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Catfish

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About Catfish

  • Birthday 05/29/1985

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    Slovakia

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  1. All files in main menu works. I downloaded the mission using torrent, so it should not be corrupted.
  2. I have the DoomConfig numbers set correctly and still the menu is broken. Graphic card is an old Radeon A9600XT.
  3. Hello guys. I have been searching forum for an answer to my problem, but haven't found nothing yet. When i ran SL my menu is looking like this: The black triangle is where i see some blue dots after opening the console. Menu buttons and cursor are not visible, but i can hear the sound of mouse mooving over buttons. After couple of minutes of blind trying i was able to start the mission once, and the game itself worked normaly. Esc allso opened up a clear working menu. Please help if you can. Thanks
  4. That the point. I like it. Thanks for the work on the game to all of you there btw.
  5. I agree with you generaly, i just had a feeling, that occasional change may add some spice. Thanks And remember: We may have days, we may have hours, but sooner or later we push up flowers!
  6. Don't mean to remove them, that woul'd be shame. They play a important role, that is for sure. I mean in only a small amount maybe about 15% of cases shoul be replaced with something different. What i try to point is that i allways know exactly when the guard spot me, when he start his search and when he is don with it from his woice responses. All the time all the information, no surprise.
  7. Hello there. I am a new one, so please forgive me any stupid or allready answered questions i may ask. One of a few things i disliked about thief, while playing it the firs times, was that guards allways shown their status with woice comments. Every time they spoted something (garrett obviously) they spoke. Every time they started or stoped searching they spoke it, so i could hear them. I consider it unreal and annoyng. Allways tought that smart guards like Benny could, from time to time pretend not to be allerted, but check the suspicious things without his sword raised, or with just turning his head to get a better wiew, and of course say nothing to warn the potential thief. From mine point of wiew improving this can add a little more uncertainity to dealing with what is called AI, and raise a tension a bit, towards deeper thrill. I am just asking for your opinion, or whether you considered something like it before.
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