Jump to content
The Dark Mod Forums

use_GNU_software

Member
  • Posts

    16
  • Joined

  • Last visited

Reputation

0 Neutral

Recent Profile Visitors

240 profile views
  1. Gentlemen, it works flawlessly now. Thank you for your valuable help. I don't know what to say, you are truly awesome. I want to ask if malex is a programer. Until next time
  2. Something strange happened [dragora@irya ~]$ git clone git://github.com/orbweaver/DarkRadiant.git Cloning into 'DarkRadiant'... fatal: unable to connect to github.com: github.com[0: 207.97.227.239]: errno=Expir? el tiempo de conexi?n I don't know if the problem is only mine because my internet connection is limitated. I will have the internet working normally on weekend.
  3. ok, exactly the same as before, ok this time i shall be centered in this phase Started logging to /home/dragora/.darkradiant/darkradiant.log Today is: Sun Sep 23 11:23:31 2012 This is DarkRadiant 1.7.2 x64 gtkmm Version: 2.24.2 ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/filetypes.so' Module registered: FileTypes ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/entitylist.so' Module registered: EntityList ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/uimanager.so' Module registered: UIManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/eclassmgr.so' Module registered: EntityClassManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/model.so' Module registered: ModelLoaderMD3 Module registered: ModelLoader3DS Module registered: ModelLoaderASE Module registered: ModelLoaderMS3D Module registered: ModelLoaderMDC Module registered: ModelLoaderMD2 Module registered: ModelLoaderFM Module registered: ModelLoaderLWO Module registered: ModelLoaderPICOTERRAIN Module registered: ModelLoaderOBJ ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/undo.so' Module registered: UndoSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/image.so' Module registered: ImageLoaderTGA Module registered: ImageLoaderJPG Module registered: ImageLoaderPNG Module registered: ImageLoaderPCX Module registered: ImageLoaderBMP Module registered: ImageLoaderDDS Module registered: ImageLoaderGDK ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/grid.so' Module registered: Grid ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/script.so' Module registered: ScriptingSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/sound.so' Module registered: SoundManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/mapdoom3.so' Module registered: Doom3MapLoader Module registered: Quake4MapLoader Module registered: Doom3PrefabLoader Module registered: MapCompiler ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/xmlregistry.so' Module registered: XMLRegistry ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/eventmgr.so' Module registered: EventManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/vfspk3.so' Module registered: VirtualFileSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/md5model.so' Module registered: ModelLoaderMD5MESH Module registered: MD5AnimationCache ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/archivezip.so' Module registered: ArchivePK4 ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/filters.so' Module registered: FilterSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/skins.so' Module registered: ModelSkinCache ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/particles.so' Module registered: ParticlesManager Module registered: ParticlesEditor ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/fonts.so' Module registered: FontManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/scenegraph.so' Module registered: SceneGraph Module registered: SceneGraphFactory ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/shaders.so' Module registered: MaterialManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/entity.so' Module registered: Doom3EntityCreator ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/commandsystem.so' Module registered: CommandSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/eclasstree.so' Module registered: EClassTree ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/wavefront.so' Module registered: WaveFrontExporter ArchivePK4::initialiseModule called XMLRegistry::initialiseModule called XMLRegistry: looking for XML files under /usr/local/share/darkradiant/ XMLRegistry: Importing XML file: /usr/local/share/darkradiant/user.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/colours.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/input.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/menu.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/commandsystem.xml XMLRegistry: no user.xml in /home/dragora/.darkradiant/user.xml CommandSystem::initialiseModule called. EventManager::initialiseModule called. EventManager: Critical: No modifiers definitions found! MouseEventManager: Critical: No button definitions found! MouseEventManager: Critical: No XYView event definitions found! MouseEventManager: Critical: No observer event definitions found! MouseEventManager: Critical: No camera event definitions found! MouseEventManager: Critical: No camera strafe definitions found! EventManager successfully initialised. UIManager::initialiseModule called MenuManager: Could not find menu root in registry.ToolbarManager: Warning: No toolbars found. ColourSchemeManager: Loading colour schemes... ColourSchemeManager: No schemes found... MainFrameLayoutManager::initialiseModule called. OrthoviewManager::initialiseModule called. MainFrame::initialiseModule called. Clipper::initialiseModule called GridManager::initialiseModule called. SceneGraph::initialiseModule called RadiantSelectionSystem::initialiseModule called. RadiantModule::initialiseModule called. EventManager: Event ToggleClipper is not a Toggle. EventManager: Event MouseTranslate is not a Toggle. EventManager: Event MouseRotate is not a Toggle. EventManager: Event MouseDrag is not a Toggle. PreferenceSystem::initialiseModule called FileTypes::initialiseModule called. GameManager: Scanning for game description files: /usr/local/share/darkradiant/games/ XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/doom3.game XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/doom3-demo.game XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/xreal.game XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/quake4.game GameManager: Found game definitions: Doom 3 Doom 3 Demo Quake 4 XreaL GameManager: Selected game type: Doom 3 GameManager: Querying Windows Registry for game path: HKEY_LOCAL_MACHINE\SOFTWARE\id\Doom 3\InstallPath GameManager: Windows Registry returned result: GameManager: Map path set to /home/dragora/.doom3/base/maps/ GameManager: Prefab path set to /home/dragora/.doom3/base/prefabs/ VFS Search Path priority is: - /home/dragora/.doom3/base/ - /usr/local/games/doom3/base/ VFS::initialiseModule called filesystem initialised [vfs] searched directory: /home/dragora/.doom3/base/ [vfs] searched directory: /usr/local/games/doom3/base/ [vfs] pak file: /usr/local/games/doom3/base/zpak000.