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Posts posted by comp-music
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I can fix it the looping problems "no big deal"but you must find the wav source 1st..
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Ok...I got it ..anything hitting on the:
1-floor
2-carpet
-Lots of collision sounds.
Ok guys lets go and make some noise
Btw:about audio license I'll make my audio away from the sound libraries on the internet , away from any other audio companies .although I have license of dvd's but I'll make my own audio especially for the mod..I think that's better for everybody.
Connect to SVNlink not working....it's alert window appear tell me darkmod.homelinux.com uses an invalid security certificate. !!
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Hello ...everyone,all team,
Long time no see guys....,I have more time now until finish this mod
So,what should I do now..??
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Here's a list off the top of my head:
1. An explosive screeching of rats
2. Various ambient city sounds, like
a. murmered conversation (looped)
b. distant coughing (heavy, hacking coughs)
c. babies crying
d. shouting
e. distant coach wheels/horseshoes on cobblestones
3. Creaking sign swaying in the wind
4. window shutters banging in the wind
5. fluttering of several moths around a light
Ok...I have already difference conversation (loop) Amb city.and I'll try to make the rest.tacking some time
fluttering of several moths around a light ....I like it
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Hello,
Springheel...seems to me I'm here to make nothing until now.. !! I have MY sound effect...and you can use it for free... just tell me exactly what you need.??
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http://www.myspace.com/shadowsneaker
I listened to some of it and it's actually pretty impressive, very good quality stuff for great ambients and the like.Yes good amb and cool atmosphere too....
Btw: -=(i suggest b4 write any music for darkmod must play it first)=-
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Thanks, that answers what I was thinking about.
In case anyone has wondered about my absence, it is mainly because I sold my old computer and have bought a laptop instead. I still need to get an external sound card, and that will probably happen sometime this autumn.
I am still interested in this project.
Np....i have video tutorial for reason 3 and 4 "ASKVideo" if you want it just tell me and i'll drop RS.links by Pm to you.
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Hello everybody,
I'm very happy to back here again,I used Reason from long time and i made it via reason some
amb,i think scary amb.....just tell me how i can help you...
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Snags. A few questions for anyone to answer:
- underwater_bubbles, currently defined in tdm_sfx_world under the 'Musical' section (why). Are these being used in any actual manner?
- frob_lever_metal_large01 and frob_lever_metal_large02 are two defined shaders with two sounds. Are these supposed to be called upon as unique events, or should they be placed into a single shader?
- tdm_ambient_city.sndshd. Seems like this one's referencing files from some Dark Mod long ago. Is being used for anything present in the current build?
"Schatten" maybe know....
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Hi guys
Could you please upload it??
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Hi everybody,
First of all i take some time to sure from this samples sources.here stone,metal,carpet and wood Fs
8 files variety for each sample.
ftp://208.49.149.126/TheDarkMod/Sounds/newFS.rar
http://208.49.149.118/TheDarkMod/Sounds/newFS.rar
2-i need to KNOW who made this Fs list because i decided to make the proceedings prosecuted internationally
Are you want fs for CLOTH?and can i know the cloth location plz "in the floor"Or "in the air"If in the floor "NO" big differance between cloth and carpet.If in the Air i can't imagine the sound. who can?
-mud,dirt what the differance between them?,snow and ice?? ceramic??does not make sense to me
or misunderstand.confirm plz.
Bye
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Hey comp-music. You said at one point you could make some footstep sounds for us on different materials (wood, stone, metal, etc). I'd love to see what you could come up with if you have time. Our current sounds are not that great.
I'm so sorry since 11-2007,i did't noticed,ok i will -soon
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We do have plans to support the common playstyles, mainly by giving a player the option to add additional objectives - for example, if you wanted to play ghost-style, you could check a box in a menu that would trigger failure once an AI is spotting you. This is much more versatile than adding predefined styles.
Good realy nice.
