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freyk last won the day on August 17 2024
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I dont have any experiences controlling tdm using a gamepad on this app. I use the display touch buttons and during the missions i only walk around a bit. But have you tried combining the joypad settings on the settings tab "controls" and gamepad settings ingame? (On that menutab, it reads that gamepad must be configured in-game.)
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Error no candidates to choose url from (version release214)
freyk replied to AL-Kyar's topic in TDM Tech Support
The installer didnot get/connect a download mirror. Restart the installer and retry. If that doesnt work, select another mirror by starting the installer > check "get custom version" > next > select another mirror from "prefer mirror" list and click "next". An alternative method is to download the full package yourself from other locations like moddb. https://www.moddb.com/mods/the-dark-mod/downloads/the-dark-mod-214-full -
How about adding the following config-line to your darkmod.cfg file, so you can store the FM folder somewhere else: set fs_ModSavePath "h:\darkmod/fms" More info: https://forums.thedarkmod.com/index.php?/topic/20991-using-system-wide-file-locations/#findComment-462471 Or just move the whole TDM folder to the H-drive. Because the TDM folder is "portable", it keep all the files inside it, as stgatilov posted. (unles you change things in the darkmod.cfg file)
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Just want to mention, that i created a DEB (and RPM) package for the TDM installer, years ago. But you need to compile it yourself. (When you run the DEB file, it automatically create TDM-folder, set permissions, place the installer inside it and run the installer) The source files can be downloaded from my github repo https://github.com/freyk22/tdminstallerdeb
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No. But there are several methods to install TDM on your distro. For more info, see our wiki. https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation Setup video: https://m.youtube.com/watch?v=w29FAmK6AGo
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Unreal tournament (99) mod "Thievery UT" and "Thieves Guild" mod for Rune (2000) are using the same Unreal 1 engine. Things can be re-used, after some changes. The other things he can use in his mod, that i loved in TUT: the missions with guard-bots, the environment, the guards behavior, sound and music. I know this because, in my spare time in the early days, i edited maps for both games. For example, i converted Unreal1 map illhaven to Thievery UT. (And i chnaged unreal 1 - intro map to an thievery tutorial map.) I can remember that i did this also for Rune with the same Illhaven map. And also converted the deus ex 1 new-york map to Duke nukem forever restoration project. (In short: Export the mission to t3d, import the T3D and re-texture)
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I never played thievery ut multiplayer, i loved the other things. Things you can use in your mod.
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Nice mod to see. maybe you can use some code from thieveryUT (a ut99 mod). I got some styx vibes from it.
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We know. There is already a support topic for that. https://forums.thedarkmod.com/index.php?/topic/22533-tdm-for-diii4a-support-topic/ And earlier: https://forums.thedarkmod.com/index.php?/topic/16672-trying-to-run-tdm-on-android/ And other systems: https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation#Other_Systems
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Dont forget to show off our wiki, where you can find linux related information. Like for example, several ways to run tdm on linux and other systems (and even android. So you take tdm everywhere on your promo travels)
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I agree. Google translated topicstart: "Hello, I installed the version it asks for 210, then I put the file and I validated but when I launch the game it does not want to put it in VR, why?" (s'il te plaît, écris en anglais) See info on the githubpage https://github.com/fholger/thedarkmodvr?tab=readme-ov-file#selecting-the-vr-backend https://github-com.translate.goog/fholger/thedarkmodvr?tab=readme-ov-file&_x_tr_sl=en&_x_tr_tl=fr&_x_tr_hl=nl&_x_tr_pto=wapp#selecting-the-vr-backend( que fais-tu maladroit )
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Save games cannot be loaded after the update from v1.12 to 1.13
freyk replied to Brody's topic in TDM Tech Support
Dont blame the installer, blame TDM. (How did other idtech4 engines fixed this issue?) -
DarkRadiant package for Alpine Linux (MUSL libc)
freyk replied to Saijin_Naib's topic in DarkRadiant Feedback and Development
Thank you for doing this. You can find some information on our wiki. For example: https://wiki.thedarkmod.com/index.php?title=DarkRadiant_-_Compilation_Guide https://wiki.thedarkmod.com/index.php?title=The_Dark_Mod_-_Compilation_Guide https://wiki.thedarkmod.com/index.php?title=Installer_and_Manual_Installation#Linux -
Here is another sidequest to run TDM on Android: There is "Winlator", a frontend for WINE on Android. (It is like valve proton) https://github.com/brunodev85/winlator and https://winlator.org/ TDM Windows executable runs on it (using default settings): Got the TDM menu working, but crashes during loading a mission. To me, it is a nice app to run Windows games/applications on Android (such as DR/Thief1234/Steam) But you dont get the native speed and graphics of TDM, like in DIII4a. And it is a battery-energy drainer! ==== Installation in short: Download & install the apk for winlator and accept the app-permissions. In Winlator, create a new container, In the settings of the container, go to drives and point the targetpath for the drive d to the dIII4a folder on the storage. (or somewhere else) start the container. in the application "computer" (file browser), navigate to d-drive > darkmod folder > in the darkmod folder, double-finger-tab on the "Thedarkmod64.exe" > to get the quickmenu and hit "create shortcut". Close the session: hit your phone back-button and in the menu, click on "exit". (start > wine boot > exit windows. > ok.) You will find a shortcut to tdm executable in winlator shortcuts. from shortcuts menu, you can simply run the tdm executable by clicking on the the tdm shortcut. And use the settings menu of the shortcut, to change things of the container. In the session, hit your phone back-button, to get a menu. where you can change the input controls to a overlayed virtual-pad, keyboard, etc. ====