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak008.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak007.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak006.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak005.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak004.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak003.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak002.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak001.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak000.pk4 [vfs] pak file: /usr/local/games/doom3/base/game03.pk4 [vfs] pak file: /usr/local/games/doom3/base/game02.pk4 [vfs] pak file: /usr/local/games/doom3/base/game01.pk4 MaterialManager::initialiseModule called 6276 shaders found. OpenGL::initialiseModule called. ShaderCache::initialiseModule called. ColourScheme: Colour selected_brush_camera doesn't exist! ColourScheme: Colour selected_brush doesn't exist! Camera::initialiseModule called. UndoSystem::initialiseModule called BrushModuleClass::initialiseModule called. Map::initialiseModule called. Doom3EntityCreator::initialiseModule called. EntityClassDoom3::initialiseModule called. searching vfs directory 'def' for *.def model intro_scientist inherits unknown model char_npc ColourScheme: Colour default_entity doesn't exist![eclassmgr] Entity class damage_bfgfreq_cinematic specifies unknown parent class damage_bfgFreq[eclassmgr] Entity class damage_bfgsplash_cinematic specifies unknown parent class damage_bfgSplash[eclassmgr] Entity class damage_bfgsplash_mp specifies unknown parent class damage_bfgSplash[eclassmgr] Entity class damage_grenadedirect_mp specifies unknown parent class damage_grenadeDirect[eclassmgr] Entity class damage_grenadesplash_inhand specifies unknown parent class damage_grenadeSplash[eclassmgr] Entity class damage_grenadesplash_inhand_mp specifies unknown parent class damage_grenadeSplash_mp[eclassmgr] Entity class damage_grenadesplash_mp specifies unknown parent class damage_grenadeSplash[eclassmgr] Entity class damage_rocketdirect_mp specifies unknown parent class damage_rocketDirect[eclassmgr] Entity class damage_rocketsplash_mp specifies unknown parent class damage_rocketSplash[eclassmgr] Entity class damage_soulsplash_mp specifies unknown parent class damage_soulSplash[eclassmgr] Entity class intro_scientist specifies unknown parent class char_labcoat_youn ColourScheme: Colour default_brush doesn't exist! ColourScheme: Colour light_volumes doesn't exist! LayerSystem::initialiseModule called. MapFormatManager::initialiseModule called. PatchModuleDef2::initialiseModule called. PatchModuleDef3::initialiseModule called. Doom3MapLoader: initialiseModule called. Doom3PrefabLoader: initialiseModule called. EClassTree::initialiseModule called. EntityListModule::initialiseModule called [filters] Loaded 15 filters from registry. FontManager::initialiseModule called FontLoader: fonts/english/an/fontImage_12.dat loaded successfully. FontLoader: fonts/english/an/fontImage_24.dat loaded successfully. FontLoader: fonts/english/an/fontImage_48.dat loaded successfully. FontLoader: fonts/english/bank/fontImage_12.dat loaded successfully. FontLoader: fonts/english/bank/fontImage_24.dat loaded successfully. FontLoader: fonts/english/bank/fontImage_48.dat loaded successfully. FontLoader: fonts/english/micro/fontImage_12.dat loaded successfully. FontLoader: fonts/english/micro/fontImage_24.dat loaded successfully. FontLoader: fonts/english/micro/fontImage_48.dat loaded successfully. 3 fonts registered. ImageLoaderBMP::initialiseModule called. ImageLoaderDDS::initialiseModule called. ImageLoaderGDK::initialiseModule called. ImageLoaderJPG::initialiseModule called. ImageLoaderPCX::initialiseModule called. ImageLoaderPNG::initialiseModule called. ImageLoaderTGA::initialiseModule called. MD5AnimationCache::initialiseModule called. MapCompiler: initialiseModule called. MapResourceManager::initialiseModule called. PicoModelLoader: ModelLoaderASE initialised. PicoModelLoader: ModelLoaderLWO initialised. MD5Model::initialiseModule called. ModelCache::initialiseModule called. PicoModelLoader: ModelLoader3DS initialised. PicoModelLoader: ModelLoaderFM initialised. PicoModelLoader: ModelLoaderMD2 initialised. PicoModelLoader: ModelLoaderMD3 initialised. PicoModelLoader: ModelLoaderMDC initialised. PicoModelLoader: ModelLoaderMS3D initialised. PicoModelLoader: ModelLoaderOBJ initialised. PicoModelLoader: ModelLoaderPICOTERRAIN initialised. Doom3SkinCache::initialiseModule called [skins] Loading skins. NamespaceFactory::initialiseModule called. ParticlesEditor::initialiseModule called. ParticlesManager::initialiseModule called Quake4MapLoader: initialiseModule called. RenderSystemFactory::initialiseModule called. SceneGraphFactory::initialiseModule called. ScriptingSystem::initialiseModule called. ScriptingSystem: Python interpreter initialised. Registered script file commands/convert_to_ase_and_replace.py as aseConvertAndReplace Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly Registered script file commands/ase_export.py as aseExport Registered script file commands/example.py as Example Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType ScriptModule: Found 6 commands. MenuManager: Could not find insertPath: main/help MenuManager: Could not find insertPath: main/file/refreshShaders SelectionSetManager::initialiseModule called. SoundManager: initialising sound playback WaveFrontModule::initialiseModule called MenuManager: Could not find insertPath: main/file/createCM MenuManager: Could not find insertPath: main/file/exit
  4. one momet, when i do autogen.sh [dragora@irya DarkRadiant]$ ./autogen.sh libtoolize: putting auxiliary files in `.'. libtoolize: copying file `./ltmain.sh' libtoolize: putting macros in AC_CONFIG_MACRO_DIR, `m4'. libtoolize: copying file `m4/libtool.m4' libtoolize: copying file `m4/ltoptions.m4' libtoolize: copying file `m4/ltsugar.m4' libtoolize: copying file `m4/ltversion.m4' libtoolize: copying file `m4/lt~obsolete.m4' configure.ac:8: warning: The 'AM_PROG_MKDIR_P' macro is deprecated, and will soon be removed. configure.ac:8: You should use the Autoconf-provided 'AC_PROG_MKDIR_P' macro instead, configure.ac:8: and use '$(MKDIR_P)' instead of '$(mkdir_p)'in your Makefile.am files.