It's great to hear that you are working on that big material list! I'm really looking forward to this.Good to hear that you're still working on stuff.thanx,i'm just too busy in my work but i still working on stuff i have already some old and new stuff done i can upload it any time.
Bye
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Hi everyone,
Here the latest t2 fan mission,the good thing here is we can choose the player style b4 we play.
Why we did't develop this idea and we can use it ,Anyway if anybody interested the link below
should work fine
btw: i working with material list since long time <almost done> realy huge
http://www.thiefmissions.com/download.cgi?m=DanceWithTheDead
Bye
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HI Baddcog
You can start from here but don't expect good result (just my opinion)
http://www.mp3-converter.com/mp3_converter_freeware.htm
http://www.dirfile.com/freeware/convert.htm
http://www.snapfiles.com/Freeware/gmm/fwaudiocodec.html
http://www.freedownloadscenter.com/Best/ogg-encode-free.html
http://www.brothersoft.com/downloads/ogg-freeware.html
http://www.freesoft411.com/freeware/mp3-converter.html
http://www.mymusictools.com/free/ogg-converter.htm
if you need more just tell me
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Perfect
Except maybe there's too much sound variation in the wrong pin sounds, but otherwise it's perfect imo
HAPPY MOTHER'S DAY TO ALL MOTHER'S AROUND THE WORLD
Hi Dram ,Thanx ..........
"No" You can use one of them,OR you can use it all of them like a random in game.and in this case i can revariation the "wrong pin" to adjustment with pin sound
"Sure there are a different types of locks"
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HI,sparhawk
All this because my network>.. I can't believe it..........anyway everything now seems normal
ftp://208.49.149.126/TheDarkMod/Sounds/sf...uplockpicks.rar
http://208.49.149.118/TheDarkMod/Sounds/sf...uplockpicks.rar
Bye
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Oh my GOD i'm so sorry i'll re upload it again this is my fault
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Hi sparhawk,everybody
I'm sorry i was late my network was down,and still
i was edit pin succeed file ,i must go now..........
ftp://208.49.149.126/TheDarkMod/Sounds/sf...ck/lockpick.rar
http://208.49.149.118/TheDarkMod/Sounds/sf...ck/lockpick.rar
Bey
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Not long time i have already made one since i read your post i'll upload it today
-15-different pin sound >>>>>>>>>>Done (we can still use the good samples from the old pin)
-pin wrong
-wrong lockpick
anything Else?
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>>>I was heard the lockpick sounds (thanx Greebo for post) most samples have effect,that's mean difference sound between in game and outside the game.BUt still one thing,are you talking about this
problem with "NH" or "Schatten"? Or any who the charge to add the sound files in game?
i have 3 ways about that
1- i can edit with the old pin sound As I Can Possible to remove any effects and i must mention we maybe LOST some a bit sound from the WAVE line itself.>>
2-we can work together between edit the old pin sound and make new if necessary.
3-create all new.
Maybe comp-music can tell me if he needs such a video or not?depending on.
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Hi everybody,
here the new amb,i try when i made it close to world of myth and some scary too by melody or rhythm with melody some times so i hope it works,"little"of these samples "loops" So if we need exactly sample(s)
to "loops" just let me know
ftp://208.49.149.126/TheDarkMod/Sounds/am.../myth-scary.rar
http://208.49.149.118/TheDarkMod/Sounds/am.../myth-scary.rar
Bye
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i was made already one,!!i can edit or even create something else But the same time i can't make anything new b4 i hear the 14 pin sounds.
btw:Can i see the LoCkpiCk maybe "greebo" can post it
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Hi,Ishtvan
ftp://208.49.149.126/TheDarkMod/Sounds/sf...es/ArWhoosh.rar
http://208.49.149.118/TheDarkMod/Sounds/sf...es/ArWhoosh.rar
Edit :replaced to ogg
Bye
Where are the source WAVs?
in Music & SFX
Posted
there is some software can do this..but lets listen and identify...maybe can fix it without the source wav..why not..