Hi, I've been following the Dark Mod since it first went into production. I've always wanted to help but I never had a computer that could sufficiently fun Doom3. Recently I got such a computer and my interest in the mod was renewed by a post on www.planetdoom.com. I'd very much like to help out by doing what I'm best at, which is mapping. However I'm aware that you guys probably get a lot of offers from under-par and new mappers who's map quality isn't very good, so I'd like to make an "audition map" if you will, to demonstrate what I am capable of bringing to your team. Because I have only recently gotten a good computer I have only dabbled with mapping of older games [halflife 1, theif series, UT] and since I had to sell my older computer to buy this new one, I have no reference images to display. My first question is: Is it necessary to have the dark mod installed? On your mod's wiki page there is no link to the download, instead it says "[insert link here]" and my second question, what are the texture and poly limits? My computer has the following specs: 1.87 ghz core 2 duo, x1950 256 pro, 1 gig of ram, and I would like to make a map which ran sufficiently on that. However I know not all people have such a good system. So is there limits of the resolution of textures or the source of textures? I would like to use 1024x1024 if possible because I know that is what the Doom3 engine can handle. Thanks I look forward to your replies.