  5. malex, it seems to be configured well, and is ready to install, but first, i need to install doom3 and darkmod again and i can only make it on weekend, be patient. I will inform you once i've tested it. Thank you for your valuable support, let see if i can make a good map for the mod once i've finished installing.
  6. Thank you for the support, I think I'm going to begin from the scratch... I'm going to treat the boost python problem with more depth: checking for the toolset name used by Boost for g++... configure: WARNING: could not figure out which toolset name to use for g++ checking boost/regex.hpp usability... yes checking boost/regex.hpp presence... yes checking for boost/regex.hpp... yes checking for the Boost regex library... yes checking boost/system/error_code.hpp usability... yes checking boost/system/error_code.hpp presence... yes checking for boost/system/error_code.hpp... yes checking for the Boost system library... yes checking boost/filesystem/path.hpp usability... yes checking boost/filesystem/path.hpp presence... yes checking for boost/filesystem/path.hpp... yes checking for the Boost filesystem library... yes checking for boost/system/error_code.hpp... (cached) yes checking for the Boost system library... (cached) yes checking for python-config... python-config checking boost/python.hpp usability... yes checking boost/python.hpp presence... yes checking for boost/python.hpp... yes checking for the Boost python library... no configure: error: cannot find the flags to link with Boost python This is the output when I do the /autogen.sh and ./configure
  7. i'm going to be a little busy for a while but i still will try to make it work, I've written a message to the AUR packager and i hope he will see it. if i make it works i will tell you
  8. Ok, I found menu.xml located in /usr/local/share/darkradiant/ and... I don't really know what to do This is what it is written: <?xml version="1.0"?> <menu name="main"> <subMenu name="file" caption="_File"> <menuItem name="new" caption="_New Map" command="NewMap" /> <menuSeparator /> <menuItem name="open" caption="_Open..." command="OpenMap" /> <menuItem name="import" caption="_Import map..." command="ImportMap" /> <menuItem name="loadprefab" caption="Import _prefab..." command="LoadPrefab" /> <menuItem name="save" caption="_Save" command="SaveMap" /> <menuItem name="saveas" caption="Save _as..." command="SaveMapAs" /> <menuItem name="saveCopyAs" caption="Save _copy as..." command="SaveMapCopyAs" /> <menuSeparator /> <menuItem name="saveSelected" caption="_Save selected as Map..." command="SaveSelected" /> <menuItem name="saveSelectedPrefab" caption="_Save selected as prefab..." command="SaveSelectedAsPrefab" /> <menuItem name="createCM" caption="Save selected as Collision Model..." command="BrushExportCM" /> <menuItem name="saveRegion" caption="Save _region..." command="SaveRegion" /> <menuSeparator /> <menuItem name="refreshModels" caption="_Reload Models" command="RefreshModels" icon="model16red.png" /> <menuItem name="refreshSelectedModels" caption="Reload Selected Models" command="RefreshSelectedModels" icon="model16red.png" /> <menuItem name="reloadSkins" caption="Reload S_kins" command="ReloadSkins" icon="skin16.png" /> <menuItem name="refreshShaders" caption="Reload Shaders" command="RefreshShaders" icon="texwindow_flushandreload.png" /> <menuItem name="reloadDefs" caption="Reload Defs" command="ReloadDefs" /> <menuItem name="reloadParticles" caption="Reload Particles" command="ReloadParticles" icon="particle16.png" /> <menuSeparator /> <menuItem name="gameSelector" caption="Select _Game..." command="ProjectSettings" /> <menuSeparator /> <menuItem name="pointfile" caption="_Pointfile" command="TogglePointfile" icon="pointfile16.png"/> <menuSeparator /> <!-- MRU is inserted automatically at this position --> <menuItem name="exit" caption="E_xit" command="Exit" /> </subMenu> <subMenu name="edit" caption="_Edit"> <menuItem name="undo" caption="_Undo" command="Undo" /> <menuItem name="redo" caption="_Redo" command="Redo" /> <menuSeparator /> <menuItem name="copy" caption="_Copy" command="Copy" /> <menuItem name="paste" caption="_Paste" command="Paste" /> <menuItem name="pasteToCamera" caption="Paste to Camera" command="PasteToCamera" /> <menuSeparator /> <menuItem name="duplicate" caption="_Duplicate" command="CloneSelection" /> <menuItem name="delete" caption="D_elete" command="DeleteSelection" /> <menuSeparator /> <menuItem name="parent" caption="Rep_arent Primitives" command="ParentSelection" /> <menuItem name="parenttoworldspawn" caption="Reparent Primitives to _Worldspawn" command="ParentSelectionToWorldspawn" /> <menuItem name="mergeentities" caption="Merge selected Entities" command="MergeSelectedEntities" icon="cmenu_merge_entities.png" /> <menuSeparator /> <menuItem name="copyShader" caption="Copy Shader" command="CopyShader" /> <menuItem name="pasteShader" caption="Paste Shader" command="PasteShader" /> <menuItem name="pasteShaderNatural" caption="Paste Shader (Natural)" command="PasteShaderNatural" /> <menuSeparator /> <menuItem name="clearSelection" caption="C_lear selection" command="UnSelectSelection" /> <menuItem name="invertSelection" caption="_Invert selection" command="InvertSelection" /> <menuItem name="selectCompleteTall" caption="Select complete t_all" command="SelectCompleteTall" icon="selection_selectcompletetall.png" /> <menuItem name="selectInside" caption="Select i_nside" command="SelectInside" icon="selection_selectinside.png" /> <menuItem name="selectTouching" caption="Select _touching" command="SelectTouching" icon="selection_selecttouching.png" /> <menuItem name="selectionChildren" caption="Select Children" command="SelectChildren" /> <menuItem name="selectionEntities" caption="Expand selection to all Siblings" command="ExpandSelectionToEntities" /> <menuItem name="selectalloftype" caption="Select