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someTaff

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Posts posted by someTaff

  1. "you need either two Kinect cameras or four to six Playstation Eye cameras. I just ordered four PS eye cameras. Were about 10 to 15 dollars a piece so it's not bad."

    --from the vid comments.

     

    So $60 for 4 cameras?? I know its not about that though, its about scope creep and the time investment required to pull it all off. Could do a little at a time though.

     

    I'll go in on the cameras if there's interest in doing this for TDM. This would add another level of immersion that would take the mod to whole different level.

     

    I'm sure with donations, affording 2 setups would be a small task.

    Lux, missed the 4 Eyes point. Even better! And the software is 199$ express package.

    Hell I ready to donate if someone will too. Also,actor will need some apt space in front of computer.

    Imho, we can donate 60$ worth for cameras, try thr 30-days trial, establish software-to-TDM pipeline. If things go well - donate to software.And lo, TDM have mocap source. Made by people, for people.

    • Like 1
  2. hehe crowbar to pry windows and for climbing, like that :ph34r:

    indoor fog looks weird :wacko:

    Shadows somewhat less dense than i expected, hope there will be gamma adjust

    Focus ability optional! :rolleyes:

    Guards looks dumb, they even did cut out scuffle part from previous reel :wacko:

    Thief has dogs, luckily in the cage or taff time will be over in no time :huh:

    My main concern is unhued blueish color scheme they choose, why no lively thief 2 colors :o now it looks like everything is haunted

    No kills or knockbacks and no detection objectives - goodsy!

    Guy knockback and kill munite later though :huh:

     

    So - is it mock or ingame footage?

  3. sure about that sometaff? vision indicators all up in your screen edges, and big captions of "suspicious" and "alert" hanging over all the AI's heads throughout the game, even if you do not interact with them. Well you have to interact a little, you should still

    the loot from the AI once in a while...

    i've read somewhere one will be able to disable such hints and 3d views.

    "Hand's moves" is rather impressive, i liked hands on doorhandle actually closing door.

    Action music is rather out of the palce thow, hope they come up with something more Brosius-like

    As for now looks like decent Dishonored spinoff and visuals sets mood for such - gloomy plague-like and rat-ridden.

    I remember Thief setting was a lot brighter and alive

  4. Argh...I really need everyone's help on this one. I'm trying to create an imposing entrance made up of a very large building cut into a cliff face. I've tried two different setups and both of them suck. Here's the one I think has the most promise:

     

     

     

    20130602140540.jpg

     

    20130602140554.jpg

     

    20130602140605.jpg

     

     

     

    I know what the issues are but I can't think of any solutions. First off the whole thing looks short and squat, like a fat brick just sitting there, which makes it much less imposing than its size should. Second I'm worried that the individual pieces (especially the columns) are too big and plain which makes the scene lack in detail.

     

    The obvious solution is to vary the height of the building or the depth of the facade, but I can't think of a way to do that that looks good...any thoughts (or suggestions for an entirely new setup)?

    Monobo, columns are point consern? They looks kinda fat. And that ringy thing at the bottom of columns will be better if sharp edged and smaller. And perhaps downscale textures. Otherwise looks worthy of an epic entrance!

  5. Can i have another bag of powder? :D

     

     

    Haunt got in the way and took a canonball and the door remained. It was fun!

    Love the way haunts walk out of the fire!

     

     

    Also

     

     

    Got lols when took canlde in wheeping halls, lit it with match and set on the floor of dark coridor. After a munite shadow came in and kicked it aside were poor candle extinguished. No light for you! :laugh:

    And the shadow dissapeared :o

     

     

     

     

     

    Witnessed a battle of an epic proportion just now - shadow with 4 revenants. After loosin two comrades revenants called in for LQ herself. Now its a draw :ph34r:scr_0567.jpg

    Family reunion

     

     

    Great FM Sotha! And quite unusial too!

    • Like 1
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