    Linking GLSL program gaussian_blur ...
    Linking GLSL program testImageCube ...
    Linking GLSL program depth ...
    Linking GLSL program interaction_ambient ...
    Linking GLSL program interaction_stencil ...
    Unable to schedule 'ALU MUL_IEEE __.z@chan : S135.w@chan{s} S182.z@chgr{s} {}' into
    ALU_GROUP_BEGIN
        x: ALU DOT_IEEE S170.x@chgr{s} : S133.w@chan{s} S179.z@chgr{s} {W}
        y: ALU DOT_IEEE __.y@chan : S134.z@chan{s} S179.w@chgr{s} {}
      ALU_GROUP_END
    signal caught: Segmentation fault
    si_code 1
    Trying to exit gracefully..
    --------- Game Map Shutdown ----------
    ModelGenerator memory: 126 LOD entries with 0 users using 2016 bytes.
    --------- Game Map Shutdown done -----
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    ...shutting down QGL
    I18NLocal: Shutdown.
    ------------ Game Shutdown -----------
    ModelGenerator memory: No LOD entries.
    Shutdown event system
    --------------------------------------
    shutdown terminal support
    About to exit with code 0

     

    Looks similar to the original crash.

  10. Haven't run TDM for a month or so, just tried running it and get a repeatable segmentation fault:

    Spoiler
    $ ./thedarkmod.x64 
    TDM 2.11/64 #10264 (1435:10264) linux-x86_64 Jan 30 2023 02:02:43
    /proc/cpuinfo CPU frequency: 3711.78 MHz
    3712 MHz Intel CPU with SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX
    found interface lo - loopback
    found interface eno1 - 10.0.0.216/255.255.255.0
    Found Intel CPU, features: SSE SSE2 SSE3 SSSE3 SSE41 AVX
    TDM using AVX for SIMD processing.
    no 'darkmod' directory in exe path /home/michael/Darkmod, skipping
    WARNING: using hardcoded default base path
    Found 0 new missions and 0 packages.
    ------ Initializing File System ------
    Current search path:
      [M] /home/michael/Darkmod/fms/inplainsight
      [M] /home/michael/Darkmod/fms/inplainsight/inplainsight.pk4 (148 files - 0xd98d0f0e)
      [C] /home/michael/Darkmod/
      [C] /home/michael/Darkmod/z_tdm_loot_stealth_stats.pk4 (4 files - 0xc95947f)
      [C] /home/michael/Darkmod/tdm_textures_wood01.pk4 (382 files - 0x54c704d0)
      [C] /home/michael/Darkmod/tdm_textures_window01.pk4 (399 files - 0x50a48869)
      [C] /home/michael/Darkmod/tdm_textures_stone_sculpted01.pk4 (464 files - 0x3bd63c7c)
      [C] /home/michael/Darkmod/tdm_textures_stone_natural01.pk4 (141 files - 0x4d0836ff)
      [C] /home/michael/Darkmod/tdm_textures_stone_flat01.pk4 (302 files - 0x671a22d2)
      [C] /home/michael/Darkmod/tdm_textures_stone_cobblestones01.pk4 (271 files - 0xc46ab14f)
      [C] /home/michael/Darkmod/tdm_textures_stone_brick01.pk4 (527 files - 0x1d087cf8)
      [C] /home/michael/Darkmod/tdm_textures_sfx01.pk4 (69 files - 0x2c673886)
      [C] /home/michael/Darkmod/tdm_textures_roof01.pk4 (69 files - 0x24547b7)
      [C] /home/michael/Darkmod/tdm_textures_plaster01.pk4 (142 files - 0x9747529e)
      [C] /home/michael/Darkmod/tdm_textures_paint_paper01.pk4 (67 files - 0xa4a95a09)
      [C] /home/michael/Darkmod/tdm_textures_other01.pk4 (127 files - 0x36932451)
      [C] /home/michael/Darkmod/tdm_textures_nature01.pk4 (286 files - 0x19240606)
      [C] /home/michael/Darkmod/tdm_textures_metal01.pk4 (509 files - 0x441d098f)
      [C] /home/michael/Darkmod/tdm_textures_glass01.pk4 (51 files - 0x3f3721e)
      [C] /home/michael/Darkmod/tdm_textures_fabric01.pk4 (43 files - 0x649daf73)
      [C] /home/michael/Darkmod/tdm_textures_door01.pk4 (177 files - 0xb0130166)
      [C] /home/michael/Darkmod/tdm_textures_decals01.pk4 (474 files - 0xe2ff12c6)
      [C] /home/michael/Darkmod/tdm_textures_carpet01.pk4 (130 files - 0x79bc3d7c)
      [C] /home/michael/Darkmod/tdm_textures_base01.pk4 (435 files - 0xc07a324)
      [C] /home/michael/Darkmod/tdm_standalone.pk4 (4 files - 0xb3f36d20)
      [C] /home/michael/Darkmod/tdm_sound_vocals_decls01.pk4 (32 files - 0x53cda0aa)
      [C] /home/michael/Darkmod/tdm_sound_vocals07.pk4 (1111 files - 0xa13ec4c2)
      [C] /home/michael/Darkmod/tdm_sound_vocals06.pk4 (696 files - 0x44c85e78)
      [C] /home/michael/Darkmod/tdm_sound_vocals05.pk4 (119 files - 0x6cf23214)
      [C] /home/michael/Darkmod/tdm_sound_vocals04.pk4 (2869 files - 0xd7ec1256)
      [C] /home/michael/Darkmod/tdm_sound_vocals03.pk4 (743 files - 0xb3f2e0f1)
      [C] /home/michael/Darkmod/tdm_sound_vocals02.pk4 (1299 files - 0x5092940e)