all of type" command="SelectAllOfType" /> <menuSeparator /> <menuItem name="shortcuts" caption="Keyboard Shortcuts" command="ShowCommandList" /> <menuItem name="preferences" caption="Pre_ferences" command="Preferences" /> </subMenu> <subMenu name="view" caption="V_iew"> <menuItem name="newxyview" caption="New XY view" command="NewOrthoView" /> <menuItem name="cameraview" caption="Camera View" command="ToggleCamera" /> <menuItem name="layercontrols" caption="Layers" command="ToggleLayerControlDialog" /> <menuItem name="consoleView" caption="Console View" command="ToggleConsole" /> <menuItem name="textureBrowser" caption="Texture Browser" command="ViewTextures" /> <menuItem name="mediabrowser" caption="Media Browser" command="ToggleMediaBrowser" /> <menuItem name="entityInspector" caption="Entity Inspector" command="ToggleEntityInspector" /> <menuItem name="lightInspector" caption="_Light Inspector" command="ToggleLightInspector" /> <menuItem name="surfaceInspector" caption="_Surface Inspector" command="SurfaceInspector" /> <menuItem name="patchinspector" caption="_Patch Inspector" command="PatchInspector" /> <menuItem name="texturetool" caption="_Texture Tool" command="TextureTool" /> <menuItem name="entityList" caption="Entity List" command="EntityList" /> <menuSeparator /> <subMenu name="camera" caption="Camera"> <menuItem name="cameraCenter" caption="_Center" command="CenterView" /> <menuItem name="cameraUpFloor" caption="_Up Floor" command="UpFloor" /> <menuItem name="cameraDownFloor" caption="_Down Floor" command="DownFloor" /> <menuSeparator /> <menuItem name="cameraPlaneIn" caption="Far Clip Plane In" command="CubicClipZoomIn" /> <menuItem name="cameraPlaneOut" caption="Far Clip Plane Out" command="CubicClipZoomOut" /> <menuSeparator /> <menuItem name="cameraNextLeak" caption="Next leak spot" command="NextLeakSpot" /> <menuItem name="cameraPreviousLeak" caption="Previous leak spot" command="PrevLeakSpot" /> </subMenu> <subMenu name="orthographic" caption="Orthographic"> <menuItem name="nextOrtho" caption="Next (XY, XZ, YZ)" command="NextView" /> <menuItem name="OrthoXY" caption="XY (Top)" command="ViewTop" /> <menuItem name="OrthoYZ" caption="YZ" command="ViewSide" /> <menuItem name="OrthoXZ" caption="XZ" command="ViewFront" /> <menuSeparator /> <menuItem name="XY100%" caption="_XY 100%" command="Zoom100" /> <menuItem name="XYzoomIn" caption="_XY Zoom In" command="ZoomIn" /> <menuItem name="XYzoomOut" caption="_XY Zoom Out" command="ZoomOut" /> </subMenu> <menuSeparator /> <subMenu name="show" caption="Show"> <menuItem name="showAngles" caption="Show _Angles" command="ShowAngles" /> <menuItem name="showNames" caption="Show _Names" command="ShowNames" /> <menuItem name="showBlocks" caption="Show Blocks" command="ShowBlocks" /> <menuItem name="showCoordinates" caption="Show C_oordinates" command="ShowCoordinates" /> <menuItem name="showOutline" caption="Show Window Outline" command="ShowWindowOutline" /> <menuItem name="showAxes" caption="Show Axes" command="ShowAxes" /> <menuItem name="showWorkzone" caption="Show Workzone" command="ShowWorkzone" /> <menuItem name="showSizeinfo" caption="Show size info" command="ToggleShowSizeInfo" /> </subMenu> <menuSeparator /> <subMenu name="hideShow" caption="Hide/Show"> <menuItem name="hideSelected" caption="Hide Selected" command="HideSelected" /> <menuItem name="hideDeSelected" caption="Hide Deselected" command="HideDeselected" /> <menuItem name="showHidden" caption="Show hidden" command="ShowHidden" /> </subMenu> <subMenu name="region" caption="Region"> <menuItem name="regionSwitchoff" caption="_Switch off" command="RegionOff" /> <menuItem name="regionSetXY" caption="Set from _XY view" command="RegionSetXY" /> <menuItem name="regionSetBrush" caption="Set from _Brush" command="RegionSetBrush" /> <menuItem name="regionSetSelection" caption="Set from Se_lection" command="RegionSetSelection" /> </subMenu> <menuSeparator /> <menuItem name="colours" caption="Colours..." command="EditColourScheme" icon="editcolour16.png" /> <menuItem name="backgroundimage" caption="Background Image..." command="OverlayDialog" icon="bgimage16.png" /> </subMenu> <subMenu name="modify" caption="Mo_dify"> <subMenu name="components" caption="Components"> <menuItem name="edges" caption="_Edges" command="DragEdges" icon="modify_edges.png" /> <menuItem name="vertices" caption="_Vertices" command="DragVertices" icon="modify_vertices.png" /> <menuItem name="faces" caption="_Faces" command="DragFaces" icon="modify_faces.png" /> <menuItem name="entities" caption="En_tities" command="DragEntities" icon="select_entities.png" /> </subMenu> <menuSeparator /> <subMenu name="nudge" caption="Nudge"> <menuItem name="nudgeLeft" caption="Nudge Left" command="SelectNudgeLeft" /> <menuItem name="nudgeRight" caption="Nudge Right" command="SelectNudgeRight" /> <menuItem name="nudgeUp" caption="Nudge Up" command="SelectNudgeUp" /> <menuItem name="nudgeDown" caption="Nudge Down" command="SelectNudgeDown" /> </subMenu> <subMenu name="rotate" caption="Rotate"> <menuItem name="rotateX" caption="Rotate X" command="RotateSelectionX" icon="brush_rotatex.png" /> <menuItem name="rotateY" caption="Rotate Y" command="RotateSelectionY" icon="brush_rotatey.png" /> <menuItem name="rotateZ" caption="Rotate Z" command="RotateSelectionZ" icon="brush_rotatez.png" /> </subMenu> <subMenu name="mirror" caption="Mirror"> <menuItem name="flipX" caption="Mirror _X" command="MirrorSelectionX" icon="brush_flipx.png" /> <menuItem name="flipY" caption="Mirror _Y" command="MirrorSelectionY" icon="brush_flipy.png" /> <menuItem name="flipZ" caption="Mirror _Z" command="MirrorSelectionZ" icon="brush_flipz.png" /> </subMenu> <menuSeparator /> <menuItem name="toggleFreeRotation" caption="Free Model Rotation" command="ToggleFreeModelRotation" /> <menuSeparator /> <menuItem name="transformDialog" caption="Rotate and