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Posts
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Yeah, about that... I kind of figured as much... ...anyway how about this: 93,402 signatures and things actually can happen. 'Course that was from respected to respectful. An exceptional case that proves many points.
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You are cryptic, mista. Very cryptic. Everytime you update your status I have no idea what you are talking about.
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It's because he's a bot......
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LQ is only posting here because he cant post in the forum without permission - which is due to his trolling behavior and this kind bollox will just get him banned again.
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Is Tels Gone?
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I wouldn't call myself active in regardence to TDM development, as most of the things I've been working on are laying asleep at the moment.
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^^
Says the guy who fixed the ASE exporter! ;D
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We'll see. I thought that as well the last time I'd layd hand on it
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"Public Access to the latest TDM Source Code in SVN"... is this even workable without having the 2.0 assets? I got 2.0 built, copied the 1.08 assets and etc., renamed darkmod.cfg. But it crashes. Has anyone been able to make it work?
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Eh.. I started to comment out the bits and pieces of the DX SDK reliant code, as it appeared to just be error reporting... as usual, this kind of helpful stuff is built upon layers of abstraction and just goes on further and further... so I finally just went and installed the GD DX SDK (500+MB). Oy!... ...Still wondering though about the 2.0 assets. Thanks.
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Eh.. I started to comment out the bits and pieces of the DX SDK reliant code, as it appeared to just be erro reporting... as usual, this kind of helpful stuff is layer in abstraction and just goes on further and further... so I finally just went and installed the GD DX SDK (500+MB). Oy!... ...Still wondering though about the 2.0 assets. Thanks
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I see (by cautiously {no spoilers!} only looking at the 1st post) that "Not An Ordinary Guest" is going to need a 1.01; is this imminent or soontobe or tabled or whenitsdone or awaitingthextianapocolypse or, even further afuture, awaitingTDM2.0 ( )? Thanks.
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NAOG was built for TDM 1.08. It actually seems better in 2.0 with more responsive AI...
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Everything will be better in 2.0.
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Are you sure they were chests? Maybe they were those briefcases with the different closing sound?
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I see (by cautiously {no spoilers!} only looking at the 1st post) that "that "Not An Ordinary Guest" is going to need a 1.01; is this imminent or soontobe or tabled or whenitsdone or awaitingthextianapocolypse or, even further afuture, awaitingTDM2.0 ( )? Thanks.
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Well (Rebuild)... Happy days are here again. "Solar Escape" was a very nice mission from a NEW! FMA. "Old Habits (Rebuild)" was absolutely fantastic. "The Grail Of Regrets" is just heaps and gobs and hours of excellent... and now people are gonna let me know that "Not An Ordinary Guest" is something I can expect to wow me to the level of being a FM's FM from FM?
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Well... Happy days are here again. "Solar Escape" was absolutely fantastic. "The Grail Of Regrets" is just heaps and gobs and hours of excellent... and now people are gonna let me know that "Not An Ordinary Guest" is something I can expect to wow me to the level of being a FM's FM from FM?
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"Solar Escape" works now. Nice mission. It is great to see a new FMA who just built a mission, didn't get carried away; or distracted by putting up in-progs only to be "you-oughta"ed; and basically just done and sweet! (also, I figured muchandmany out about the LOUD ambient).
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<chuckles> if only they knew... eh Baal.
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Knew what? Don't instill any expectations.
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bah....
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Where/what is the ambient that plays when in-game but saving or otherwise paused? Too loud for my liking; want to turn it down. Thanks
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Where/what is the ambient that plays when in-game but saving or otherwise paused? Too loud for my liking; want to turn it down. Thanks... also "Solar Escape" is crashing right after "Mission Loadinig" reaches end. Crashing (~nicely) to [Don't Send] dialog.