      [C] /home/michael/Darkmod/tdm_sound_vocals01.pk4 (82 files - 0xf4d326b2)
      [C] /home/michael/Darkmod/tdm_sound_sfx02.pk4 (605 files - 0x31673482)
      [C] /home/michael/Darkmod/tdm_sound_sfx01.pk4 (987 files - 0x97451b7a)
      [C] /home/michael/Darkmod/tdm_sound_ambient_decls01.pk4 (8 files - 0x9404877c)
      [C] /home/michael/Darkmod/tdm_sound_ambient03.pk4 (24 files - 0xd28ca9ec)
      [C] /home/michael/Darkmod/tdm_sound_ambient02.pk4 (163 files - 0x84efad22)
      [C] /home/michael/Darkmod/tdm_sound_ambient01.pk4 (220 files - 0xee228c81)
      [C] /home/michael/Darkmod/tdm_prefabs01.pk4 (1017 files - 0x506baa0b)
      [C] /home/michael/Darkmod/tdm_player01.pk4 (127 files - 0xd983fc45)
      [C] /home/michael/Darkmod/tdm_models_decls01.pk4 (101 files - 0x146c787)
      [C] /home/michael/Darkmod/tdm_models02.pk4 (2241 files - 0x42cdbf62)
      [C] /home/michael/Darkmod/tdm_models01.pk4 (3326 files - 0x829270f2)
      [C] /home/michael/Darkmod/tdm_gui_credits01.pk4 (49 files - 0xbff51863)
      [C] /home/michael/Darkmod/tdm_gui01.pk4 (758 files - 0xcbf4fd2d)
      [C] /home/michael/Darkmod/tdm_fonts01.pk4 (696 files - 0x7c5027bf)
      [C] /home/michael/Darkmod/tdm_env01.pk4 (176 files - 0x8bd4045b)
      [C] /home/michael/Darkmod/tdm_defs01.pk4 (194 files - 0xe5f440dc)
      [C] /home/michael/Darkmod/tdm_base01.pk4 (223 files - 0x9704b43c)
      [C] /home/michael/Darkmod/tdm_ai_steambots01.pk4 (31 files - 0x26416485)
      [C] /home/michael/Darkmod/tdm_ai_monsters_spiders01.pk4 (80 files - 0x15c3ef89)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_undead01.pk4 (55 files - 0x25e463ad)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_townsfolk01.pk4 (104 files - 0xa6f7c573)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_pagans01.pk4 (10 files - 0x566fb35a)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_nobles01.pk4 (51 files - 0x5ca54cab)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_mages01.pk4 (8 files - 0x5e7a666b)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_heads01.pk4 (100 files - 0x45ec787e)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_guards01.pk4 (379 files - 0x9801be8d)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_females01.pk4 (172 files - 0xc7de4598)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_builders01.pk4 (91 files - 0x6dea9b57)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_beasts02.pk4 (229 files - 0x886c9a98)
      [C] /home/michael/Darkmod/tdm_ai_humanoid_beasts01.pk4 (23 files - 0xba9da54c)
      [C] /home/michael/Darkmod/tdm_ai_base01.pk4 (9 files - 0x1de319e8)
      [C] /home/michael/Darkmod/tdm_ai_animals01.pk4 (82 files - 0x6c0fda50)
    File System Initialized.
    --------------------------------------
    Couldn't open journal files
    /proc/cpuinfo CPU processors: 4
    /proc/cpuinfo CPU logical cores: 4
    ----- Initializing Decls -----
    ------------------------------
    I18N: SetLanguage: 'english'.
    I18N: Found no character remapping for english.
    I18N: 1321 strings read from strings/english.lang
    I18N: 'strings/fm/english.lang' not found.
    Couldn't exec editor.cfg - file does not exist.
    execing default.cfg
    Gamepad modifier button assigned to 6
    execing DarkmodKeybinds.cfg
    execing DarkmodPadbinds.cfg
    Gamepad modifier button assigned to 6
    Couldn't exec autoexec.cfg - file does not exist.
    I18N: SetLanguage: 'english'.
    I18N: Found no character remapping for english.
    I18N: 1321 strings read from strings/english.lang
    I18N: 'strings/fm/english.lang' not found.
    ----- Initializing OpenAL -----
    Setup OpenAL device and context
    OpenAL: found device 'ALSA Default' [ACTIVE]
    OpenAL: found device 'HDA Intel PCH, ALC892 Analog (CARD=PCH,DEV=0)'
    OpenAL: found device 'HDA Intel PCH, ALC892 Digital (CARD=PCH,DEV=1)'
    OpenAL: found device 'HDA ATI HDMI, HDMI 0 (CARD=HDMI,DEV=3)'
    OpenAL: device 'ALSA Default' opened successfully
    OpenAL: HRTF is available
    [ALSOFT] (EE) Failed to set real-time priority for thread: Operation not permitted (1)
    OpenAL vendor: OpenAL Community
    OpenAL renderer: OpenAL Soft
    OpenAL version: 1.1 ALSOFT 1.21.1
    OpenAL: found EFX extension
    OpenAL: HRTF is enabled (reason: 1 = ALC_HRTF_ENABLED_SOFT)
    OpenAL: found 256 hardware voices
    ----- Initializing OpenGL -----
    Initializing OpenGL display
    Borderless fullscreen - using current video mode for monitor 0: 1920 x 1200
    ...initializing QGL
    
