motorsep
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Posts
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Topics posted by motorsep
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- 32 replies
- 7684 views
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- 52 replies
- 5318 views
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- 42 replies
- 4934 views
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[Plugin Request] Save map in Quake 3 format 1 2
By motorsep, in DarkRadiant Feedback and Development
- 27 replies
- 4742 views
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Scaling func_statics in DR - how to implement ? 1 2
By motorsep, in DarkRadiant Feedback and Development
- 30 replies
- 4172 views
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- 26 replies
- 4054 views
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Current DR build for Win 64 ?
By motorsep, in DarkRadiant Feedback and Development
- darkradiant
- win64
- (and 1 more)
- 22 replies
- 3512 views
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- 3 replies
- 3417 views
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- 3 replies
- 3134 views
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Turning multiple models into one func_static (new feature) ? 1 2
By motorsep, in DarkRadiant Feedback and Development
- 27 replies
- 3124 views
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- 15 replies
- 3033 views
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- 15 replies
- 2939 views
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- 28 replies
- 2924 views
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- 11 replies
- 2778 views
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- 20 replies
- 2656 views
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- 14 replies
- 2653 views
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blendLight blend lights - what is that?
By motorsep, in TDM Editors Guild
- lighting
- blendlight
- (and 1 more)
- 16 replies
- 2526 views
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- 16 replies
- 2389 views
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- 20 replies
- 2352 views
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- 11 replies
- 2300 views
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- 13 replies
- 2259 views
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[SOLVED] Quake 3 map support - a fix is required
By motorsep, in DarkRadiant Feedback and Development
- 9 replies
- 2229 views
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- 10 replies
- 2194 views
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Screenshots of the XYZ window with desktop-independent resolution
By motorsep, in DarkRadiant Feedback and Development
- 18 replies
- 2193 views
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- 15 replies
- 2163 views