scale..." command="TransformDialog" /> </subMenu> <subMenu name="grid" caption="_Grid"> <menuItem name="snapToGrid" caption="Snap selected to grid" command="SnapToGrid" /> <menuSeparator /> <menuItem name="grid0.125" caption="Grid0.125" command="SetGrid0.125" /> <menuItem name="grid0.25" caption="Grid0.25" command="SetGrid0.25" /> <menuItem name="grid0.5" caption="Grid0.5" command="SetGrid0.5" /> <menuItem name="grid1" caption="Grid1" command="SetGrid1" /> <menuItem name="grid2" caption="Grid2" command="SetGrid2" /> <menuItem name="grid4" caption="Grid4" command="SetGrid4" /> <menuItem name="grid8" caption="Grid8" command="SetGrid8" /> <menuItem name="grid16" caption="Grid16" command="SetGrid16" /> <menuItem name="grid32" caption="Grid32" command="SetGrid32" /> <menuItem name="grid64" caption="Grid64" command="SetGrid64" /> <menuItem name="grid128" caption="Grid128" command="SetGrid128" /> <menuItem name="grid256" caption="Grid256" command="SetGrid256" /> </subMenu> <subMenu name="map" caption="M_ap"> <menuItem name="findBrush" caption="Find brush..." command="FindBrush" /> <menuItem name="mapinfo" caption="Map info..." command="MapInfo" /> </subMenu> <subMenu name="entity" caption="E_ntity"> <menuItem name="ungroupEntity" caption="_Revert group to worldspawn" command="RevertToWorldspawn" icon="cmenu_revert_worldspawn.png" /> <menuItem name="connectEntity" caption="_Connect selected entities" command="ConnectSelection" /> <menuItem name="bindEntity" caption="_Bind selected entities" command="BindSelection" /> <menuItem name="animviewer" caption="MD5 Animation Viewer" command="AnimationPreview" /> </subMenu> <subMenu name="brush" caption="B_rush"> <menuItem name="prism" caption="Prism..." command="BrushPrism" /> <menuItem name="cone" caption="Cone..." command="BrushCone" /> <menuItem name="sphere" caption="Sphere..." command="BrushSphere" /> <menuSeparator /> <subMenu name="csg" caption="CSG"> <menuItem name="hollow" caption="Make _Hollow" command="CSGHollow" icon="selection_makehollow.png" /> <menuItem name="makeRoom" caption="Make _Room" command="CSGRoom" icon="selection_makeroom.png" /> <menuItem name="csgSubtract" caption="CSG _Subtract" command="CSGSubtract" icon="selection_csgsubtract.png" /> <menuItem name="csgMerge" caption="CSG _Merge" command="CSGMerge" icon="selection_csgmerge.png" /> </subMenu> <menuSeparator /> <subMenu name="clipper" caption="Clipper"> <menuItem name="clipSelection" caption="Clip Selection" command="ClipSelected" /> <menuItem name="splitSelection" caption="Split Selection" command="SplitSelected" /> <menuItem name="flipClipOrientation" caption="Flip Clip Orientation" command="FlipClip" /> </subMenu> <menuSeparator /> <menuItem name="texturelock" caption="Texture lock" command="TogTexLock" /> <menuSeparator /> <menuItem name="createdecals" caption="Create Decal Patches" command="CreateDecalsForFaces" icon="create_decals.png" /> <menuItem name="makevisportal" caption="Make Visportal" command="MakeVisportal" icon="make_visportal.png" /> </subMenu> <subMenu name="patch" caption="_Patch"> <menuItem name="simplePatch" caption="Create Simple Patch Mesh" command="SimplePatchMesh" /> <menuSeparator /> <menuItem name="endcap" caption="Create End cap" command="PatchEndCap" /> <menuItem name="bevel" caption="Create Bevel" command="PatchBevel" /> <menuSeparator /> <menuItem name="cone" caption="Create Cone" command="PatchCone" /> <menuItem name="cylinder" caption="Create Cylinder" command="PatchCylinder" /> <menuItem name="patch_sphere" caption="Create Sphere" command="PatchSphere" /> <subMenu name="moreCylinders" caption="More cylinders"> <menuItem name="denseCylinder" caption="Create Dense Cylinder" command="PatchDenseCylinder" /> <menuItem name="veryDenseCylinder" caption="Create Very Dense Cylinder" command="PatchVeryDenseCylinder" /> <menuItem name="squareCylinder" caption="Create Square Cylinder" command="PatchSquareCylinder" /> </subMenu> <menuSeparator /> <subMenu name="insertSubdivisions" caption="Insert"> <menuItem name="insertColsBegin" caption="Insert 2 Columns at the beginning" command="PatchInsertColumnBeginning" /> <menuItem name="insertColsEnd" caption="Insert 2 Columns at the end" command="PatchInsertColumnEnd" /> <menuSeparator /> <menuItem name="insertRowsBegin" caption="Insert 2 Rows at the beginning" command="PatchInsertRowBeginning" /> <menuItem name="insertRowsEnd" caption="Insert 2 Rows at the end" command="PatchInsertRowEnd" /> </subMenu> <subMenu name="appendSubdivisions" caption="Append"> <menuItem name="appendFirstcolumns" caption="Append 2 columns at the beginning" command="PatchAppendColumnBeginning" /> <menuItem name="appendLastcolumns" caption="Append 2 columns at the end" command="PatchAppendColumnEnd" /> <menuSeparator /> <menuItem name="appendFirstrows" caption="Append 2 rows at the beginning" command="PatchAppendRowBeginning" /> <menuItem name="appendLastrows" caption="Append 2 rows at the end" command="PatchAppendRowEnd" /> </subMenu> <subMenu name="deleteSubdivisions" caption="Delete"> <menuItem name="deleteFirstcolumns" caption="Delete 2 columns from the beginning" command="PatchDeleteColumnBeginning" /> <menuItem name="deleteLastcolumns" caption="Delete 2 columns from the end" command="PatchDeleteColumnEnd" /> <menuSeparator /> <menuItem name="deleteFirstrows" caption="Delete 2 rows from the beginning" command="PatchDeleteRowBeginning" /> <menuItem name="deleteLastrows" caption="Delete 2 rows from the end" command="PatchDeleteRowEnd" /> </subMenu> <menuSeparator /> <subMenu name="matrix" caption="Matrix"> <menuItem name="invertMatrix" caption="Invert" command="InvertCurve" /> <subMenu name="redisperse" caption="Re-disperse"> <menuItem name="redisperseRows" caption="Rows" command="RedisperseRows" /> <menuItem name="redisperseColumns" caption="Columns" command="RedisperseCols" /> </subMenu> <menuItem