    ------- Input Initialization -------
    ------------------------------------
    OpenGL vendor: Mesa
    OpenGL renderer: AMD CAYMAN (DRM 2.50.0 / 6.3.8-200.fc38.x86_64, LLVM 16.0.5)
    OpenGL version: 4.5 (Core Profile) Mesa 23.1.3 core
    Checking required OpenGL features...
    v - using GL_VERSION_3_3
    v - using GL_EXT_texture_compression_s3tc
    Checking optional OpenGL extensions...
    v - using GL_EXT_texture_filter_anisotropic
        maxTextureAnisotropy: 16.000000
    v - using GL_ARB_stencil_texturing
    X - GL_EXT_depth_bounds_test not found
    v - using GL_ARB_buffer_storage
    v - using GL_ARB_texture_storage
    v - using GL_ARB_multi_draw_indirect
    v - using GL_ARB_vertex_attrib_binding
    X - GL_ARB_compatibility not found
    v - using GL_KHR_debug
    Max active texture units in fragment shader: 16
    Max combined texture units: 96
    Max anti-aliasing samples: 8
    Max geometry output vertices: 1024
    Max geometry output components: 16384
    Max vertex attribs: 16
    ---------- R_ReloadGLSLPrograms_f -----------
    Linking GLSL program cubeMap ...
    Linking GLSL program bumpyEnvironment ...
    Linking GLSL program depthAlpha ...
    Linking GLSL program fog ...
    Linking GLSL program oldStage ...
    Linking GLSL program blend ...
    Linking GLSL program stencilshadow ...
    Linking GLSL program shadowMapA ...
    Linking GLSL program ambientInteraction ...
    Linking GLSL program interactionStencil ...
    Unable to schedule 'ALU MUL_IEEE __.z@chan : S146.w@chan{s} S178.w@chgr{s} {}' into
    ALU_GROUP_BEGIN
        x: ALU DOT_IEEE S150.x@chan{s} : S144.w@chan{s} S175.z@chgr{s} {W}
        y: ALU DOT_IEEE __.y@chan : S145.z@chan{s} S175.w@chgr{s} {}
      ALU_GROUP_END
    signal caught: Segmentation fault
    si_code 1
    Trying to exit gracefully..
    --------- Game Map Shutdown ----------
    --------- Game Map Shutdown done -----
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    ...shutting down QGL
    I18NLocal: Shutdown.
    ------------ Game Shutdown -----------
    Shutdown event system
    ...not started
    --------------------------------------
    About to exit with code 0

     

    This is version 2.11a, I've just re-run tdm_installer to double check, on Fedora 38 with an AMD HD6950 graphics card.  Have also tried after deleting currentfm.txt, makes no difference.

    Don't know what's changed.

  11. A crash playing mission wwtw (Who watches the watcher?) 2.11 very early on:

    Spoiler
    ...
    
    STARTING CREAKING PIPES_3
    Linking GLSL program tiled_mipmap_first ...
    Linking GLSL program tiled_mipmap_subsequent ...
    The ambient 'snd_inside_hum' (hum_subtle04_loop) for location 'old_apartments' is now playing.
    WARNING:file /fms/wwtw/wwtw.pk4/guis/mainmenu_briefing.gui, line 203: wrong number of arguments for script command set: 4 instead of [2..2], maybe missing semicolon?
    WARNING:unknown destination 'BriefingAnimation::visible' of set command at /fms/wwtw/wwtw.pk4/guis/mainmenu_briefing.gui:109
    WARNING:resetTime target window 'BriefingAnimation' not found at /fms/wwtw/wwtw.pk4/guis/mainmenu_briefing.gui:110
    WARNING:unknown destination 'BriefingAnimation::visible' of set command at /fms/wwtw/wwtw.pk4/guis/mainmenu_briefing.gui:134
    WARNING:unknown destination 'BriefingAnimation::notime' of set command at /fms/wwtw/wwtw.pk4/guis/mainmenu_briefing.gui:135
    Could not find item in player inventory: #str_02397
    Could not find item in player inventory: #str_02397
    WARNING:Already have an attachment at hand_r, skipping frame command.
    Trying to load image models/darkmod/props/textures/compass/compass from frontend, deferring...
    Trying to load image models/darkmod/props/textures/compass/compass from frontend, deferring...
    Quicksave_0
    *** longjmp causes uninitialized stack frame ***: terminated
    signal caught: Aborted
    si_code -6
    Trying to exit gracefully..
    --------- Game Map Shutdown ----------
    ModelGenerator memory: 85 LOD entries with 0 users using 1360 bytes.
    --------- Game Map Shutdown done -----
    Shutting down sound hardware
    idRenderSystem::Shutdown()
    ...shutting down QGL
    I18NLocal: Shutdown.
    ------------ Game Shutdown -----------
    ModelGenerator memory: No LOD entries.
    Shutdown event system
    --------------------------------------
    shutdown terminal support
    About to exit with code 0

     

    Went downstairs from the starting area, wondering how to get out, picked up a board ... and bang!  An invalid longjmp sounds pretty unhealthy.

    Will try again, and update this post accordingly.

    Edit: Sorry, could not repeat.

    • Like 1
  12. Alas.  I got spotted again.

    Just starting "Down and Out on Newford Road" with beta 7, entered the church in the first courtyard, and after a while heard "hiding will not save thee" and saw a builder searching with his hammer out.  Of course, the stealth score was firmly all zeros ☹️

    Also, a strange map of some island has popped up as part of the last few missions I've played.  Don't think it's part of the mission...

    Edit: @Dragofer, can I ping you on this one please?  Looks like there's still a stealth/alert loophole in the latest version 😪

  13. 44 minutes ago, AluminumHaste said:

    What does it look like? What's the bug?

    I had go hunting back quite a long way to find my initial report of the bug, but here it is (there's quite a bit of conversation following, mixed with a bunch of other 2.09 beta stuff):

    followed here:

    Actually, going back is pretty confusing, and I don't seem to be able find my original message about the screen being messed up.

    This hasn't changed very much when I just inadvertently tried it, though this time it was the top half of the screen that was scrambled rather than the right hand side.

  14. 1 hour ago, Daft Mugi said:

    Use "autocommands.cfg" instead of "autoexec.cfg".

    Comments begin with "//" instead of "#".

    Sure (though haven't tried the // comments yet), but I was a bit surprised to see autoexec.cfg suddenly stop working halfway through the beta cycle -- what's changed?

  15. 1 hour ago, AluminumHaste said:

    @Araneidae Is there a reason you use 32bit instead of 64bit color precision?

    Oh yes.  My graphics card (an elderly HD6950 if I remember correctly) produces messed up graphics when 64-bit colour precision is selected.  Unfortunately there seems to be a graphics driver bug, this was discussed at some length on this forum about a year ago.

    • Like 1
×
×
  • Create New...