name="transpose" caption="Transpose" command="MatrixTranspose" /> </subMenu> <menuSeparator /> <menuItem name="thickenPatches" caption="Thicken Selected Patches" command="ThickenPatch" /> <menuItem name="capselection" caption="Cap Selection" command="CapCurrentCurve" icon="curve_cap.png" /> <menuItem name="cycleCapTexture" caption="Cycle Cap Texture" command="CycleCapTexturePatch" /> <menuSeparator /> <menuItem name="stitchTextures" caption="Stitch Patch Textures" command="StitchPatchTexture" /> <menuItem name="bulgePatch" caption="Bulge patch" command="BulgePatch" /> </subMenu> <subMenu name="curve" caption="_Curve"> <menuItem name="createCurveNURBS" caption="Create NURBS Curve" command="CreateCurveNURBS" icon="curve_create.png" /> <menuItem name="createCurveCatmullRom" caption="Create CatmullRom Curve" command="CreateCurveCatmullRom" icon="curve_create.png" /> <menuSeparator /> <menuItem name="curveConvertType" caption="Convert NURBS <-> CatmullRom" command="CurveConvertType" icon="curve_convert.png" /> <menuSeparator /> <menuItem name="curveAppendPoint" caption="Append Curve Control Point" command="CurveAppendControlPoint" icon="curve_append_point.png" /> <menuItem name="curveInsertPoint" caption="Insert Curve Control Points" command="CurveInsertControlPoint" icon="curve_insert_points.png" /> <menuItem name="curveRemovePoint" caption="Remove Curve Control Points" command="CurveRemoveControlPoint" icon="curve_remove_points.png" /> </subMenu> <subMenu name="help" caption="_Help"> <menuItem name="about" caption="_About" command="About" /> </subMenu> </menu> I can see that have problems in insertPath in /main/createCM but I don't know what to touch Or where I could put a path to a needed file so I still need help, sorry.
  9. I used Ubuntu the last year, and DarkRadiant worked well (I installed with the PPA). But suddently, I don't know why, It stopped working. I couldn't move brushes in the editor. Then i changed to Archlinux, and i don't have the PPA so I have to build the editor from source, and this is the result. Perhaps i could use debian with the virtual box program only for working with Darkradiant. But i Prefer Archlinux over Debian so i will try harder in order to make it work and help others with the same problem. Thank you for answering. If you have a clue about what could be happening please post.
  10. Hello gentlemen i have problems building the DarkRadiant editor. I started a map when i was using ubuntu, now I use Arch and i want to finish the map and help to make the Darkmod even larger. The problem is that i can't build the editor from source by using: $ ./configure $ make $ sudo make install because this happens: checking for boost/tokenizer.hpp... yes checking for the toolset name used by Boost for g++... configure: WARNING: could not figure out which toolset name to use for g++ checking boost/regex.hpp usability... yes checking boost/regex.hpp presence... yes checking for boost/regex.hpp... yes checking for the Boost regex library... yes checking boost/system/error_code.hpp usability... yes checking boost/system/error_code.hpp presence... yes checking for boost/system/error_code.hpp... yes checking for the Boost system library... yes checking boost/filesystem/path.hpp usability... yes checking boost/filesystem/path.hpp presence... yes checking for boost/filesystem/path.hpp... yes checking for the Boost filesystem library... yes checking for boost/system/error_code.hpp... (cached) yes checking for the Boost system library... (cached) yes checking for python-config... python-config checking boost/python.hpp usability... yes checking boost/python.hpp presence... yes checking for boost/python.hpp... yes checking for the Boost python library... no configure: error: cannot find the flags to link with Boost python And i have Boost-libs installed [dragora@irya DarkRadiant]$ pacman -Ss boost extra/boost 1.50.0-2 [instalado] Free peer-reviewed portable C++ source libraries - Development extra/boost-libs 1.50.0-2 [instalado] Free peer-reviewed portable C++ source libraries - Runtime community/boost-build 2.0_m12-3 [instalado] Boost build system I tried to install it using "aur", it correctly build and install the package but when i start the editor: segmentation fault Someone told me to do this: sed -i~ configure -e 's/^BOOST_PYTHON_LIBS=\$.*/BOOST_PYTHON_LIBS='\''-lboost_python -lpython2.7'\''/' boost_cv_lib_python='donottest' ./configure --prefix=/usr --enable-darkmod-plugins --enable-python make It builds, and installs correctly, but when i invoke darkradiant, "segmentation fault". when i look up in the darkradiant.log: Started logging to /home/dragora/.darkradiant/darkradiant.log Today is: Mon Sep 3 12:47:13 2012 This is DarkRadiant 1.7.2 x64 gtkmm Version: 2.24.2 ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/filetypes.so' Module registered: FileTypes ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/entitylist.so' Module registered: EntityList ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/uimanager.so' Module registered: UIManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/eclassmgr.so' Module registered: EntityClassManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/model.so' Module registered: ModelLoaderMD3 Module registered: ModelLoader3DS Module registered: ModelLoaderASE Module registered: ModelLoaderMS3D Module registered: ModelLoaderMDC Module registered: ModelLoaderMD2 Module registered: ModelLoaderFM Module registered: ModelLoaderLWO Module registered: ModelLoaderPICOTERRAIN Module registered: ModelLoaderOBJ ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/undo.so' Module registered: UndoSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/image.so' Module registered: ImageLoaderTGA Module registered: ImageLoaderJPG Module registered: ImageLoaderPNG Module registered: ImageLoaderPCX Module registered: ImageLoaderBMP Module registered: ImageLoaderDDS Module registered: ImageLoaderGDK ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/grid.so' Module registered: Grid ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/script.so' Module registered: ScriptingSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/sound.so' Module registered: SoundManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/mapdoom3.so' Module registered: Doom3MapLoader Module registered: Quake4MapLoader Module registered: Doom3PrefabLoader Module registered: MapCompiler ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/xmlregistry.so' Module registered: XMLRegistry ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/eventmgr.so' Module registered: EventManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/vfspk3.so' Module registered: VirtualFileSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/md5model.so' Module registered: ModelLoaderMD5MESH Module registered: MD5AnimationCache ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/archivezip.so' Module registered: ArchivePK4 ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/filters.so' Module registered: FilterSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/skins.so' Module registered: ModelSkinCache ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/particles.so' Module registered: ParticlesManager Module registered: ParticlesEditor ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/fonts.so' Module registered: FontManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/scenegraph.so' Module registered: SceneGraph Module registered: SceneGraphFactory ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/shaders.so' Module registered: MaterialManager ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/entity.so' Module registered: Doom3EntityCreator ModuleLoader: Loading module '/usr/local/lib/darkradiant/modules/commandsystem.so' Module registered: CommandSystem ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/dm_editing.so' Module registered: DarkMod Editing ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/dm_conversation.so' Module registered: ConversationEditor ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/eclasstree.so' Module registered: EClassTree ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/dm_gui.so' Module registered: GUI Editing ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/dm_objectives.so' Module registered: ObjectivesEditor ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/dm_difficulty.so' Module registered: DifficultyEditor ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/wavefront.so' Module registered: WaveFrontExporter ModuleLoader: Loading module '/usr/local/lib/darkradiant/plugins/dm_stimresponse.so' Module registered: StimResponseEditor ArchivePK4::initialiseModule called XMLRegistry::initialiseModule called XMLRegistry: looking for XML files under /usr/local/share/darkradiant/ XMLRegistry: Importing XML file: /usr/local/share/darkradiant/user.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/colours.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/input.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/menu.xml XMLRegistry: Importing XML file: /usr/local/share/darkradiant/commandsystem.xml XMLRegistry: no user.xml in /home/dragora/.darkradiant/user.xml CommandSystem::initialiseModule called. EventManager::initialiseModule called. EventManager: Critical: No modifiers definitions found! MouseEventManager: Critical: No button definitions found! MouseEventManager: Critical: No XYView event definitions found! MouseEventManager: Critical: No observer event definitions found! MouseEventManager: Critical: No camera event definitions found! MouseEventManager: Critical: No camera strafe definitions found! EventManager successfully initialised. UIManager::initialiseModule called MenuManager: Could not find menu root in registry.ToolbarManager: Warning: No toolbars found. ColourSchemeManager: Loading colour schemes... ColourSchemeManager: No schemes found... MainFrameLayoutManager::initialiseModule called. OrthoviewManager::initialiseModule called. MainFrame::initialiseModule called. Clipper::initialiseModule called GridManager::initialiseModule called. SceneGraph::initialiseModule called RadiantSelectionSystem::initialiseModule called. RadiantModule::initialiseModule called. EventManager: Event ToggleClipper is not a Toggle. EventManager: Event MouseTranslate is not a Toggle. EventManager: Event MouseRotate is not a Toggle. EventManager: Event MouseDrag is not a Toggle. PreferenceSystem::initialiseModule called FileTypes::initialiseModule called. GameManager: Scanning for game description files: /usr/local/share/darkradiant/games/ XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/doom3.game XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/doom3-demo.game XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/xreal.game XMLRegistry: Importing XML file: /usr/local/share/darkradiant/games/quake4.game GameManager: Found game definitions: Doom 3 Doom 3 Demo Quake 4 XreaL GameManager: Selected game type: Doom 3 GameManager: Querying Windows Registry for game path: HKEY_LOCAL_MACHINE\SOFTWARE\id\Doom 3\InstallPath GameManager: Windows Registry returned result: GameManager: Map path set to /home/dragora/.doom3/base/maps/ GameManager: Prefab path set to /home/dragora/.doom3/base/prefabs/ VFS Search Path priority is: - /home/dragora/.doom3/base/ - /usr/local/games/doom3/base/ VFS::initialiseModule called filesystem initialised [vfs] searched directory: /home/dragora/.doom3/base/ [vfs] searched directory: /usr/local/games/doom3/base/ [vfs] pak file: /usr/local/games/doom3/base/pak008.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak007.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak006.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak005.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak004.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak003.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak002.pk4 [vfs] pak file: /usr/local/games/doom3/base/pak000.pk4 [vfs] pak file: /usr/local/games/doom3/base/game03.pk4 [vfs] pak file: /usr/local/games/doom3/base/game02.pk4 [vfs] pak file: /usr/local/games/doom3/base/game01.pk4 MaterialManager::initialiseModule called 6276 shaders found. OpenGL::initialiseModule called. ShaderCache::initialiseModule called. ColourScheme: Colour selected_brush_camera doesn't exist! ColourScheme: Colour selected_brush doesn't exist! Camera::initialiseModule called. ConversationEditor::initialiseModule called. UndoSystem::initialiseModule called DarkMod Editing::initialiseModule called. DifficultyEditor::initialiseModule called. BrushModuleClass::initialiseModule called. Map::initialiseModule called. Doom3EntityCreator::initialiseModule called. EntityClassDoom3::initialiseModule called. searching vfs directory 'def' for *.def model intro_scientist inherits unknown model char_npc ColourScheme: Colour default_entity doesn't exist![eclassmgr] Entity class damage_bfgfreq_cinematic specifies unknown parent class damage_bfgFreq[eclassmgr] Entity class damage_bfgsplash_cinematic specifies unknown parent class damage_bfgSplash[eclassmgr] Entity class damage_bfgsplash_mp specifies unknown parent class damage_bfgSplash[eclassmgr] Entity class damage_grenadedirect_mp specifies unknown parent class damage_grenadeDirect[eclassmgr] Entity class damage_grenadesplash_inhand specifies unknown parent class damage_grenadeSplash[eclassmgr] Entity class damage_grenadesplash_inhand_mp specifies unknown parent class damage_grenadeSplash_mp[eclassmgr] Entity class damage_grenadesplash_mp specifies unknown parent class damage_grenadeSplash[eclassmgr] Entity class damage_rocketdirect_mp specifies unknown parent class damage_rocketDirect[eclassmgr] Entity class damage_rocketsplash_mp specifies unknown parent class damage_rocketSplash[eclassmgr] Entity class damage_soulsplash_mp specifies unknown parent class damage_soulSplash[eclassmgr] Entity class intro_scientist specifies unknown parent class char_labcoat_youn ColourScheme: Colour default_brush doesn't exist! ColourScheme: Colour light_volumes doesn't exist! LayerSystem::initialiseModule called. MapFormatManager::initialiseModule called. PatchModuleDef2::initialiseModule called. PatchModuleDef3::initialiseModule called. Doom3MapLoader: initialiseModule called. Doom3PrefabLoader: initialiseModule called. EClassTree::initialiseModule called. EntityListModule::initialiseModule called [filters] Loaded 15 filters from registry. FontManager::initialiseModule called FontLoader: fonts/english/an/fontImage_12.dat loaded successfully. FontLoader: fonts/english/an/fontImage_24.dat loaded successfully. FontLoader: fonts/english/an/fontImage_48.dat loaded successfully. FontLoader: fonts/english/bank/fontImage_12.dat loaded successfully. FontLoader: fonts/english/bank/fontImage_24.dat loaded successfully. FontLoader: fonts/english/bank/fontImage_48.dat loaded successfully. FontLoader: fonts/english/micro/fontImage_12.dat loaded successfully. FontLoader: fonts/english/micro/fontImage_24.dat loaded successfully. FontLoader: fonts/english/micro/fontImage_48.dat loaded successfully. 3 fonts registered. GUI Editing::initialiseModule called. [GuiManager]: Found 0 guis. ImageLoaderBMP::initialiseModule called. ImageLoaderDDS::initialiseModule called. ImageLoaderGDK::initialiseModule called. ImageLoaderJPG::initialiseModule called. ImageLoaderPCX::initialiseModule called. ImageLoaderPNG::initialiseModule called. ImageLoaderTGA::initialiseModule called. MD5AnimationCache::initialiseModule called. MapCompiler: initialiseModule called. MapResourceManager::initialiseModule called. PicoModelLoader: ModelLoaderASE initialised. PicoModelLoader: ModelLoaderLWO initialised. MD5Model::initialiseModule called. ModelCache::initialiseModule called. PicoModelLoader: ModelLoader3DS initialised. PicoModelLoader: ModelLoaderFM initialised. PicoModelLoader: ModelLoaderMD2 initialised. PicoModelLoader: ModelLoaderMD3 initialised. PicoModelLoader: ModelLoaderMDC initialised. PicoModelLoader: ModelLoaderMS3D initialised. PicoModelLoader: ModelLoaderOBJ initialised. PicoModelLoader: ModelLoaderPICOTERRAIN initialised. Doom3SkinCache::initialiseModule called [skins] Loading skins. NamespaceFactory::initialiseModule called. ObjectivesEditorModule::initialiseModule called. ParticlesEditor::initialiseModule called. ParticlesManager::initialiseModule called Quake4MapLoader: initialiseModule called. RenderSystemFactory::initialiseModule called. SceneGraphFactory::initialiseModule called. ScriptingSystem::initialiseModule called. ScriptingSystem: Python interpreter initialised. Registered script file commands/convert_to_ase_and_replace.py as aseConvertAndReplace Registered script file commands/shift_textures_randomly.py as ShiftTexturesRandomly Registered script file commands/shift_textures_upwards_randomly.py as ShiftTexturesUpwardsRandomly Registered script file commands/ase_export.py as aseExport Registered script file commands/example.py as Example Registered script file commands/select_all_models_of_type.py as SelectAllModelsOfType ScriptModule: Found 6 commands. MenuManager: Could not find insertPath: main/help MenuManager: Could not find insertPath: main/file/refreshShaders SelectionSetManager::initialiseModule called. SoundManager: initialising sound playback StimResponseModule::initialiseModule called. WaveFrontModule::initialiseModule called MenuManager: Could not find insertPath: main/file/createCM MenuManager: Could not find insertPath: main/file/exit Please, help me if you can, I only want to finish a map for the mod.
  11. ok, someone found the solution in the archlinux forums: You need libjpeg6 and libpng12 and it should work
×
×
  • Create New...